Tournament Mode - 12 Rounds
Need 4 players to start - Max 2 computer players allowed
kipley joined the game in slot 1
corentin visits
corentin joined the game in slot 2
salavis visits
salavis was disconnected
kipley: slow day
kipley: Wanna wait for humans, or go with AI?
corentin: hmm as you wish
Redoxe visits
Redoxe joined the game in slot 3
kipley: Rodoxe, have you played some training games, at least?
Redoxe: hem
kipley: And do you intend to stick around for the full 90 minutes to finish this game?
Redoxe: i've played Four game against bot
kipley: Good enough... as long as you promise not to quit this game partway through... welcome!
Redoxe: i promise :)
Added computer player <J.I.M.>
kipley: Sounds good. Let's do this thing!
Round 1 of 12
Round 2 of 12
Round 3 of 12
corentin: how did you guess the high crystite?
kipley: based on the surveys in the area, it was down to a 50/50 chance
Round 4 of 12
Redoxe: sorry for that newby question but : what's the point for buying all this energy ?
kipley: It was cheap... only 10 per unit. If I can buy it that cheap, I can turn my energy plots into producing something else, that's worth more
Redoxe: ok
kipley: There's a bit of spoilage with energy, but not as bad as with food.
Round 5 of 12
Round 6 of 12
kipley: was hoping to be out of the lead before that event hit
Round 7 of 12
kipley: yeah!
kipley: My man, Redoxe... thanks for the assist
Redoxe: well ... i need to learn, sow i follow
kipley: It was a good move... we'll both profit
kipley: Buying the store out of smithore means the price for smithore will go up next turn
kipley: And we can sell it all back for a profit
Round 8 of 12
Round 9 of 12
kipley: been getting good crystite prices all game long
Round 10 of 12
corentin: well it stops
kipley: yeah, I opened my mouth and jinxed it
Round 11 of 12
kipley: we have to release the mules from the store, and release them from a couple of plots (food) to get the smithore price to go up in round 12
Redoxe: how do we release them ?
kipley: just click on any plot that's not yours, and the mule will run away
Redoxe: ok
Round 12 of 12
kipley: The price won't go up unless all the mules are let loose
kipley: But up to y'all whether that's important or not! ;-)
kipley: We all have similar amounts of smithore, so it's pretty much helping us about equal.
corentin: and it is funny :)
kipley: Yes, always worth implementing the funny strategies
kipley: Poor Redoxe owns too much land near the store!
Redoxe: hehe
kipley: Well, it might still work, as there's one mule left, but two undeveloped plots
kipley: Probably won't get it up to $230 though
kipley: $162, not bad at all for round 12
kipley: Good teamwork, gang!
kipley: Selling in round 12 won't affect the standing any, FYI
Redoxe: thank's for that game
kipley: Worth the same in assets as it would be in cash
kipley: Indeed, thanks for playing, you two... it was a lot of fun.
Redoxe: i've learn more thant in all the other game against the ia
kipley: Oh yeah, humans do things the AI never would do
Game Over
Saving score, please wait...
Score saved
kipley: Great game, everyone.
corentin: good game, bye
kipley: See ya's next time.
Redoxe: that was fun =)
Redoxe: bye