Tournament Mode - 12 Rounds
Need 4 players to start - Max 2 computer players allowed
Showing computer player development
dynadan joined the game in slot 1
Death_Mule17 visits
Death_Mule17 joined the game in slot 2
Death_Mule17: damn its only 1130...
dynadan: hi
dynadan: ya thats what i was thinking
Death_Mule17: whats happening to mule?
dynadan: all the changes i guess
Death_Mule17: maybe theres a better online mule/an every1 is over there playing
Death_Mule17: changes are just fine
Death_Mule17: except for the last land grant freeze glitch
Death_Mule17: 2 games in a row today, and kicking players did not work
dynadan: i have never seen it do that yet
Death_Mule17: its soo messd up ,its when every1 presses the last 2-3 plots
dggrj visits
dggrj joined the game in slot 3
dggrj: gotta wait and see how ping is...
dynadan: hi
dggrj: alright!
dggrj: hi
dggrj: 135, i can deal with that for sure :)
dggrj: though I hope it's a quick game; blue, you laggin?
dynadan: he's in canadan i am in US
dynadan: err canada
dynadan: should we wait for 1 more or go with bot?
dggrj: ::shrugs::
dynadan: we have been sitting here a while
dggrj: how long before i joined?
dynadan: 20-30 min
dggrj: yikes
dynadan: ya we don't know why it is so dead so early
dggrj: hrm.. starcraft?
dggrj: what else could we blame of late..
dynadan: civ 5
dggrj: ohhh hright
dggrj: yeah
dynadan: that would explain it alright
dggrj: i'm not letting myself buy it till i finish some other game
dggrj: s
dggrj: but i don't make progress on them b/c i keep going to starcraft UMS's (though I think I'm done, it's been a big disappointment), MULE, and other things that don't have a clear end-point
C64 nostalgia visits
dynadan: ya those type of games can be dangerous
dggrj: holy cow!
C64 nostalgia joined the game in slot 4
C64 nostalgia: hey hey
dynadan: hi c64
dynadan: i think DM has been afk for a bit
dggrj: welcome, esteemed [PLAYER 4]
Death_Mule17: oh
C64 nostalgia: ty dggrj
C64 nostalgia: brb
dggrj: very honorific title since 4th player's so important
dggrj: also
dggrj: nice record!
Round 1 of 12
dggrj: wow fast pace!
dggrj: ugh
C64 nostalgia: low lag... woo-hoo
dggrj: that not intended
dggrj: dbl button => :'(
dynadan: doh...trick is to hold down button when frame changes on plot before and then let go right when you see that the plot has been selected but before you can see by who
dggrj: yeah, thought i had right timing on the before side
dggrj: too slow on after side obv
dggrj: oh, wow. ouch
dynadan: hehe should be interesting game
Round 2 of 12
dggrj: look at him, lording his food over us
dggrj: ok, who's the pyromaniac?
C64 nostalgia: burning down the house
C64 nostalgia: ouch, no sellers
dggrj: tough break, DM :-/
Death_Mule17: oh?
dggrj: on the food
dggrj: that it didn't power that one i mean
dggrj: i hate when you don't have enough power how it's random
Round 3 of 12
dggrj: whoa whats with all the competition in the northwest?
Death_Mule17: swarm much?
Death_Mule17: take it
Death_Mule17: wow
Death_Mule17: omg
dggrj: such a patchwork
Death_Mule17: you never give any1 ranked under 10 a plot
C64 nostalgia: LOL
Death_Mule17: its gay
dggrj: hah
dggrj: now i know how much to value them i guess
dggrj: i was tempted to let the rest of the mules go...
dggrj: good for you, stupidass pirates
C64 nostalgia: my food plot on the river sucksriver
dggrj: yeah that thing's been surprisingly unproductive
dggrj: wow
dggrj: surprisingly un-cutthroat, too!
dggrj: this is so WEIRD
Death_Mule17: call the bluff
Round 4 of 12
dynadan: lol the north west is such a cluster %$^$& :P
dggrj: i'm shocked to see two such highly ranked players let that happen, or is it b/c you're intentionally blocking each other?
C64 nostalgia: sigh
dggrj: and for some reason DM
dggrj: is it the same speed to cross store and river?
C64 nostalgia: mostly blocking I suppose...
Death_Mule17: ya they all like to fuc me
Death_Mule17: in my hood
C64 nostalgia: some say quicker across the river
dggrj: cuz you just that good, DM?
dggrj: man I didn't notice at first that you were 4th, dyn
dggrj: dang
Death_Mule17: no, i got the worst record ever
dggrj: not good at game
Death_Mule17: pound for pound
dggrj: fuck you cuz you're good
dggrj: you guys play a diff game than me, clearly :P
dggrj: obv i'm playing the wrong one
dynadan: the game is subtle
dynadan: sometimes playing good means playing bad
dggrj: uh... that takes some 'splainin
Round 5 of 12
dggrj: fuuuuuuuuuuuuuuuck
dggrj: ouch
dynadan: sorry dggrj that is brutal
dggrj: i thought my 150 ping would give me a chance or that we wouldn't ALL be going for those last 2
dggrj: /sob
dynadan: ping no longer effects it.....its based on position...you lost becasue you were in 1st
dggrj: well
dggrj: nuts to that
dggrj: i always learn about the changes the hard way
C64 nostalgia: this one is new to us too
dggrj: but you guys are good and probably read changelists :)
dggrj: i do not
C64 nostalgia: first, it sucks to be you
dggrj: lol
dynadan: haha
C64 nostalgia: yet another reason 1st sucks
Round 6 of 12
dggrj: NOOOO goddamnit
dggrj: it had already turned brown on my screen
dggrj: shoulda been next plot
dggrj: super lame
dggrj: i am not happy...
dggrj: button!!
C64 nostalgia: ARG!
dggrj: arg at what?
C64 nostalgia: pirates
Round 7 of 12
Death_Mule17: another?
dggrj: i kind of wish it were a blind auction
C64 nostalgia: land auction is a classic
C64 nostalgia: MULE thing
dggrj: yeah
dggrj: so i hear
C64 nostalgia: blind wouldn't be MULE
dggrj: but i still kinda wish
Death_Mule17: maybe in mule2
dggrj: joy... $100
dynadan: heres 1 for your list c64.....why do we need time after all units are bought or sold?
Round 8 of 12
dggrj: aww jerks
C64 nostalgia: noted, dan
dggrj: i do not know why i assayed... waste of time :(
dynadan: btw some of pietes ideas would definately change gameplay....all yours were good though
dggrj: c64 - are you a dev on this project?
C64 nostalgia: yeah, piete was a little too frugal
C64 nostalgia: no, I just post alot on the forums
C64 nostalgia: aggressive is a better word fo piete's suggestions
C64 nostalgia: for*
dggrj: i'mma so poor now!
dynadan: a couple were ok
dggrj: clearly, i do not know what's going on... still
dynadan: we don't really wither
dynadan: err either
dynadan: we just think we do
dggrj: that's a shitload of energy you guys are stockpiling
dggrj: for only round 8
C64 nostalgia: we have an energy fetish
dggrj: how is spoilage calculated?
dggrj: on energy?
Round 9 of 12
dynadan: 1 in 4 of surplus for nrg
C64 nostalgia: and that's second
Death_Mule17: ahhh thats what i like to
dynadan: just like the original :P
dynadan: maybe in mule2 i will lose a plot instead
C64 nostalgia: lol
C64 nostalgia: mule2 will know who you are... you will be a pest magnet
C64 nostalgia: like a mangy dog
dynadan: i can't ever figure out how to not be in the lead
dggrj: btn btn btn
dynadan: gotta play blindfolded or something
dggrj: you poor thing, you
dynadan: hehe
C64 nostalgia: i like the dance... like a peacock... or...
C64 nostalgia: a little kid that has to pee
dynadan: the 2nd half of the work got it nailed :P
dggrj: aw snap!
Round 10 of 12
dggrj: goddamnit
C64 nostalgia: he's making an ore spike
Death_Mule17: CALM DOWN< I LEFT YOU @
C64 nostalgia: @2@
dggrj: btn btn btn
dggrj: yes, not by your choice, though ;)
Death_Mule17: YOU GOT DUPD
Round 11 of 12
dggrj: hrm, i'd like to see a complicated auction algorithm like from the latest CPC ad bidding services, and simultaneous plot manipulation (just to speed it up) and see how the game turned out, or if it was just too unmuley
dggrj: granted those services don't invent their own algo's, just take them from economists
dynadan: thats the direction i think they are taking mule2
dynadan: not sure if the programmers are familiar with the economic equations you are referring to
dggrj: i'll try to find out names
dggrj: and remember to post
dggrj: i didn't know there really was gonna be a mule2
dggrj: this is just all opensource work, yes?
Death_Mule17: it works, needs ai still
C64 nostalgia: no... closed
dggrj: but no profit
dggrj: who's doing it?
dynadan: but they are responsive to ideas
C64 nostalgia: i think the idea is to charge for mule 2
dggrj: ah
dggrj: user base isn't big enough, seems like
C64 nostalgia: turborilla/blue systems
C64 nostalgia: they want to grow it
dynadan: going to be tough to sell also i think
dggrj: input/output not high enough for broad market
dggrj: too much work, can be frustrating
dynadan: they need another way to profit off it
dggrj: yeah
dggrj: ever played neptune's pride?
dggrj: or any other ironhelmet.com games?
Round 12 of 12
dggrj: micropayments is my point
dggrj: seems like only option for this to make money
C64 nostalgia: i see mule 2 killing Planet MULE 1
dynadan: ya thats true c64
Death_Mule17: they got species powers, what can beat that?
C64 nostalgia: from the alpha's I've played of mule 2...
dynadan: that is still going to be so hard tobalance
dggrj: killing as in discontinuing or stealing all hte user base?
dynadan: stealing user base
C64 nostalgia: stealing/maintence mode
dggrj: depends on $$ i bet
dynadan: this is free and its barely scraping by
Death_Mule17: gay ass
C64 nostalgia: all of us play alot, but we are a small group
dynadan: ship it
C64 nostalgia: us as in the 3 players here
dynadan: rodz took the night off tonight so the games almost didn't run lol
Death_Mule17: he got a g/f now
dggrj: lol
C64 nostalgia: you NEEDed me and dggrj
dynadan: oh lord we've lost him already then
dynadan: unless he gets married
Death_Mule17: an you know how aussie chicks are
dggrj: lol
dynadan: yes we did c64
dggrj: how's that?
Death_Mule17: horney as fuc
Death_Mule17: maneaters
dynadan: too bad he lives in NZ then :P
Game Over
Saving score, please wait...
C64 nostalgia: new zealand girls have the same rep?
Score saved
dggrj: they did top the charts 2 years ago as girls iwht most partners
Death_Mule17: he prob shipped 1 ova
dynadan: NZ girls are actually all sheep
dggrj: lol
dggrj: gj dynadan
dggrj: thx all
Death_Mule17: ggboys
dggrj: gnight
dynadan: thanks guys gg
C64 nostalgia: congrats dan
dggrj left the game
Death_Mule17 left the game
dggrj was disconnected
Death_Mule17 was disconnected