Tournament Mode - 12 Rounds

Need 4 players to start - Max 2 computer players allowed

kipley joined the game in slot 1

corentin visits

corentin joined the game in slot 2

salavis visits

salavis was disconnected

kipley: slow day

kipley: Wanna wait for humans, or go with AI?

corentin: hmm as you wish

Redoxe visits

Redoxe joined the game in slot 3

kipley: Rodoxe, have you played some training games, at least?

Redoxe: hem

kipley: And do you intend to stick around for the full 90 minutes to finish this game?

Redoxe: i've played Four game against bot

kipley: Good enough... as long as you promise not to quit this game partway through... welcome!

Redoxe: i promise :)

Added computer player <J.I.M.>

kipley: Sounds good. Let's do this thing!

Round 1 of 12

Round 2 of 12

Round 3 of 12

corentin: how did you guess the high crystite?

kipley: based on the surveys in the area, it was down to a 50/50 chance

Round 4 of 12

Redoxe: sorry for that newby question but : what's the point for buying all this energy ?

kipley: It was cheap... only 10 per unit. If I can buy it that cheap, I can turn my energy plots into producing something else, that's worth more

Redoxe: ok

kipley: There's a bit of spoilage with energy, but not as bad as with food.

Round 5 of 12

Round 6 of 12

kipley: was hoping to be out of the lead before that event hit

Round 7 of 12

kipley: yeah!

kipley: My man, Redoxe... thanks for the assist

Redoxe: well ... i need to learn, sow i follow

kipley: It was a good move... we'll both profit

kipley: Buying the store out of smithore means the price for smithore will go up next turn

kipley: And we can sell it all back for a profit

Round 8 of 12

Round 9 of 12

kipley: been getting good crystite prices all game long

Round 10 of 12

corentin: well it stops

kipley: yeah, I opened my mouth and jinxed it

Round 11 of 12

kipley: we have to release the mules from the store, and release them from a couple of plots (food) to get the smithore price to go up in round 12

Redoxe: how do we release them ?

kipley: just click on any plot that's not yours, and the mule will run away

Redoxe: ok

Round 12 of 12

kipley: The price won't go up unless all the mules are let loose

kipley: But up to y'all whether that's important or not! ;-)

kipley: We all have similar amounts of smithore, so it's pretty much helping us about equal.

corentin: and it is funny :)

kipley: Yes, always worth implementing the funny strategies

kipley: Poor Redoxe owns too much land near the store!

Redoxe: hehe

kipley: Well, it might still work, as there's one mule left, but two undeveloped plots

kipley: Probably won't get it up to $230 though

kipley: $162, not bad at all for round 12

kipley: Good teamwork, gang!

kipley: Selling in round 12 won't affect the standing any, FYI

Redoxe: thank's for that game

kipley: Worth the same in assets as it would be in cash

kipley: Indeed, thanks for playing, you two... it was a lot of fun.

Redoxe: i've learn more thant in all the other game against the ia

kipley: Oh yeah, humans do things the AI never would do

Game Over

Saving score, please wait...

Score saved

kipley: Great game, everyone.

corentin: good game, bye

kipley: See ya's next time.

Redoxe: that was fun =)

Redoxe: bye