  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 1
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: dsfbtnroev71ptvqohqitj6de6
  INFO [Login$MasterListener$1.run]                  Logged in as "mulesballs" (id 100691)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1024 x 768 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1024 x 768 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: igxprd32
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.14.10.4935
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel 965/963 Graphics Media Accelerator
  INFO [MuleGameContainer.<init>]                    GL Version: 1.5.0 - Build 7.14.10.4935
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ULW-2145, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 45b9cf73-f381-4cc3-b88f-2221fd7eff88
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 42 bytes
  INFO [UserController.apply]                        My client id is 45b9cf73-f381-4cc3-b88f-2221fd7eff88
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)MulesBalls is my user
  INFO [GameModel.setLocalUser]                      (S10)MulesBalls is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)MulesBalls is hosting the server
  INFO [GameController.beginNextPhase]               (S10)MulesBalls is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)MulesBalls (ID: 100691)
  INFO [Client.initUDP]                              Sending UDP initialization message id 45b9cf73-f381-4cc3-b88f-2221fd7eff88
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id ab64d0ec-bf2f-4644-9373-b3045871bf98
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)MulesBalls (ID 100691)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 104841
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 11
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (11) 12 bytes
  INFO [Player.<init>]                               Creating (P11)<D.A.N.>
  INFO [UserController.setAiPlayer]                  (P11)<D.A.N.> is an AI player
  INFO [UserController.setAiPlayer]                  <D.A.N.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P11)<D.A.N.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S10 P11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10)MulesBalls joins the players
  INFO [Player.<init>]                               Creating (P10)MulesBalls
  INFO [GameModel.setServerUser]                     (P10)MulesBalls is hosting the server
  INFO [GameModel.setMyUser]                         (P10)MulesBalls is my user
  INFO [GameModel.setLocalUser]                      (P10)MulesBalls is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Server.acceptClients]                        Server: Accepted client /107.5.25.192 id 701f665d-6b17-4c88-a277-9f471f8bc5ee
  INFO [ServerMessageHandler.processJoin]            Server: Client /107.5.25.192 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)VivaJacob is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)VivaJacob (ID: 101735)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /107.5.25.192 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7212 bytes
  INFO [Server.initUdp]                              Server: Client /107.5.25.192 <S12> requests UDP address /107.5.25.192:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)VivaJacob (ID 101735)
  INFO [Server.acceptClients]                        Server: Accepted client /99.73.149.116 id 5c0a669f-8c7a-4c2e-b79d-d9c40ad8452e
  INFO [ServerMessageHandler.processJoin]            Server: Client /99.73.149.116 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 37 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)Donly is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)Donly (ID: 101734)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /99.73.149.116 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7294 bytes
  INFO [Server.initUdp]                              Server: Client /99.73.149.116 <S13> requests UDP address /99.73.149.116:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)Donly (ID 101734)
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /99.73.149.116 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Donly joins the players
  INFO [Player.<init>]                               Creating (P13)Donly
  INFO [GameModel.setRemoteUser]                     (P13)Donly is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Server.acceptClients]                        Server: Accepted client /47.55.48.160 id c264bb1c-8e79-49c1-9cc0-1fc5e06e1963
  INFO [ServerMessageHandler.processJoin]            Server: Client /47.55.48.160 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 43 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)C64MuleBoot is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)C64MuleBoot (ID: 101485)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /47.55.48.160 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7371 bytes
  INFO [Server.initUdp]                              Server: Client /47.55.48.160 <S14> requests UDP address /47.55.48.160:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)C64MuleBoot (ID 101485)
  INFO [ServerMessageHandler.processPlayerJoin]      /107.5.25.192 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)VivaJacob joins the players
  INFO [Player.<init>]                               Creating (P12)VivaJacob
  INFO [GameModel.setRemoteUser]                     (P12)VivaJacob is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)VivaJacob (P11)<D.A.N.> (P10)MulesBalls (P13)Donly 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 414
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P11> 0ms (0ms) <P12> 94ms (110ms) <P13> 125ms (125ms) <S14> 93ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  SEVERE [MasterClient.send]                         RefreshLobby com.turborilla.mule.network.MasterResponseException: [/opt/bitnami/apps/wordpress/htdocs/mule_1/server/get_games.php 74] mysql_fetch_object(): supplied argument is not a valid MySQL result resource
Response:
num_messages="1"
message_id0="372566"
message_user_id0="14481"
message_name0="Cyber Ranger"
message_datetime0="2014-02-08 04:01:19"
message_text0="Your ping was high, but not that high, all game..."
num_users="10"
user_id0="101735"
user_name0="VivaJacob"
user_rank0="0"
user_login_time0="2014-02-08 04:00:50"
user_id1="101734"
user_name1="Donly"
user_rank1="0"
user_login_time1="2014-02-08 03:40:24"
user_id2="101700"
user_name2="ThereIsNoSpoon"
user_rank2="2065"
user_login_time2="2014-02-08 02:44:47"
user_id3="14481"
user_name3="Cyber Ranger"
user_rank3="63"
user_login_time3="2014-02-07 22:46:04"
user_id4="101485"
user_name4="C64MuleBoot"
user_rank4="335"
user_login_time4="2014-02-08 00:23:33"
user_id5="25761"
user_name5="mr.earl"
user_rank5="107"
user_login_time5="2014-02-08 00:43:10"
user_id6="27633"
user_name6="CCMuleBot01"
user_rank6="3675"
user_login_time6="2014-02-08 04:01:16"
user_id7="100083"
user_name7="batmule"
user_rank7="262"
user_login_time7="2014-02-08 00:21:30"
user_id8="100691"
user_name8="MulesBalls"
user_rank8="53"
user_login_time8="2014-02-08 03:58:49"
user_id9="101333"
user_name9="host4u"
user_rank9="25973"
user_login_time9="2014-02-08 02:49:28"
num_games="3"
game_id0="104839"
game_name0="Irata-347"
game_coord0="7245"
game_status0="running"
game_address0="71.84.240.141"
game_mode0="tournament"
game_round0="7"
game_num_rounds0="12"
game_spectators0="0"
game_0_user_id0="101333"
game_0_user_number0="10"
game_0_user_name0="host4u"
game_0_user_id1="14481"
game_0_user_number1="11"
game_0_user_name1="Cyber Ranger"
game_0_user_id2="14266"
game_0_user_number2="12"
game_0_user_name2="BRAD1867"
game_0_user_id3="101700"
game_0_user_number3="13"
game_0_user_name3="ThereIsNoSpoon"
game_0_user_id4="25761"
game_0_user_number4="14"
game_0_user_name4="mr.earl"
game_num_users0="5"
host_user_id0="101333"
host_name0="host4u"
host_reliability0="92"
host_category0="Very Good"
game_id1="104841"
game_name1="ULW-2145"
game_coord1="8672"
game_status1="running"
game_address1="70.78.58.147"
game_mode1="tournament"
game_round1="0"
game_num_rounds1="12"
game_spectators1="0"
game_1_user_id0="100691"
game_1_user_number0="10"
game_1_user_name0="MulesBalls"
game_1_user_id1="0"
game_1_user_number1="11"
game_1_user_name1="<D.A.N.>"
game_1_user_id2="101735"
game_1_user_number2="12"
game_1_user_name2="VivaJacob"
game_1_user_id3="101734"
game_1_user_number3="13"
game_1_user_name3="Donly"
game_1_user_id4="101485"
game_1_user_number4="14"
game_1_user_name4="C64MuleBoot"
game_num_users1="5"
host_user_id1="100691"
host_name1="MulesBalls"
host_reliability1="82"
host_category1="Very Good"
game_id2="104842"
game_name2="ChuckieBot-3171"
game_coord2="8671"
game_status2="waiting"
game_address2="98.238.197.175"
game_mode2="tournament"
game_round2="0"
game_num_rounds2="12"
game_spectators2="0"
error="[/opt/bitnami/apps/wordpress/htdocs/mule_1/server/get_games.php 74] mysql_fetch_object(): supplied argument is not a valid MySQL result resource"

	 at com.turborilla.mule.network.MasterResponse.read(MasterResponse.java:74)
	 at com.turborilla.mule.network.MasterResponse$RefreshLobby.read(MasterResponse.java:350)
	 at com.turborilla.mule.network.MasterClient.send(MasterClient.java:501)
	 at com.turborilla.mule.network.MasterClient.access$500(MasterClient.java:33)
	 at com.turborilla.mule.network.MasterClient$MasterCommunicator.run(MasterClient.java:416)
	 at java.lang.Thread.run(Unknown Source)
  INFO [GameController.apply]                        (S14)C64MuleBoot chat: mule they both just quit my game
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 23
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P11> 0ms (0ms) <P12> 94ms (94ms) <P13> 125ms (125ms) <S14> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6030381715248210649
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P10)MulesBalls (P13)Donly (P11)<D.A.N.> (P12)VivaJacob 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 45260920
  INFO [SummaryPhase2.begin]                         (P10)MulesBalls Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P10)MulesBalls Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Donly Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)Donly Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)<D.A.N.> Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)<D.A.N.> Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)VivaJacob Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)VivaJacob Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (S14)C64MuleBoot chat: in 2nd round
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P12)VivaJacob chat: fucking tattle tale
  INFO [GameController.apply]                        (S14)C64MuleBoot chat: didnt pick plots in first
  INFO [GameController.apply]                        (P10)MulesBalls chat: next time say hi guys
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 95
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P11> 0ms (0ms) <P12> 94ms (110ms) <P13> 110ms (125ms) <S14> 93ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.apply]                        (P13)Donly chat: Hey
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P11> 0ms (0ms) <P12> 94ms (110ms) <P13> 110ms (125ms) <S14> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: <D.A.N.> is using the search to pick a tile.
  INFO [SearchPlanManager.startPlanSearch]           AI: <D.A.N.> prefers Smithore
  INFO [DevelopmentPlanFinder$1.run]                 AI: <D.A.N.> found 4 plans testing 7616 tiles in 217760916ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: Mountain3 Smithore <claim> (+4) 1490 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 2090 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: Mountain2 Smithore <claim> (+3) 1440 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 2040 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: Mountain2 Smithore <claim> (+3) 1440 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1940 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: Mountain2 Smithore <claim> (+3) 1440 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1940 points
  INFO [LandGrantActuator.update]                    AI: <D.A.N.> wants Mountain3 (2,3)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 0ms, max 110ms
  INFO [GameController.apply]                        (P10)MulesBalls chat: 90mins per game, u better not quit
  INFO [GameController.apply]                        (P12)VivaJacob chat: wats up
  INFO [LandGrantPhase$2.finished]                   Grace duration 125ms 13 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 0ms, max 110ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)Donly is granted tile 4: River (4,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 110ms
  INFO [GameController.apply]                        (S14)C64MuleBoot chat: they are losers wasting yr time
  INFO [LandGrantPhase.update]                       (P10)MulesBalls pressed at plot 21 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)MulesBalls is granted tile 21: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 110ms
  INFO [LandGrantPhase.claimPlot]                    (P12)VivaJacob is granted tile 25: Mountain2 (8,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 110ms
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 100691 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
