  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: un5rrt346qbgdbpknckvhrd6g3
  INFO [Login$MasterListener$1.run]                  Logged in as "CCMuleBot01" (id 27633)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: ialmrnt5
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.14.10.4410
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel 915G
  INFO [MuleGameContainer.<init>]                    GL Version: 1.4.0 - Build 4.14.10.4410
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ChuckieBot-2748, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 7b73f728-b204-4df4-8018-dcaef18d5a6e
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 43 bytes
  INFO [UserController.apply]                        My client id is 7b73f728-b204-4df4-8018-dcaef18d5a6e
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)CCMuleBot01 is my user
  INFO [GameModel.setLocalUser]                      (S10)CCMuleBot01 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)CCMuleBot01 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)CCMuleBot01 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot01 (ID: 27633)
  INFO [Client.initUDP]                              Sending UDP initialization message id 7b73f728-b204-4df4-8018-dcaef18d5a6e
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id c7d29f5c-fbeb-4282-a069-bfc6671a3448
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot01 (ID 27633)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 103277
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings CCMuleBot01 .  This is a chatterbot hosted game.
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id c7d29f5c-fbeb-4282-a069-bfc6671a3448
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === CCMuleBot01 Bot Reputation: Fair (0) Bot Games: 0
  INFO [Server.acceptClients]                        Server: Accepted client /98.195.59.2 id 4dc5fdeb-f1bf-434b-94b7-37fa5226c392
  INFO [ServerMessageHandler.processJoin]            Server: Client /98.195.59.2 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Acavia is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Acavia (ID: 26197)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /98.195.59.2 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7119 bytes
  INFO [Server.initUdp]                              Server: Client /98.195.59.2 <S11> requests UDP address /98.195.59.2:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Acavia (ID 26197)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Acavia .  This is a chatterbot hosted game.
  INFO [ServerMessageHandler.processPlayerJoin]      /98.195.59.2 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: For a list of commands type "bot :?"
  INFO [UserController.apply]                        (S11)Acavia joins the players
  INFO [Player.<init>]                               Creating (P11)Acavia
  INFO [GameModel.setRemoteUser]                     (P11)Acavia is a remote Player
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Acavia Bot Reputation: A+++ (306) Bot Games: 444
  INFO [Server.acceptClients]                        Server: Accepted client /50.187.204.253 id 57badb50-27be-4e9d-9282-7fa760e72ab2
  INFO [ServerMessageHandler.processJoin]            Server: Client /50.187.204.253 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)NJDevil is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)NJDevil (ID: 23685)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /50.187.204.253 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7244 bytes
  INFO [Server.initUdp]                              Server: Client /50.187.204.253 <S12> requests UDP address /50.187.204.253:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)NJDevil (ID 23685)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings NJDevil .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === NJDevil Bot Reputation: A+++ (205) Bot Games: 259
  INFO [ServerMessageHandler.processPlayerJoin]      /50.187.204.253 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)NJDevil joins the players
  INFO [Player.<init>]                               Creating (P12)NJDevil
  INFO [GameModel.setRemoteUser]                     (P12)NJDevil is a remote Player
  INFO [GameController.apply]                        (P12)NJDevil chat: hey
  INFO [GameController.apply]                        (P12)NJDevil chat: i got disconnected from last game fuck fuck fuck
  INFO [Server.acceptClients]                        Server: Accepted client /50.66.53.37 id 195b7dcf-df12-41ed-8b0c-d4f5aeb2c633
  INFO [ServerMessageHandler.processJoin]            Server: Client /50.66.53.37 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)Metahive is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)Metahive (ID: 10937)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /50.66.53.37 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7348 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)Metahive (ID 10937)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Metahive .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.fb.com/groups/planetmule/
  INFO [Server.initUdp]                              Server: Client /50.66.53.37 <S13> requests UDP address /50.66.53.37:6261
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Metahive Bot Reputation: Unknown (4) Bot Games: 4
  INFO [ServerMessageHandler.processPlayerJoin]      /50.66.53.37 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Metahive joins the players
  INFO [Player.<init>]                               Creating (P13)Metahive
  INFO [GameModel.setRemoteUser]                     (P13)Metahive is a remote Player
  INFO [GameController.apply]                        (P12)NJDevil chat: meta
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P13)Metahive chat: Hey Devil 
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P13)Metahive chat: long time
  INFO [Server.acceptClients]                        Server: Accepted client /76.92.151.22 id 7bb17c3f-9470-4303-825e-64c19ae07407
  INFO [ServerMessageHandler.processJoin]            Server: Client /76.92.151.22 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 44 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)Cyber Ranger is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)Cyber Ranger (ID: 14481)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /76.92.151.22 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7435 bytes
  INFO [Server.initUdp]                              Server: Client /76.92.151.22 <S14> requests UDP address /76.92.151.22:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)Cyber Ranger (ID 14481)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Cyber Ranger .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.fb.com/groups/planetmule/
  INFO [ServerMessageHandler.processPlayerJoin]      /76.92.151.22 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)Cyber Ranger joins the players
  INFO [Player.<init>]                               Creating (P14)Cyber Ranger
  INFO [GameModel.setRemoteUser]                     (P14)Cyber Ranger is a remote Player
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Cyber Ranger Bot Reputation: A+++ (369) Bot Games: 426
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P14)Cyber Ranger (P11)Acavia (P12)NJDevil (P13)Metahive 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 76
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 63ms (78ms) <P12> 94ms (109ms) <P13> 78ms (78ms) <P14> 218ms (218ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.apply]                        (P13)Metahive chat: gl all
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 63ms (63ms) <P12> 94ms (109ms) <P13> 78ms (94ms) <P14> 203ms (218ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6028489335304030841
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)NJDevil (P13)Metahive (P14)Cyber Ranger (P11)Acavia 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 42763936
  INFO [SummaryPhase2.begin]                         (P12)NJDevil Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)NJDevil Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Metahive Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)Metahive Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)Cyber Ranger Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)Cyber Ranger Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Acavia Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Acavia Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P14)Cyber Ranger chat: gle, let the blood-letting begin...
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 63ms (78ms) <P12> 109ms (109ms) <P13> 78ms (235ms) <P14> 187ms (218ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 78ms (78ms) <P12> 109ms (109ms) <P13> 235ms (516ms) <P14> 171ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 7 frames, rountrip 0ms, max 235ms
  INFO [GameController.apply]                        (P12)NJDevil chat: ???
  INFO [LandGrantPhase$2.finished]                   Grace duration 516ms 36 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 29
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 63
  INFO [GameController.apply]                        (P11)Acavia chat: please go
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 153
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 66
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 78
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 136
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 38
  INFO [GameController.apply]                        (P13)Metahive chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Pings:  Bot: 0ms (0ms) Acavia : 78ms (78ms) NJDevil : 109ms (109ms) Metahive : 235ms (516ms) Cyber Ranger : 171ms (187ms) 
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 100
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 71
  INFO [LandGrantPhase.claimPlot]                    (P11)Acavia is granted tile 10: Mountain3 (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 13 frames, rountrip 0ms, max 453ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 167
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 64
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 144
  INFO [LandGrantPhase.claimPlot]                    (P12)NJDevil is granted tile 14: Plain (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 14 frames, rountrip 0ms, max 469ms
  INFO [GameController.apply]                        (P11)Acavia chat: spacebar
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 177
  INFO [GameController.apply]                        (P11)Acavia chat: please
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 23685 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /50.187.204.253 <P12>
  INFO [Server.removeClient]                         Server: Removing client /50.187.204.253 <> with id 57badb50-27be-4e9d-9282-7fa760e72ab2
  INFO [UserController.setAiPlayer]                  (P12)NJDevil is taken over by an AI player
  INFO [UserController.setAiPlayer]                  NJDevil is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10> gets user number 12
  INFO [LandGrantActuator.begin]                     AI: NJDevil is using the search to pick a tile.
  INFO [GameModel.setLocalUser]                      (P12)NJDevil is a local Player
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /50.187.204.253 <>
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [DevelopmentPlanFinder$1.run]                 AI: NJDevil found 2 plans testing 169 tiles in 37797150ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: NJDevil Plan: Plain Energy (+3) 1435 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1945 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: NJDevil Plan: Plain Empty 1425 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1820 points
  INFO [LandGrantActuator.update]                    AI: NJDevil wants null
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Player Removed, votes required to restart: 2
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: NJDevil  Bot Reputation now: 202
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 145
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 62
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 140
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 150
  INFO [GameController.apply]                        (P14)Cyber Ranger chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to restart: P14
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 139
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Votes Recorded: 1 of 2
  INFO [GameController.apply]                        (P11)Acavia chat: hit your spacebar please
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 145
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 65
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 144
  INFO [LandGrantPhase.claimPlot]                    (P13)Metahive is granted tile 25: Plain (8,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 15 frames, rountrip 0ms, max 516ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 175
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 136
  INFO [LandGrantPhase.claimPlot]                    (P14)Cyber Ranger is granted tile 28: Mountain3 (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [GameController.apply]                        (P13)Metahive chat: bot:vote
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12> 0ms (0ms) <P11> 78ms (78ms) <P13> 391ms (766ms) <P14> 93ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [LandAuctionActuator.beginLandAuction]        AI: NJDevil reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: NJDevil originally valued the plot at $1031
  INFO [LandAuctionActuator.beginLandAuction]        AI: NJDevil targets price $884
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  WARNING [AbstractLandAuctionPhase.update]          Land auction start timed out
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 14 frames, rountrip 0ms, max 469ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)NJDevil (P11)Acavia (P13)Metahive (P14)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $884 (changed $0)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $884 (changed $0)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $884 (changed $12)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $884 (changed $16)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $884 (changed $0)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $852 (changed $-32)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $820 (changed $-32)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $832 (changed $12)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $792 (changed $-40)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $832 (changed $40)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $852 (changed $20)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $832 (changed $-20)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $832 (changed $0)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $832 (changed $0)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $804 (changed $-28)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $744 (changed $-60)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: NJDevil new price $736 (changed $-8)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Acavia bought the plot for $856
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12> 0ms (0ms) <P11> 78ms (78ms) <P13> 469ms (969ms) <P14> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2286012631646675039
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)NJDevil (rank 1)
  INFO [Player.useFood]                              (P12)NJDevil has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Acavia chat: bot:p[ings
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.apply]                        (P11)Acavia chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Pings:  <S10 P12> 0ms (0ms) Acavia : 78ms (78ms) Metahive : 469ms (969ms) Cyber Ranger : 93ms (109ms) 
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P12> 0ms (0ms) <P11> 78ms (78ms) <P13> 453ms (969ms) <P14> 93ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)NJDevil
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: NJDevil copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: NJDevil beginning threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: NJDevil LP was infeasible (or ignored).
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [DevelopmentPlanFinder$1.run]                 AI: NJDevil found 1 plans testing 157 tiles in 12076931ns
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentPlanFinder.logPlans]              AI: NJDevil Plan: Plain Energy (+3) 1435 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1945 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: NJDevil is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: NJDevil picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (5,1) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: NJDevil is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: NJDevil ------- is trying Plain (5,1): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: NJDevil Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: NJDevil Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: NJDevil Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: NJDevil ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: NJDevil successfully enqueued the entire plan.
  INFO [DevelopmentActionQueue2.update]              AI: NJDevil Action: GoToMuleStore
  INFO [GameController.apply]                        (P13)Metahive chat: omg
  INFO [DevelopmentActionQueue2.update]              AI: NJDevil Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: NJDevil Action: PlaceMule
  INFO [GameModel.developLand]                       (P12)NJDevil develops tile Plain (5,1) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: NJDevil action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: NJDevil is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: NJDevil Queue: CatchWampus
  INFO [DevelopmentActionQueue2.update]              AI: NJDevil Action: CatchWampus
  INFO [GameController.apply]                        (P13)Metahive chat: I got reboot
  INFO [DevelopmentMessenger.showMessage]            NJDevil caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: NJDevil action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: NJDevil is assaying Plain (5,1).
  INFO [DevelopmentActionQueue2.addAction]           AI: NJDevil Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: NJDevil Queue: Assay
  INFO [DevelopmentActionQueue2.update]              AI: NJDevil Action: GoToAssayStore
  INFO [GameModel.buyAssay]                          (P12)NJDevil got an assay bot
  INFO [DevelopmentActionQueue2.update]              AI: NJDevil Action: Assay
  INFO [GameController.apply]                        (P14)Cyber Ranger chat: Meta - close all of your graphics/adobe programs...
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentActuator.actionComplete]          AI: NJDevil action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: NJDevil is assaying Plain (0,0).
  INFO [DevelopmentActionQueue2.addAction]           AI: NJDevil Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: NJDevil Queue: Assay
  INFO [DevelopmentActionQueue2.update]              AI: NJDevil Action: GoToAssayStore
  INFO [GameController.apply]                        (P13)Metahive chat: ok
  INFO [GameModel.buyAssay]                          (P12)NJDevil got an assay bot
  INFO [DevelopmentActionQueue2.update]              AI: NJDevil Action: Assay
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentActuator.actionComplete]          AI: NJDevil action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: NJDevil not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: NJDevil Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: NJDevil Action: GoToPub
  INFO [GameController.apply]                        (P13)Metahive chat: I think we need to restart
  INFO [GameModel.gamble]                            (P12)NJDevil gambles $60, max: 47.5, left: 2.6191015, fraction 0.05513898
  INFO [DevelopmentMessenger.showMessage]            NJDevil won $60 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: NJDevil gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)NJDevil finishes on update 2270
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.apply]                        (P11)Acavia chat: bot:restart
  SEVERE [GameController.checkReadyTimeout]          Metahive is not responding to continue
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to restart: P11
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Votes Recorded: 2 of 2
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Restart Request 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Acavia  Bot Reputation now: 307
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Metahive  Bot Reputation now: 5
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Cyber Ranger  Bot Reputation now: 370
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 14481 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /76.92.151.22 <P14>
  INFO [Server.removeClient]                         Server: Removing client /76.92.151.22 <> with id 7bb17c3f-9470-4303-825e-64c19ae07407
  INFO [UserController.setAiPlayer]                  (P14)Cyber Ranger is taken over by an AI player
  INFO [UserController.setAiPlayer]                  Cyber Ranger is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10 P12> gets user number 14
  INFO [GameModel.setLocalUser]                      (P14)Cyber Ranger is a local Player
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /76.92.151.22 <>
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [GameController.apply]                        (P13)Metahive chat: bot:restart
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27633 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
