Tournament Mode - 12 Rounds

Need 4 players to start - Max 2 computer players allowed

urgrue joined the game in slot 1

dox visits

dox joined the game in slot 2

urgrue: laf, the band was called "kick axe"

urgrue: i thought it was black n blue

Dinare visits

Dinare joined the game in slot 3

dox: one more

Dinare: That's fairly obvious. :P

dox: i meant instead of CPU player

Dinare: Me too

urgrue: racists

urgrue: AI have feelings too

Dinare: ...

Dinare: Then add one

urgrue: nah lets wait a moment

Dinare: lol

urgrue: :)

urgrue: hohum

Dinare: *reads book*

urgrue: soon i vote for AI

dox: sigh

Dinare: dox, you're weird.

Dinare: They're obviously not listening. :P

dox: well

dox: lets play with ai then

urgrue: 30 seconds

Dinare: and the phone rings. :P

Dinare: ...for two seconds

dox: wtf

dox: wclash started his own game

dox: instead of joining ours

Dinare: look at their ranks

Added computer player <D.A.N.>

Dinare: I don't think they want to fight anyone high about thei own

dox: it's just a game!

Round 1 of 12

Dinare: better hurry. :P

dox: what a waste eh

urgrue: yeah

Dinare: my first time I tried that. :P

Dinare: oh well

dox: heh

Round 2 of 12

Round 3 of 12

Dinare: yay! lol

dox: rock

urgrue: only 3 units

urgrue: shitola

urgrue: man

Dinare: lol, I like my food

Round 4 of 12

urgrue: no energy at all, thanks

dox: toe to toe

dox: the colony is fucked

Dinare: lol

Round 5 of 12

urgrue: no energy, no mules

dox: yes

dox: this is the downfall

Dinare: you guys are the ones with all the ore.

Dinare: lol

urgrue: had to fall on my 3-peak mountain

Dinare: I just wish it was on my land

dox: how come i have no energy shortage

urgrue: noooooooo

urgrue: this was a big blow to my empire

urgrue: and surplus energy, i coulda left that food plot in place

Round 6 of 12

urgrue: you couldve assayed

dox: no point

dox: it's all obviious

urgrue: we didnt find the 4th

dox: there is no 4th

dox: FUCK

urgrue: there was last time

Dinare: awesome

dox: what, it's supposed to go up to 260

urgrue: maybe theres randomness to it

dox: entirely pointless in that case

dox: we shoulda sold one turn ago

dox: first time i play an orer

Round 7 of 12

urgrue: so little time

dox: oh jesus

urgrue: yeah

dox: phew

dox: why am i always last when it comes to competitive buying

dox: cuz im' in first place?

dox: or cuz my link is slow?

Round 8 of 12

urgrue: being in first place does that

urgrue: muaha

urgrue: now you believe me

dox: interesting

dox: yeah but the high might be off the map no?

urgrue: as i understand, no

urgrue: omg lol

Dinare: lose your train of thought?

urgrue: totally wasnt ready for my turn

urgrue: had a total brainfart

dox: i was

urgrue: crap

dox: fantabulous

Dinare: obviously

dox: we have a responsibility to the colony

Dinare: as opposed to when there were no mules before?

dox: well for some reason urgrue didn't want to sell in round 5, and it's my first time playing ore, so i figured he knew something

urgrue: uh dude

Dinare: food much?

dox: usually food is the first plot i get

urgrue: youre the one who said it would rise to 260

dox: that's what it says on the website

Round 9 of 12

dox: it's funny how the last high crystite is still available

urgrue: no its not

urgrue: i have it

dox: yes it is

Dinare: the farm one?

urgrue: the 2 peak montain in the SE

dox: no

dox: oh

dox: :)

Dinare: the computers? lol

urgrue: you should trust me when i talk about crystite cause i always keep track in excel

urgrue: lol

dox: what the hell what happened to my mule left top

Dinare: obviously

dox: did it go crazy when i didn't notice?

urgrue: i didnt notice

Dinare: I don't keep track of your mules. :P

urgrue: pirates will come soon, i fear

Dinare: It hasn't happened yet has it?

dox: came once

Dinare: hmm, alright

Round 10 of 12

urgrue: i wish I could make money sitting in a pub, too

dox: you can make money gambling

urgrue: every time ?

Dinare: It's not a very effective way of getting money

Dinare: obviously

urgrue: ouch

urgrue: i wish in the end the game would say what the net profit or loss of the store was

Dinare: That would be kinda cool

Dinare: except how do you factor in manufacturing fo rthe mules?

Round 11 of 12

urgrue: shit pirates made me lose the game

urgrue: you could deduce it from the price of ore at the time of manufacturing

urgrue: but overall the way the colony's level of success is measured doesnt take it into account the store

Dinare: I don't think the programmers's want to deal with that. :P

urgrue: it would be interesting cause i thikn usually the colonies considered extremely successful have just exploited the store the best

urgrue: ergo, succeeded at the expense of the galactic trade council or whatever

dox: laf

urgrue: NOOOoooooooo!

Dinare: lol third time's the chamrm

dox: thank god i'm still heavily invested in smithore

urgrue: unlike me

Dinare: and a good price too. :P

Round 12 of 12

urgrue: whatcha doing?

Dinare: lol nothing to do that I see

urgrue: talking a walk on the wild side

dox: there needs to be 10 seconds to prepare

Dinare: energy down there?

urgrue: yeah well, cant mine

urgrue: and energy is mor eimportant to me than food now

Dinare: enough for two to be worth it?

Dinare: especially since the game's over?

urgrue: i forgot it was turn 12 already

Dinare: I wish we could just skip this part.

dox: hmm

Game Over

Saving score, please wait...

dox: nooooo

Score saved

urgrue: oh yes indeed

dox: 30 points!

urgrue: by 30 points

urgrue: well i deserved it i think

dox: laugh

urgrue: i was only losing cause of 2 idiotically unlucky pirate attacks in a row

Dinare: lol

dox: well they happen all the time

Dinare: We need defense systems!

urgrue: rarely 3 in one game

dox: another one?

Dinare: I got time

urgrue: i gotta go, but possibly later

dox: ok

urgrue: bye

dox: hmm

dox: ok