  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows 7 6.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 8
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 8nbur2bbbedu9et4vbop9tsvt3
  INFO [Login$MasterListener$1.run]                  Logged in as "acavia" (id 26197)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: NVIDIA Corporation
  INFO [MuleGameContainer.<init>]                    GL Renderer: GeForce GTX 680/PCIe/SSE2
  INFO [MuleGameContainer.<init>]                    GL Version: 4.4.0
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ChuckieBot-2748, Address: 98.238.197.175, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /98.238.197.175:6260 UDP: /98.238.197.175:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 38 bytes
  INFO [UserController.apply]                        My client id is 4dc5fdeb-f1bf-434b-94b7-37fa5226c392
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)Acavia is my user
  INFO [GameModel.setLocalUser]                      (S11)Acavia is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id 4dc5fdeb-f1bf-434b-94b7-37fa5226c392
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7123 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7123 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (S10)CCMuleBot01 is a remote Spectator
  INFO [GameModel.setMyUser]                         (S11)Acavia is my user
  INFO [GameModel.setLocalUser]                      (S11)Acavia is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot01 (ID: 27633)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Acavia (ID: 26197)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Acavia .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: For a list of commands type "bot :?"
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Acavia joins the players
  INFO [Player.<init>]                               Creating (P11)Acavia
  INFO [GameModel.setMyUser]                         (P11)Acavia is my user
  INFO [GameModel.setLocalUser]                      (P11)Acavia is a local Player
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.fb.com/groups/planetmule/
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot01 (ID 27633)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P11)Acavia (ID 26197)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Acavia Bot Reputation: A+++ (306) Bot Games: 444
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355571) Rhodan: you did sell ore
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355572) Rhodan: and probably gave game to the ore producers
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355573) NJDevil: but I was kicked??????
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355574) NJDevil: wtf
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: need 1 more
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: one more needed for game of 4
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)NJDevil is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)NJDevil (ID: 23685)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)NJDevil (ID 23685)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings NJDevil .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === NJDevil Bot Reputation: A+++ (205) Bot Games: 259
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)NJDevil joins the players
  INFO [Player.<init>]                               Creating (P12)NJDevil
  INFO [GameModel.setRemoteUser]                     (P12)NJDevil is a remote Player
  INFO [GameController.apply]                        (P12)NJDevil chat: hey
  INFO [GameController.apply]                        (P12)NJDevil chat: i got disconnected from last game fuck fuck fuck
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)Metahive is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)Metahive (ID: 10937)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)Metahive (ID 10937)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Metahive .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Metahive Bot Reputation: Unknown (4) Bot Games: 4
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Metahive joins the players
  INFO [Player.<init>]                               Creating (P13)Metahive
  INFO [GameModel.setRemoteUser]                     (P13)Metahive is a remote Player
  INFO [GameController.apply]                        (P12)NJDevil chat: meta
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P13)Metahive chat: Hey Devil 
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P13)Metahive chat: long time
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 44 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S14)Cyber Ranger is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)Cyber Ranger (ID: 14481)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)Cyber Ranger (ID 14481)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Cyber Ranger .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.fb.com/groups/planetmule/
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)Cyber Ranger joins the players
  INFO [Player.<init>]                               Creating (P14)Cyber Ranger
  INFO [GameModel.setRemoteUser]                     (P14)Cyber Ranger is a remote Player
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Cyber Ranger Bot Reputation: A+++ (369) Bot Games: 426
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P14)Cyber Ranger (P11)Acavia (P12)NJDevil (P13)Metahive 
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 44
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 63 ms
  INFO [GameController.apply]                        (P13)Metahive chat: gl all
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 63 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6028489335304030841
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)NJDevil (P13)Metahive (P14)Cyber Ranger (P11)Acavia 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 53254744
  INFO [SummaryPhase2.begin]                         (P12)NJDevil Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)NJDevil Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Metahive Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)Metahive Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)Cyber Ranger Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)Cyber Ranger Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Acavia Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Acavia Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P14)Cyber Ranger chat: gle, let the blood-letting begin...
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 63 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 78 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 4 frames, rountrip 78ms, max 235ms
  INFO [GameController.apply]                        (P12)NJDevil chat: ???
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 7 frames, rountrip 78ms, max 344ms
  INFO [LandGrantPhase.apply]                        Grace duration 36 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 33
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 65
  INFO [GameController.apply]                        (P11)Acavia chat: please go
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 153
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 65
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 77
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 138
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 37
  INFO [GameController.apply]                        (P13)Metahive chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Pings:  Bot: 0ms (0ms) Acavia : 78ms (78ms) NJDevil : 109ms (109ms) Metahive : 235ms (516ms) Cyber Ranger : 171ms (187ms) 
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 102
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 68
  INFO [LandGrantPhase.update]                       (P11)Acavia pressed at plot 10 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Acavia is granted tile 10: Mountain3 (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 78ms, max 453ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 173
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 61
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 145
  INFO [LandGrantPhase.claimPlot]                    (P12)NJDevil is granted tile 14: Plain (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 78ms, max 469ms
  INFO [GameController.apply]                        (P11)Acavia chat: spacebar
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 182
  INFO [GameController.apply]                        (P11)Acavia chat: please
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [UserController.setAiPlayer]                  (P12)NJDevil is taken over by an AI player
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Player Removed, votes required to restart: 2
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: NJDevil  Bot Reputation now: 202
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 144
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 65
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 137
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 154
  INFO [GameController.apply]                        (P14)Cyber Ranger chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to restart: P14
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 137
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Votes Recorded: 1 of 2
  INFO [GameController.apply]                        (P11)Acavia chat: hit your spacebar please
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 146
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 65
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 144
  INFO [LandGrantPhase.claimPlot]                    (P13)Metahive is granted tile 25: Plain (8,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 13 frames, rountrip 78ms, max 516ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 180
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 136
  INFO [LandGrantPhase.claimPlot]                    (P14)Cyber Ranger is granted tile 28: Mountain3 (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 9 frames, rountrip 78ms, max 391ms
  INFO [GameController.apply]                        (P13)Metahive chat: bot:vote
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 78 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355577) host4u: Final Results:
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355578) host4u: 1:NJDevil Money: $13861 Plots: 10 Assets: 3367 Total: 22228
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355579) host4u: 2:Cyber Ranger Money: $2376 Plots: 10 Assets: 11166 Total: 18542
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355580) host4u: 3:logen Money: $9044 Plots: 11 Assets: 3520 Total: 18064
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355581) host4u: 4:Rhodan Money: $5817 Plots: 13 Assets: 5032 Total: 17349
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355582) NJDevil:  WTF did I win?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355583) Rhodan: nope you lost
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355584) NJDevil: WTF is wrong with that game dude sorry too slow and mad eme miss my plot
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355585) NJDevil: not you rhodan acavias game
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 11 frames, rountrip 78ms, max 469ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Acavia (P12)NJDevil (P13)Metahive (P14)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.05054371 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Acavia bought the plot for $856
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 78 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2286012631646675039
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)NJDevil (rank 1)
  INFO [Player.useFood]                              (P12)NJDevil has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Acavia chat: bot:p[ings
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.apply]                        (P11)Acavia chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Pings:  <S10 P12> 0ms (0ms) Acavia : 78ms (78ms) Metahive : 469ms (969ms) Cyber Ranger : 93ms (109ms) 
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 78 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)NJDevil
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameController.apply]                        (P13)Metahive chat: omg
  INFO [GameModel.developLand]                       (P12)NJDevil develops tile Plain (5,1) with Energy factory
  INFO [GameController.apply]                        (P13)Metahive chat: I got reboot
  INFO [DevelopmentMessenger.showMessage]            NJDevil caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P12)NJDevil got an assay bot
  INFO [GameController.apply]                        (P14)Cyber Ranger chat: Meta - close all of your graphics/adobe programs...
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameController.apply]                        (P13)Metahive chat: ok
  INFO [GameModel.buyAssay]                          (P12)NJDevil got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameController.apply]                        (P13)Metahive chat: I think we need to restart
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)NJDevil finishes on update 2270
  INFO [GameModel.gamble]                            (P12)NJDevil gambles $60, max: 47.5, left: 2.6191015, fraction 0.05513898
  INFO [DevelopmentMessenger.showMessage]            NJDevil won $60 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.apply]                        (P11)Acavia chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to restart: P11
  SEVERE [GameController.checkReadyTimeout]          Metahive is not responding to continue
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Votes Recorded: 2 of 2
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Restart Request 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Acavia  Bot Reputation now: 307
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Metahive  Bot Reputation now: 5
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Cyber Ranger  Bot Reputation now: 370
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355586) NJDevil: I hit button and dont get plot and it is sloooooow
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (355587) NJDevil: cmon guys restart
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [UserController.setAiPlayer]                  (P14)Cyber Ranger is taken over by an AI player
  INFO [GameController.apply]                        (P13)Metahive chat: bot:restart
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [GameController.requestClose]                 Close Requested: The host (CCMuleBot01) closed the game
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
