  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 20.65-b04-462
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_65-b14-462-11M4609
  INFO [Properties.<init>]                           OS: Mac OS X 10.9.1 x86_64
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 265093120
  INFO [Properties.<init>]                           Avaialble Processors: 4
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 13
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: no cyber, Address: 70.78.58.147, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /70.78.58.147:6260 UDP: /70.78.58.147:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 44 bytes
  INFO [UserController.apply]                        My client id is e1757506-1238-40f5-99a5-726824f1c38b
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)Cyber Ranger is my user
  INFO [GameModel.setLocalUser]                      (S11)Cyber Ranger is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id e1757506-1238-40f5-99a5-726824f1c38b
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7624 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7624 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P10)MulesBalls is a remote Player
  INFO [GameModel.setRemoteUser]                     (P12)mo3563 is a remote Player
  INFO [GameModel.setRemoteUser]                     (P14)C64MuleBoot is a remote Player
  INFO [GameModel.setRemoteUser]                     (P13)mr.earl is a remote Player
  INFO [GameModel.setRemoteUser]                     (S15)Lenin is a remote Spectator
  INFO [GameModel.setMyUser]                         (S11)Cyber Ranger is my user
  INFO [GameModel.setLocalUser]                      (S11)Cyber Ranger is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15)Lenin (ID: 26480)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Cyber Ranger (ID: 14481)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P13)mr.earl (ID: 25761)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P10)MulesBalls (ID: 100691)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P12)mo3563 (ID: 23464)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P14)C64MuleBoot (ID: 101485)
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P14)C64MuleBoot (P12)mo3563 (P13)mr.earl (P10)MulesBalls 
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15)Lenin (ID 26480)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Cyber Ranger (ID 14481)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P13)mr.earl (ID 25761)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P10)MulesBalls (ID 100691)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P12)mo3563 (ID 23464)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P14)C64MuleBoot (ID 101485)
  INFO [GameController.apply]                        (P13)mr.earl chat: lol
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
