  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: fe705ardtn05br0dcom4vt1vc1
  INFO [Login$MasterListener$1.run]                  Logged in as "CCMuleBot04" (id 100002)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: ialmrnt5
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.14.10.4410
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel 915G
  INFO [MuleGameContainer.<init>]                    GL Version: 1.4.0 - Build 4.14.10.4410
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ChuckieBotII-1179, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id a9c17641-e555-45da-aedb-209d8357f5cc
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 43 bytes
  INFO [UserController.apply]                        My client id is a9c17641-e555-45da-aedb-209d8357f5cc
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)CCMuleBot04 is my user
  INFO [GameModel.setLocalUser]                      (S10)CCMuleBot04 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)CCMuleBot04 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)CCMuleBot04 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot04 (ID: 100002)
  INFO [Client.initUDP]                              Sending UDP initialization message id a9c17641-e555-45da-aedb-209d8357f5cc
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id f1ab7e57-c238-4c88-b0aa-5391c5ca7005
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot04 (ID 100002)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 103322
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Server.acceptClients]                        Server: Accepted client /85.131.74.29 id 0668362e-479a-4c8d-b60d-67d2de39db88
  INFO [ServerMessageHandler.processJoin]            Server: Client /85.131.74.29 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)mikkoaalto is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)mikkoaalto (ID: 25847)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /85.131.74.29 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7145 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)mikkoaalto (ID 25847)
  INFO [Server.initUdp]                              Server: Client /85.131.74.29 <S11> requests UDP address /85.131.74.29:6261
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings CCMuleBot04 .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id f1ab7e57-c238-4c88-b0aa-5391c5ca7005
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === CCMuleBot04 Bot Reputation: Fair (0) Bot Games: 0
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings mikkoaalto .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === mikkoaalto Bot Reputation: A+++ (119) Bot Games: 137
  INFO [Server.acceptClients]                        Server: Accepted client /98.207.9.111 id 35047d36-b5ea-41a6-891b-6257be682aeb
  INFO [ServerMessageHandler.processJoin]            Server: Client /98.207.9.111 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)BigBent is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)BigBent (ID: 23193)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /98.207.9.111 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7234 bytes
  INFO [Server.initUdp]                              Server: Client /98.207.9.111 <S12> requests UDP address /98.207.9.111:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)BigBent (ID 23193)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings BigBent .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === BigBent Bot Reputation: Poor (-7) Bot Games: 8
  INFO [ServerMessageHandler.processPlayerJoin]      /98.207.9.111 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)BigBent joins the players
  INFO [Player.<init>]                               Creating (P12)BigBent
  INFO [GameModel.setRemoteUser]                     (P12)BigBent is a remote Player
  INFO [GameController.apply]                        (S11)mikkoaalto chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 13
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 12 bytes
  INFO [Player.<init>]                               Creating (P13)<D.A.N.>
  INFO [UserController.setAiPlayer]                  (P13)<D.A.N.> is an AI player
  INFO [UserController.setAiPlayer]                  <D.A.N.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P13)<D.A.N.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /85.131.74.29 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)mikkoaalto joins the players
  INFO [Player.<init>]                               Creating (P11)mikkoaalto
  INFO [GameModel.setRemoteUser]                     (P11)mikkoaalto is a remote Player
  INFO [GameController.apply]                        (P11)mikkoaalto chat: bot:kick1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (P12)BigBent chat: bot:?
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /127.0.0.1 <S10 P13>
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Bot v1.10 Command Summary:
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Syntax: bot:[command]
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Commands
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: ===============
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: ready - Sets the bot to change ready state [in case game does not start automatically]
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: prices - Display current buy and sell prices for Ore, Tite, Food and Energy.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: factor - Shows you the price factor for ore, food, and energy. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: tracker - Display a list of planetary events that have occured.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: events - Same as Tracker
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: playertracker - Shows Player Events
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: playerevents - Same as PlayerTracker
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: lastassay - Shows you the result of the last assay bot. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: lastassays - Shows you the result of the last 4 assays. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: enable auctions - Turns on the ability to see total land auctions (2 votes). 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: auctions - Shows you how many auctions during land grant. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: lastauction - Shows you how who won that last auction and price. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: addai - Tells the bot to add an AI player [only 1 player is required to kick]
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: kick [player position] - Start kick process on a player in the position. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat:      ie: kick 2 for the player in second position on left box, [2 players required].
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: restart - Tells the bot to restart the game. [3 players required]
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: rep [playername] - Check the bot Reputation of a Player
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: pings - Show Roundtrip Ping Times for All Players
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: ore - Shows Ore Random Variance
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: probs - Shows Probabilities of Planet Events
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: news - Lastest Bot Updates
  INFO [Server.acceptClients]                        Server: Accepted client /76.92.151.22 id 9541b21f-a3a3-4396-a288-37e4bbca5d0c
  INFO [ServerMessageHandler.processJoin]            Server: Client /76.92.151.22 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 44 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)Cyber Ranger is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)Cyber Ranger (ID: 14481)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /76.92.151.22 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7370 bytes
  INFO [Server.initUdp]                              Server: Client /76.92.151.22 <S13> requests UDP address /76.92.151.22:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)Cyber Ranger (ID 14481)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Cyber Ranger .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Cyber Ranger Bot Reputation: A+++ (344) Bot Games: 395
  INFO [ServerMessageHandler.processPlayerJoin]      /76.92.151.22 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Cyber Ranger joins the players
  INFO [Player.<init>]                               Creating (P13)Cyber Ranger
  INFO [GameModel.setRemoteUser]                     (P13)Cyber Ranger is a remote Player
  INFO [GameController.apply]                        (P11)mikkoaalto chat: hi
  INFO [GameController.apply]                        (P11)mikkoaalto chat: brb
  INFO [Server.acceptClients]                        Server: Accepted client /50.66.53.37 id 4b4ade9c-f858-48b3-8adb-c124650fec72
  INFO [ServerMessageHandler.processJoin]            Server: Client /50.66.53.37 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)Metahive is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)Metahive (ID: 10937)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /50.66.53.37 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7464 bytes
  INFO [Server.initUdp]                              Server: Client /50.66.53.37 <S14> requests UDP address /50.66.53.37:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)Metahive (ID 10937)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Metahive .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Metahive Bot Reputation: Unknown (1) Bot Games: 4
  INFO [ServerMessageHandler.processPlayerJoin]      /50.66.53.37 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)Metahive joins the players
  INFO [Player.<init>]                               Creating (P14)Metahive
  INFO [GameModel.setRemoteUser]                     (P14)Metahive is a remote Player
  INFO [GameController.apply]                        (P14)Metahive chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) 
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P14)Metahive chat: bot:pings
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) 
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)BigBent (P11)mikkoaalto (P14)Metahive (P13)Cyber Ranger 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 113
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 266ms (281ms) <P12> 47ms (47ms) <P13> 328ms (359ms) <P14> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 266ms (281ms) <P12> 47ms (47ms) <P13> 219ms (344ms) <P14> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5257607959153764864
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)BigBent (P13)Cyber Ranger (P14)Metahive (P11)mikkoaalto 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 44851864
  INFO [SummaryPhase2.begin]                         (P12)BigBent Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)BigBent Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Cyber Ranger Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)Cyber Ranger Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)Metahive Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)Metahive Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)mikkoaalto Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)mikkoaalto Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Server.initUdp]                              Server: Removing old UDP address /50.66.53.37:6261 for client /50.66.53.37 <P14>
  INFO [Server.initUdp]                              Server: Client /50.66.53.37 <P14> requests UDP address /50.66.53.37:6261
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)BigBent chat: ?
  INFO [GameController.apply]                        (P12)BigBent chat: anyone there?
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: WTF???  Let's go...
  INFO [GameController.apply]                        (P14)Metahive chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) mikkoaalto : 266ms (281ms) BigBent : 47ms (47ms) Cyber Ranger : 219ms (344ms) Metahive : 93ms (109ms) 
  INFO [GameController.apply]                        (P12)BigBent chat: meta?
  INFO [GameController.apply]                        (P14)Metahive chat: I can't play like this
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: push the button
  INFO [GameController.apply]                        (P14)Metahive chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P14
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 1 of 3
  INFO [GameController.apply]                        (P11)mikkoaalto chat: I will work
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: You can't play like "what"???
  INFO [GameController.apply]                        (P12)BigBent chat: the same crap last timepush the 
  INFO [GameController.apply]                        (P11)mikkoaalto chat: Lets try it.
  INFO [Server.initUdp]                              Server: Removing old UDP address /50.66.53.37:6261 for client /50.66.53.37 <P14>
  INFO [Server.initUdp]                              Server: Client /50.66.53.37 <P14> requests UDP address /50.66.53.37:6261
  INFO [GameController.apply]                        (P14)Metahive chat: my ping is coming back at 2000
  INFO [GameController.apply]                        (P12)BigBent chat: push the friggin button
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: Either cinch up your balls or leave the fucking game...
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 266ms (281ms) <P12> 47ms (47ms) <P13> 297ms (344ms) <P14> 2000ms (2000ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: /
  SEVERE [GameController.checkReadyTimeout]          Metahive is not responding to continue
  INFO [GameController.apply]                        (P11)mikkoaalto chat: bot:smurfcheck metahive
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: No Smurfs Found
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: Yo, dick - play...
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 266ms (281ms) <P12> 47ms (47ms) <P13> 188ms (234ms) <P14> 2000ms (2000ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 60 frames, rountrip 0ms, max 2000ms
  INFO [GameController.apply]                        (P11)mikkoaalto chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P11
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 2 of 4
  INFO [LandGrantPhase$2.finished]                   Grace duration 2000ms 126 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 60 frames, rountrip 0ms, max 2000ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  SEVERE [LandGrantPhase.update]                     Land grant may be locked at plot=1 frame=18 grace=0 grace-duration=126 overtime=456 pressed=null claimer=null plot-done=false server=true
  INFO [GameController.apply]                        (P12)BigBent chat: bot:restart
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P12
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 3 of 4
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P13
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 4 of 4
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Restart Request 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: BigBent  Bot Reputation now: -6
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Cyber Ranger  Bot Reputation now: 345
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: mikkoaalto  Bot Reputation now: 120
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Metahive  Bot Reputation now: 2
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: FUCKING DICK...
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2144
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 100002 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
