  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 72k5a8ji7gnmemn758nhqndn15
  INFO [Login$MasterListener$1.run]                  Logged in as "CCMuleBot04" (id 100002)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: ialmrnt5
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.14.10.4410
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel 915G
  INFO [MuleGameContainer.<init>]                    GL Version: 1.4.0 - Build 4.14.10.4410
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ChuckieBotII-1178, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id ef4ddd12-e2fa-4fe8-83ad-f4404fc05a86
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 43 bytes
  INFO [UserController.apply]                        My client id is ef4ddd12-e2fa-4fe8-83ad-f4404fc05a86
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)CCMuleBot04 is my user
  INFO [GameModel.setLocalUser]                      (S10)CCMuleBot04 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)CCMuleBot04 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)CCMuleBot04 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot04 (ID: 100002)
  INFO [Client.initUDP]                              Sending UDP initialization message id ef4ddd12-e2fa-4fe8-83ad-f4404fc05a86
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id 3671e847-6496-4a78-ab9e-6c2ff80881b7
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot04 (ID 100002)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 103320
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Server.acceptClients]                        Server: Accepted client /70.78.58.147 id 2581688e-be7f-4a9a-a3b9-057199003dc4
  INFO [ServerMessageHandler.processJoin]            Server: Client /70.78.58.147 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)MulesBalls is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)MulesBalls (ID: 100691)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /70.78.58.147 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7135 bytes
  INFO [Server.initUdp]                              Server: Client /70.78.58.147 <S11> requests UDP address /70.78.58.147:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)MulesBalls (ID 100691)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings CCMuleBot04 .  This is a chatterbot hosted game.
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id 3671e847-6496-4a78-ab9e-6c2ff80881b7
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === CCMuleBot04 Bot Reputation: Fair (0) Bot Games: 0
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings MulesBalls .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === MulesBalls Bot Reputation: A++ (80) Bot Games: 83
  INFO [GameController.apply]                        (S11)MulesBalls chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 12
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 12 bytes
  INFO [Player.<init>]                               Creating (P12)<D.A.N.>
  INFO [UserController.setAiPlayer]                  (P12)<D.A.N.> is an AI player
  INFO [UserController.setAiPlayer]                  <D.A.N.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P12)<D.A.N.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /70.78.58.147 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)MulesBalls joins the players
  INFO [Player.<init>]                               Creating (P11)MulesBalls
  INFO [GameModel.setRemoteUser]                     (P11)MulesBalls is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 100691 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /70.78.58.147 <P11>
  INFO [Server.removeClient]                         Server: Removing client /70.78.58.147 <> with id 2581688e-be7f-4a9a-a3b9-057199003dc4
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /70.78.58.147 <>
  INFO [Server.acceptClients]                        Server: Accepted client /50.66.53.37 id 2effd0dd-9686-4bb4-8c74-da6f1bca8e83
  INFO [ServerMessageHandler.processJoin]            Server: Client /50.66.53.37 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Metahive is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Metahive (ID: 10937)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /50.66.53.37 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7212 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Metahive (ID 10937)
  INFO [Server.initUdp]                              Server: Client /50.66.53.37 <S11> requests UDP address /50.66.53.37:6261
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Metahive .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Metahive Bot Reputation: Unknown (4) Bot Games: 4
  INFO [GameController.apply]                        (S11)Metahive chat: bot:?
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Bot v1.10 Command Summary:
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Syntax: bot:[command]
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Commands
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: ===============
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: ready - Sets the bot to change ready state [in case game does not start automatically]
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: prices - Display current buy and sell prices for Ore, Tite, Food and Energy.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: factor - Shows you the price factor for ore, food, and energy. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: tracker - Display a list of planetary events that have occured.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: events - Same as Tracker
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: playertracker - Shows Player Events
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: playerevents - Same as PlayerTracker
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: lastassay - Shows you the result of the last assay bot. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: lastassays - Shows you the result of the last 4 assays. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: enable auctions - Turns on the ability to see total land auctions (2 votes). 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: auctions - Shows you how many auctions during land grant. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: lastauction - Shows you how who won that last auction and price. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: addai - Tells the bot to add an AI player [only 1 player is required to kick]
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: kick [player position] - Start kick process on a player in the position. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat:      ie: kick 2 for the player in second position on left box, [2 players required].
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: restart - Tells the bot to restart the game. [3 players required]
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: rep [playername] - Check the bot Reputation of a Player
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: pings - Show Roundtrip Ping Times for All Players
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: ore - Shows Ore Random Variance
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: probs - Shows Probabilities of Planet Events
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: news - Lastest Bot Updates
  INFO [GameController.apply]                        (S11)Metahive chat: bot:kick1
  INFO [GameController.apply]                        (S11)Metahive chat: bot:kick 1
  INFO [GameController.apply]                        (S11)Metahive chat: bot:kick 2
  INFO [GameController.apply]                        (S11)Metahive chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) 
  INFO [GameController.apply]                        (S11)Metahive chat: j
  INFO [ServerMessageHandler.processPlayerJoin]      /50.66.53.37 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Metahive joins the players
  INFO [Player.<init>]                               Creating (P11)Metahive
  INFO [GameModel.setRemoteUser]                     (P11)Metahive is a remote Player
  INFO [GameController.apply]                        (P11)Metahive chat: bot:kick 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /127.0.0.1 <S10 P12>
  INFO [GameController.apply]                        (P11)Metahive chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) 
  INFO [Server.acceptClients]                        Server: Accepted client /75.133.22.33 id 3dd3469a-d406-4023-af05-2da9bcc04e5c
  INFO [ServerMessageHandler.processJoin]            Server: Client /75.133.22.33 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)jfellows is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)jfellows (ID: 26779)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /75.133.22.33 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7268 bytes
  INFO [Server.initUdp]                              Server: Client /75.133.22.33 <S12> requests UDP address /75.133.22.33:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)jfellows (ID 26779)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings jfellows .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === jfellows Bot Reputation: Great (27) Bot Games: 36
  INFO [ServerMessageHandler.processPlayerJoin]      /75.133.22.33 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)jfellows joins the players
  INFO [Player.<init>]                               Creating (P12)jfellows
  INFO [GameModel.setRemoteUser]                     (P12)jfellows is a remote Player
  INFO [GameController.apply]                        (P11)Metahive chat: hi
  INFO [GameController.apply]                        (P12)jfellows chat: hi
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 26779 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /75.133.22.33 <P12>
  INFO [Server.removeClient]                         Server: Removing client /75.133.22.33 <> with id 3dd3469a-d406-4023-af05-2da9bcc04e5c
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /75.133.22.33 <>
  INFO [Server.acceptClients]                        Server: Accepted client /67.171.132.250 id affb60c1-6512-4f16-ab2d-a4e2b721e779
  INFO [ServerMessageHandler.processJoin]            Server: Client /67.171.132.250 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)KingOfMule is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)KingOfMule (ID: 9803)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /67.171.132.250 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7270 bytes
  INFO [Server.initUdp]                              Server: Client /67.171.132.250 <S12> requests UDP address /67.171.132.250:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)KingOfMule (ID 9803)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings KingOfMule .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === KingOfMule Bot Reputation: A++ (98) Bot Games: 122
  INFO [GameController.apply]                        (S12)KingOfMule chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 13
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 14 bytes
  INFO [Player.<init>]                               Creating (P13)<A.L.A.N.>
  INFO [UserController.setAiPlayer]                  (P13)<A.L.A.N.> is an AI player
  INFO [UserController.setAiPlayer]                  <A.L.A.N.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P13)<A.L.A.N.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /67.171.132.250 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)KingOfMule joins the players
  INFO [Player.<init>]                               Creating (P12)KingOfMule
  INFO [GameModel.setRemoteUser]                     (P12)KingOfMule is a remote Player
  INFO [GameController.apply]                        (P12)KingOfMule chat: bot:ick1
  INFO [GameController.apply]                        (P12)KingOfMule chat: bot:kick1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /127.0.0.1 <S10 P13>
  INFO [GameController.apply]                        (P12)KingOfMule chat: hi
  INFO [GameController.apply]                        (P11)Metahive chat: hey
  INFO [GameController.apply]                        (P11)Metahive chat: the other game is almost done
  INFO [Server.acceptClients]                        Server: Accepted client /98.207.9.111 id d77642d6-185c-4f23-9d0b-20c142d4f839
  INFO [ServerMessageHandler.processJoin]            Server: Client /98.207.9.111 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)BigBent is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)BigBent (ID: 23193)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /98.207.9.111 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7370 bytes
  INFO [Server.initUdp]                              Server: Client /98.207.9.111 <S13> requests UDP address /98.207.9.111:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)BigBent (ID 23193)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings BigBent .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === BigBent Bot Reputation: Poor (-8) Bot Games: 7
  INFO [ServerMessageHandler.processPlayerJoin]      /98.207.9.111 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)BigBent joins the players
  INFO [Player.<init>]                               Creating (P13)BigBent
  INFO [GameModel.setRemoteUser]                     (P13)BigBent is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /85.131.74.29 id ab0c88b3-5da1-469e-bf56-8c045bd7bfed
  INFO [ServerMessageHandler.processJoin]            Server: Client /85.131.74.29 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)mikkoaalto is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)mikkoaalto (ID: 25847)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /85.131.74.29 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7456 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)mikkoaalto (ID 25847)
  INFO [Server.initUdp]                              Server: Client /85.131.74.29 <S14> requests UDP address /85.131.74.29:6261
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings mikkoaalto .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === mikkoaalto Bot Reputation: A+++ (118) Bot Games: 136
  INFO [ServerMessageHandler.processPlayerJoin]      /85.131.74.29 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)mikkoaalto joins the players
  INFO [Player.<init>]                               Creating (P14)mikkoaalto
  INFO [GameModel.setRemoteUser]                     (P14)mikkoaalto is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P14)mikkoaalto chat: hi and gl
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P14)mikkoaalto (P13)BigBent (P12)KingOfMule (P11)Metahive 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 98
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 94ms (94ms) <P12> 62ms (62ms) <P13> 31ms (47ms) <P14> 281ms (281ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 94ms (94ms) <P12> 62ms (62ms) <P13> 31ms (47ms) <P14> 281ms (281ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8827309205465307369
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)BigBent (P11)Metahive (P14)mikkoaalto (P12)KingOfMule 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 44198080
  INFO [SummaryPhase2.begin]                         (P13)BigBent Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)BigBent Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Metahive Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Metahive Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)mikkoaalto Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)mikkoaalto Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)KingOfMule Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)KingOfMule Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P11)Metahive chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) Metahive : 94ms (94ms) KingOfMule : 62ms (62ms) BigBent : 31ms (47ms) mikkoaalto : 281ms (281ms) 
  INFO [GameController.apply]                        (P11)Metahive chat: mikkoaalto you need to shut down the porn sites
  INFO [GameController.apply]                        (P14)mikkoaalto chat: Europe
  INFO [GameController.apply]                        (P11)Metahive chat: your ping is to high 
  INFO [GameController.apply]                        (P14)mikkoaalto chat: It will work
  INFO [GameController.apply]                        (P14)mikkoaalto chat: nothing going on.
  INFO [GameController.apply]                        (P11)Metahive chat: it is my game is hesitating
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 9803 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /67.171.132.250 <P12>
  INFO [Server.removeClient]                         Server: Removing client /67.171.132.250 <> with id affb60c1-6512-4f16-ab2d-a4e2b721e779
  INFO [UserController.setAiPlayer]                  (P12)KingOfMule is taken over by an AI player
  INFO [UserController.setAiPlayer]                  KingOfMule is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10> gets user number 12
  INFO [GameModel.setLocalUser]                      (P12)KingOfMule is a local Player
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /67.171.132.250 <>
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Player Removed, votes required to restart: 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: KingOfMule  Bot Reputation now: 95
  INFO [GameController.apply]                        (P11)Metahive chat: bot:kick 2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 10937 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /50.66.53.37 <P11>
  INFO [Server.removeClient]                         Server: Removing client /50.66.53.37 <> with id 2effd0dd-9686-4bb4-8c74-da6f1bca8e83
  INFO [UserController.setAiPlayer]                  (P11)Metahive is taken over by an AI player
  INFO [UserController.setAiPlayer]                  Metahive is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10 P12> gets user number 11
  INFO [GameModel.setLocalUser]                      (P11)Metahive is a local Player
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /50.66.53.37 <>
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Player Removed, votes required to restart: 0
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Metahive  Bot Reputation now: 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 31ms (47ms) <P14> 265ms (265ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 31ms (47ms) <P14> 265ms (265ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: KingOfMule is using the search to pick a tile.
  INFO [SearchPlanManager.startPlanSearch]           AI: KingOfMule prefers Smithore
  INFO [LandGrantActuator.begin]                     AI: Metahive is using the search to pick a tile.
  INFO [SearchPlanManager.startPlanSearch]           AI: Metahive prefers Smithore
  INFO [DevelopmentPlanFinder$1.run]                 AI: KingOfMule found 4 plans testing 7616 tiles in 263666559ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: KingOfMule Plan: Mountain3 Smithore <claim> (+4) 1490 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 2090 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: KingOfMule Plan: Mountain3 Smithore <claim> (+4) 1490 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 2040 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: KingOfMule Plan: Mountain2 Smithore <claim> (+3) 1440 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 2040 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: KingOfMule Plan: Mountain2 Smithore <claim> (+3) 1440 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1940 points
  INFO [LandGrantActuator.update]                    AI: KingOfMule wants Mountain3 (5,1)
  INFO [DevelopmentPlanFinder$1.run]                 AI: Metahive found 4 plans testing 7616 tiles in 278236161ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Metahive Plan: Mountain3 Smithore <claim> (+4) 1490 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 2090 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Metahive Plan: Mountain3 Smithore <claim> (+4) 1490 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 2040 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Metahive Plan: Mountain2 Smithore <claim> (+3) 1440 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 2040 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Metahive Plan: Mountain2 Smithore <claim> (+3) 1440 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1940 points
  INFO [LandGrantActuator.update]                    AI: Metahive wants Mountain3 (5,1)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [LandGrantActuator.agreeOnClaims]             AI: Metahive must pick a different tile.
  INFO [LandGrantActuator.pickNextTile]              AI: Metahive can't claim Mountain3 (5,1) and wants Mountain3 (8,4) instead
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 7 frames, rountrip 0ms, max 265ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 265ms 21 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 7 frames, rountrip 0ms, max 265ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P12)KingOfMule pressed at plot 14 frame 2
  INFO [LandGrantPhase.claimPlot]                    (P12)KingOfMule is granted tile 14: Mountain3 (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 7 frames, rountrip 0ms, max 265ms
  INFO [LandGrantPhase.claimPlot]                    (P14)mikkoaalto is granted tile 20: Mountain2 (2,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 7 frames, rountrip 0ms, max 265ms
  INFO [LandGrantPhase.claimPlot]                    (P13)BigBent is granted tile 27: Mountain2 (1,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 7 frames, rountrip 0ms, max 265ms
  INFO [GameController.apply]                        (P14)mikkoaalto chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P14
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 1 of 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 12
  INFO [LandGrantPhase.update]                       (P11)Metahive pressed at plot 43 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Metahive is granted tile 43: Mountain3 (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 7 frames, rountrip 0ms, max 265ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (62ms) <P14> 265ms (281ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [LandAuctionActuator.beginLandAuction]        AI: KingOfMule reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: KingOfMule originally valued the plot at $534
  INFO [LandAuctionActuator.beginLandAuction]        AI: KingOfMule targets price $532
  INFO [LandAuctionActuator.beginLandAuction]        AI: Metahive reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: Metahive originally valued the plot at $695
  INFO [LandAuctionActuator.beginLandAuction]        AI: Metahive targets price $692
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 7 frames, rountrip 0ms, max 265ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)KingOfMule (P11)Metahive (P13)BigBent (P14)mikkoaalto 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LandAuctionActuator.changeTargetPrice]       AI: KingOfMule new price $512 (changed $-20)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Metahive new price $672 (changed $-20)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Metahive new price $736 (changed $64)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Metahive new price $796 (changed $60)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: KingOfMule new price $496 (changed $-16)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: KingOfMule new price $508 (changed $12)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Metahive new price $840 (changed $44)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: KingOfMule new price $556 (changed $48)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: KingOfMule new price $532 (changed $-24)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Metahive new price $848 (changed $8)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Metahive new price $816 (changed $-32)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Metahive new price $868 (changed $52)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Metahive new price $872 (changed $4)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Metahive new price $884 (changed $12)
  INFO [GameController.apply]                        (P14)mikkoaalto chat: Lets restart
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P14)mikkoaalto bought the plot for $972
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (47ms) <P14> 265ms (281ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $912
  INFO [LandAuctionActuator.beginLandAuction]        AI: KingOfMule reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: KingOfMule originally valued the plot at $441
  INFO [LandAuctionActuator.beginLandAuction]        AI: KingOfMule targets price $440
  INFO [LandAuctionActuator.beginLandAuction]        AI: Metahive reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: Metahive originally valued the plot at $982
  INFO [LandAuctionActuator.beginLandAuction]        AI: Metahive targets price $980
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 7 frames, rountrip 0ms, max 265ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)KingOfMule (P11)Metahive (P13)BigBent (P14)mikkoaalto 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)mikkoaalto chat: I wont play ai game.
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Metahive bought the plot for $924
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (47ms) <P14> 265ms (281ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $864
  INFO [LandAuctionActuator.beginLandAuction]        AI: KingOfMule reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: KingOfMule originally valued the plot at $547
  INFO [LandAuctionActuator.beginLandAuction]        AI: KingOfMule targets price $544
  INFO [LandAuctionActuator.beginLandAuction]        AI: Metahive originally valued the plot at $5120
  INFO [LandAuctionActuator.beginLandAuction]        AI: Metahive targets price $-528
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 7 frames, rountrip 0ms, max 265ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)KingOfMule (P11)Metahive (P13)BigBent (P14)mikkoaalto 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)BigBent bought the plot for $868
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (47ms) <P14> 265ms (265ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2517762910020938637
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)BigBent (rank 1)
  INFO [Player.useFood]                              (P13)BigBent has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (47ms) <P14> 265ms (265ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)BigBent
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)BigBent develops tile Plain (8,3) with Food factory
  INFO [DevelopmentMessenger.showMessage]            BigBent caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)BigBent finishes on update 2295
  INFO [GameModel.gamble]                            (P13)BigBent gambles $58, max: 47.5, left: 5.5190988, fraction 0.11619155
  INFO [DevelopmentMessenger.showMessage]            BigBent won $58 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (62ms) <P14> 265ms (265ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1555520142312608954
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Metahive (rank 2)
  INFO [Player.useFood]                              (P11)Metahive has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (47ms) <P14> 265ms (265ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Metahive
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Metahive copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Metahive beginning threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: Metahive LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: Metahive found 1 plans testing 39 tiles in 1369497ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentPlanFinder.logPlans]              AI: Metahive Plan: River Empty Mountain3 Empty 1001 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Empty <claim> 1351 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: Metahive is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: Metahive picked 0 tiles to be modified
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Metahive is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Metahive successfully enqueued the entire plan.
  INFO [DevelopmentPlanner.enqueueHuntWampus]        AI: Metahive tries to hunt the wampus.
  INFO [DevelopmentPlanner.enqueueHuntWampus]        				 --- success (at least in theory)!
  INFO [DevelopmentActionQueue2.addAction]           AI: Metahive Queue: CatchWampus
  INFO [DevelopmentActionQueue2.update]              AI: Metahive Action: CatchWampus
  INFO [DevelopmentMessenger.showMessage]            Metahive caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: Metahive action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Metahive chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Metahive Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Metahive Action: GoToPub
  INFO [GameModel.gamble]                            (P11)Metahive gambles $63, max: 47.5, left: 24.839481, fraction 0.52293646
  INFO [DevelopmentMessenger.showMessage]            Metahive won $63 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Metahive gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Metahive finishes on update 1159
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (62ms) <P14> 265ms (281ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6286204643185907925
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)mikkoaalto (rank 3)
  INFO [Player.useFood]                              (P14)mikkoaalto has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)mikkoaalto chat: I will leave
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (62ms) <P14> 265ms (281ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)mikkoaalto
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 48. End Update: 47
  INFO [GameModel.buyAssay]                          (P14)mikkoaalto got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P14)mikkoaalto got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            mikkoaalto caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P14)mikkoaalto develops tile Plain (1,2) with Food factory
  INFO [GameModel.buyAssay]                          (P14)mikkoaalto got an assay bot
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1978. End Update: 1977
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)mikkoaalto finishes on update 2213
  INFO [GameModel.gamble]                            (P14)mikkoaalto gambles $56, max: 47.5, left: 3.8991003, fraction 0.082086325
  INFO [DevelopmentMessenger.showMessage]            mikkoaalto won $56 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (62ms) <P14> 265ms (281ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5455395328108396057
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)KingOfMule (rank 4)
  INFO [Player.useFood]                              (P12)KingOfMule has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (47ms) <P14> 265ms (281ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)KingOfMule
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: KingOfMule copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: KingOfMule beginning threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: KingOfMule LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: KingOfMule found 1 plans testing 149 tiles in 15049396ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentPlanFinder.logPlans]              AI: KingOfMule Plan: Mountain3 Smithore (+4) 1490 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Crystite <claim> (+3) 2140 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: KingOfMule is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: KingOfMule picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (5,1) into Smithore from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: KingOfMule is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: KingOfMule ------- is trying Mountain3 (5,1): Empty --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: KingOfMule Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: KingOfMule Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: KingOfMule Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: KingOfMule ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: KingOfMule successfully enqueued the entire plan.
  INFO [DevelopmentActionQueue2.update]              AI: KingOfMule Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: KingOfMule Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: KingOfMule Action: PlaceMule
  INFO [GameModel.developLand]                       (P12)KingOfMule develops tile Mountain3 (5,1) with Smithore factory
  INFO [DevelopmentActuator.actionComplete]          AI: KingOfMule action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: KingOfMule is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: KingOfMule Queue: CatchWampus
  INFO [DevelopmentActionQueue2.update]              AI: KingOfMule Action: CatchWampus
  INFO [DevelopmentMessenger.showMessage]            KingOfMule caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: KingOfMule action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: KingOfMule is assaying Mountain3 (5,1).
  INFO [DevelopmentActionQueue2.addAction]           AI: KingOfMule Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: KingOfMule Queue: Assay
  INFO [DevelopmentActionQueue2.update]              AI: KingOfMule Action: GoToAssayStore
  INFO [GameController.apply]                        (P13)BigBent chat: bot:restart
  INFO [GameModel.buyAssay]                          (P12)KingOfMule got an assay bot
  INFO [DevelopmentActionQueue2.update]              AI: KingOfMule Action: Assay
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P13
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 2 of 2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Restart Request 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: BigBent  Bot Reputation now: -7
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: mikkoaalto  Bot Reputation now: 119
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentActuator.actionComplete]          AI: KingOfMule action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: KingOfMule chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: KingOfMule Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: KingOfMule Action: GoToPub
  INFO [GameModel.gamble]                            (P12)KingOfMule gambles $117, max: 47.5, left: 19.379356, fraction 0.40798646
  INFO [DevelopmentMessenger.showMessage]            KingOfMule won $117 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: KingOfMule gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)KingOfMule finishes on update 1432
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (47ms) <P14> 265ms (265ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12 P11> 0ms (0ms) <P13> 47ms (47ms) <P14> 265ms (265ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3530017445623860840
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P13)BigBent has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11)Metahive has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P12)KingOfMule has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P14)mikkoaalto has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P13)BigBent expects 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Metahive expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)KingOfMule expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)mikkoaalto expects 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 100002 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
