Tournament Mode - 12 Rounds

Need 4 players to start - Max 2 computer players allowed

kipley joined the game in slot 1

agybaszaras visits

agybaszaras joined the game in slot 2

kipley: Wanna wait for humans, or go with AI?

agybaszaras: rather wait, but it's up to you

kipley: I'll give it 5 minutes

magic visits

magic joined the game in slot 3

magic: hi

kipley: Howdy

magic: hoi kipley

agybaszaras: hey

kipley: AI for the fourth?

magic: better waiting for 4th

magic: more fun without ai+

Kraid visits

Kraid was disconnected

agybaszaras: a training game is about to end... maybe someone from there will play

rhahmhah visits

rhahmhah left the game

rhahmhah visits

rhahmhah joined the game in slot 4

kipley: Have you played any training games, rhahmhah?

rhahmhah: yes...but just one

rhahmhah: too weak?

agybaszaras: can't be worse than the AI!

kipley: Well, if you're confident about how the controls work, that's good enough for me

rhahmhah: yepp

kipley: You know it lasts about 90 minutes, right?

magic: if you know the basics its oki for me

rhahmhah: go for it!

magic: gl @ll

rhahmhah: yepp..know the basics

kipley: Alrighty then... game on, everyone.

rhahmhah: long time ago ;-)

rhahmhah: C64

agybaszaras: good luck everyone

magic: mule since c64 too :)

rhahmhah: ;-)

Round 1 of 12

agybaszaras: OK, I'm paying attention

kipley: It'll be interesting to see how your strategy works out!

agybaszaras: stupidity never helped before....

Round 2 of 12

kipley: Well, it's good not to lead, so you don't get bad events, so you've got that goin' for ya

Round 3 of 12

rhahmhah: hehe

magic: :( i hate first place

kipley: yeah, it's tough being in the lead

magic: secound phone

Round 4 of 12

Round 5 of 12

rhahmhah: f***ing round

rhahmhah: ;-)

rhahmhah: great

Round 6 of 12

agybaszaras: wonder who's buying that!

magic: ?

agybaszaras: no clue

kipley: Wow. Not what I would have done!

rhahmhah: sry

kipley: Don't apologize to us... it was your cheap plot of land you didn't feel like buying!

rhahmhah: u r right

rhahmhah: stupid, he?

kipley: It was a good price. Over the course of the game, it would have paid for itself. Plus, each plot is worth 500 to your score.

kipley: But, live and learn

rhahmhah: yepp

Round 7 of 12

Round 8 of 12

Round 9 of 12

Round 10 of 12

Round 11 of 12

kipley: Oooh... that's game

agybaszaras: about freakin time!

Round 12 of 12

kipley: well done, agybaszaras

kipley: Wasn't sure if you knew that trick.

rhahmhah: which trick?

agybaszaras: thanks, I screwed it up before, so that's how I know now!!

agybaszaras: demand for smithore requires empty plots

magic: which trick ? empieing plots?

kipley: To make the demand for smithore go up once all the plots are developed, you need to un-develop some plots

kipley: and empty the store of smithore and mules, of course

rhahmhah: thx

agybaszaras: good game everyone

magic: ah oki thats what you mean but one free plot is anought as i knew

kipley: Yep, good game. Nice victory, agy.

agybaszaras: I got some lucky store fires

magic: thx for hosting and the nice game

magic: yup you get just as needed

magic: and then pirates saved you

agybaszaras: the pirates were WAY overdue

kipley: Wouldn't have mattered on the pirates... his last smithore spike was enough to win it no matter what

agybaszaras: I couldn't believe it took that long!!

magic: un developing first round isn't that bad ... ;)

kipley: I considered getting in on the smithore, but figured I couldn't compete with your plots.

Game Over

Saving score, please wait...

Score saved

kipley: So hoped you wouldn't sucessfully spike

kipley: good game

kipley: cyas later

magic: gratz agy

magic: cu

agybaszaras left the game