  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 1.5.0_16-133
  INFO [Properties.<init>]                           Java Runtime: 1.5.0_16-b06-284
  INFO [Properties.<init>]                           OS: Mac OS X 10.5.5 ppc
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 265486336
  INFO [Properties.<init>]                           Avaialble Processors: 1
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: jignfv7ibhet5vplu6ila7q3j0
  INFO [Login$MasterListener$1.run]                  Logged in as "RedwoodTall" (id 101409)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 854 x 32 @0Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 854 x 32 @0Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: null
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: ATI Technologies Inc.
  INFO [MuleGameContainer.<init>]                    GL Renderer: ATI Radeon 9600 OpenGL Engine
  INFO [MuleGameContainer.<init>]                    GL Version: 2.0 ATI-1.5.30
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 1
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ChuckieBotII-1405, Address: 98.255.118.158, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /98.255.118.158:6260 UDP: /98.255.118.158:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 262140 send buffer: 131070
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 43 bytes
  INFO [UserController.apply]                        My client id is feefd129-f9cc-4f11-818b-1a5cc75858b6
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S15)RedwoodTall is my user
  INFO [GameModel.setLocalUser]                      (S15)RedwoodTall is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id feefd129-f9cc-4f11-818b-1a5cc75858b6
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7461 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7461 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (S10)CCMuleBot04 is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P12)<A.D.A.M.> is a remote Player
  INFO [GameModel.setRemoteUser]                     (P11)MulesBalls is a remote Player
  INFO [GameModel.setRemoteUser]                     (P13)Lionel-HutzX is a remote Player
  INFO [GameModel.setRemoteUser]                     (P14)DuckMeister is a remote Player
  INFO [GameModel.setMyUser]                         (S15)RedwoodTall is my user
  INFO [GameModel.setLocalUser]                      (S15)RedwoodTall is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot04 (ID: 100002)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15)RedwoodTall (ID: 101409)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P11)MulesBalls (ID: 100691)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P13)Lionel-HutzX (ID: 101596)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P14)DuckMeister (ID: 101551)
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot04 (ID 100002)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15)RedwoodTall (ID 101409)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings RedwoodTall .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === RedwoodTall Bot Reputation: Unknown (11) Bot Games: 11
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P11)MulesBalls (ID 100691)
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P13)Lionel-HutzX (ID 101596)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P14)DuckMeister (ID 101551)
  INFO [GameController.apply]                        (P14)DuckMeister chat: redwood
  INFO [GameController.apply]                        (P14)DuckMeister chat: kick the bot
  INFO [GameController.apply]                        (P11)MulesBalls chat: bot:kick3
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 3
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: bot:kickai3
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Invalid Player Position, <<<< use the position window on left bottom of screen to choose the player position. (1-4 only for players) (6-8 for spectators)
  INFO [GameController.apply]                        (P11)MulesBalls chat: lol
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P11)MulesBalls chat: grab red
  INFO [GameController.apply]                        (S15)RedwoodTall chat: I need like 5 minutes
  INFO [GameController.apply]                        (P11)MulesBalls chat: ill roll another joint
  INFO [GameController.apply]                        (S15)RedwoodTall chat: Is that cool?
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: ill wax my pud
  INFO [GameController.apply]                        (P11)MulesBalls chat: join then play
  INFO [GameController.apply]                        (P14)DuckMeister chat: omg u and your frickin pot
  INFO [GameController.apply]                        (P11)MulesBalls chat: omg i cant play mule without my pot
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1005
  INFO [GameController.apply]                        (S15)RedwoodTall chat: only if you pass it to those who want it
  INFO [GameController.apply]                        (P14)DuckMeister chat: guess i will go and open a bottle of massengill and splay it all over my moist vagina lips
  INFO [GameController.apply]                        (P11)MulesBalls chat: id kick ass too much without it, be thankful
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: ;]
  INFO [GameController.apply]                        (P11)MulesBalls chat: i sprinkle bubble hash in my joins for super kick
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1005
  INFO [GameController.apply]                        (P14)DuckMeister chat: lionel are u in AZ?
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: yea, originally from near philly
  INFO [GameController.apply]                        (P14)DuckMeister chat: ok thought so
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: moved here in nov
  INFO [GameController.apply]                        (P14)DuckMeister chat: and u love it?
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: missed the artic vortx or w/e;]
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1004
  INFO [GameController.apply]                        (P14)DuckMeister chat: oh god, that u can do without
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Obamanator is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)Obamanator (ID: 100010)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)Obamanator (ID 100010)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Obamanator .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Obamanator Bot Reputation: A+ (69) Bot Games: 102
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Obamanator joins the players
  INFO [Player.<init>]                               Creating (P12)Obamanator
  INFO [GameModel.setRemoteUser]                     (P12)Obamanator is a remote Player
  INFO [GameController.apply]                        (P12)Obamanator chat: hello
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: hmmm now wat?
  INFO [GameController.apply]                        (P14)DuckMeister chat: obama i will be routing for u when u give your speech tomorrow night
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1005
  INFO [GameController.apply]                        (P12)Obamanator chat: nice, going to be a good one
  INFO [GameController.apply]                        (P12)Obamanator chat: balls not here?
  INFO [GameController.apply]                        (P14)DuckMeister chat: he is rolling a joint
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)Obamanator (P13)Lionel-HutzX (P11)MulesBalls (P14)DuckMeister 
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: red said hed be back
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 453
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 63 ms
  INFO [GameController.apply]                        (P11)MulesBalls chat: slow your role obama
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 129
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 63 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4682108753577542252
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)Obamanator (P11)MulesBalls (P14)DuckMeister (P13)Lionel-HutzX 
  INFO [SummaryPhase2.begin]                         Total Memory: 66650112
  INFO [SummaryPhase2.begin]                         Free Memory: 48933016
  INFO [SummaryPhase2.begin]                         (P12)Obamanator Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)Obamanator Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)MulesBalls Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)MulesBalls Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)DuckMeister Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)DuckMeister Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)Obamanator chat: nice, i won
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 218
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 63 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 6 frames, rountrip 63ms, max 265ms
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 107
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 63 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [GameController.apply]                        (P11)MulesBalls chat: are your balls here obama?
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 6 frames, rountrip 63ms, max 265ms
  INFO [LandGrantPhase.apply]                        Grace duration 48 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)MulesBalls is granted tile 10: Mountain3 (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 63ms, max 235ms
  INFO [LandGrantPhase.claimPlot]                    (P12)Obamanator is granted tile 13: River (4,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 63ms, max 219ms
  INFO [GameController.apply]                        (P11)MulesBalls chat: hope so
  INFO [GameController.apply]                        (P12)Obamanator chat: yes, big black and beautiful baby!!
  INFO [GameController.apply]                        (P11)MulesBalls chat: grab mtn!
  INFO [LandGrantPhase.claimPlot]                    (P13)Lionel-HutzX is granted tile 28: Mountain2 (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 63ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P14)DuckMeister is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 63ms, max 125ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 518
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 63 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [GameController.apply]                        (S15)RedwoodTall chat: hey
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 1 frames, rountrip 63ms, max 125ms
  INFO [GameController.apply]                        (P11)MulesBalls chat: u aint black mofo
  INFO [GameController.apply]                        (P12)Obamanator chat: mine
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)MulesBalls (P13)Lionel-HutzX (P14)DuckMeister (P12)Obamanator 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: sry red
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: i tried to tell them
  INFO [GameController.apply]                        (S15)RedwoodTall chat: you suck obama
  INFO [GameController.apply]                        (P11)MulesBalls chat: ya obama
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.07378064 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)Obamanator bought the plot for $972
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 624
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 63 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6306382599070426812
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Obamanator (rank 1)
  INFO [Player.useFood]                              (P12)Obamanator has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)MulesBalls chat: he came in beeping and acting like he was gonna kick me
  INFO [GameController.apply]                        (P11)MulesBalls chat: oh well
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 69
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 63 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Obamanator
  INFO [Wampus.<init>]                               Wampus has 15 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)Obamanator got an assay bot
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: dont worry, this game will sux anyway
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            Obamanator caught the Mountain Wampus and got $100
  INFO [GameController.apply]                        (S15)RedwoodTall chat: I'm not going to play with you if your a stealer
  INFO [GameController.apply]                        (P11)MulesBalls chat: and he buy plot
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [GameController.apply]                        (P11)MulesBalls chat: bot:lastassays
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Found Low amounts of Crystite
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Last: Found Low amounts of Crystite
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Prev:No Assay
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat:   -2:No Assay
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat:   -3:No Assay
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
