Tournament Mode - 12 Rounds
Need 4 players to start - Max 2 computer players allowed
Paladinian joined the game in slot 1
zzzdude visits
zzzdude joined the game in slot 2
Paladinian: Heya. :)
zzzdude: hi
Fulgore visits
Fulgore joined the game in slot 3
Paladinian: Salutations
Fulgore: hello
Fulgore unjoined the game
Fulgore left the game
EtherDragon visits
EtherDragon joined the game in slot 3
EtherDragon: Hello, game
Paladinian: Hiya. :)
Paladinian: You folks want to wait for a 4th, or just go AI?
EtherDragon: First time here, just discovered planetmule a few days ago
zzzdude: idc
EtherDragon: idc, we could pwn some ai
zzzdude: i registered back when it was announced; never played
falsion visits
zzzdude: now i dont know what my race does or anything
falsion left the game
Paladinian: Doesn't have any mechanical effect
zzzdude: so its just a graphical change?
Paladinian: Indeed. The original game had racial benefits, but they aren't in this client.
zzzdude: o ok
shrtngr8 visits
shrtngr8 joined the game in slot 4
EtherDragon: Wonder how easy it is to setup a LAN game
zzzdude: p. easy
Howie visits
Howie: IM HERE
zzzdude: hi
EtherDragon: I could have a MULE party, with food and stuff. =p
Paladinian: I see you. :)
Howie: make room for me please
Paladinian: You active shrtngr?
Paladinian: Sorry Howie
shrtngr8: not se xually
shrtngr8: sexually
Paladinian: ...
EtherDragon: nice
A.Train visits
EtherDragon: I like it. =)
shrtngr8 unjoined the game
Howie was kicked
A.Train joined the game in slot 4
zzzdude: huh
shrtngr8 left the game
EtherDragon: Totally have wicked ideas to translate this to a board game.
Paladinian: *pokes zzzdude*
Round 1 of 12
zzzdude: o
zzzdude: /me asdf
zzzdude: lame
EtherDragon: dam, I might already be in over my head - with all that Wombat craziness.
Paladinian: Don't worry about the wampus. Its not a game changer, just a nice bonus if you find yourself with extra time.
Paladinian: Well, there's one out of the way
zzzdude: i dont get it, is there a random variable when it comes to production?
EtherDragon: Yes
Paladinian: Yes, +/- 3
zzzdude: o
EtherDragon: Guess I shouldn't slow down the timer. =)
EtherDragon: Great job on this sound track. =)
EtherDragon: It's goovin
zzzdude: pshyea
Round 2 of 12
EtherDragon: zzz yuo slut. =p
zzzdude: wtf lag
zzzdude: framerate != good
zzzdude: it lieks to slow down durring the auctions
zzzdude: am i doing it right
Paladinian: So far so good
zzzdude: o ok
EtherDragon: Can you say Energy shortage?!
zzzdude: idk
EtherDragon: Energy is a sellers market.
zzzdude: what happens if i dont make up the -1 energy
EtherDragon: One of your plots (random) will fail to produce
EtherDragon: er Non-energy plot that is
Paladinian: If you don't have enough juice for your mules some of them won't produce
Round 3 of 12
zzzdude: o lame
Paladinian: Yes, what Ether said
zzzdude: is there a bonus to having all your plots connected?
Paladinian: Mules on adjacent plots making the same thing each get a +1 bonus
zzzdude: o ok
zzzdude: what about enemy mules?
Paladinian: So a square surrounded by 4 plots each doing the same thing produces +4 in that square
zzzdude: what do i do oh god
EtherDragon: sell it back
Paladinian: Go back in the corale to sell
zzzdude: o i didnt know i oculd do that
EtherDragon: Heres hoping for no pirates
zzzdude: why what do they do
Paladinian: There's been one, so there can hypothetically be one more. Max 2.
EtherDragon: Steal all my crystite
zzzdude: o
zzzdude: what happens with surplus? does it spoil after 1 turn?
EtherDragon: Yes, on food and energy only
Paladinian: Food spoils half. Energy spoils 1/4. Smith / cryst spoils everything above 50
EtherDragon: 150 and I'll sell another
Round 4 of 12
Paladinian: :(
EtherDragon: dam
zzzdude: what
EtherDragon: Ran out of time, Mule left the corralle
zzzdude: o
zzzdude: so a waste of money basically?
Paladinian: *nom nom nom*
Round 5 of 12
EtherDragon: Good plot, should have low crystite
EtherDragon: Nice, zzz
zzzdude: whats teh signpost next to my crystal deposit mean
Paladinian: From the survey likely, says how rich it is
EtherDragon: Dunno what the assay value is yet.
Round 6 of 12
EtherDragon: That move to corner the smithore market was nice
zzzdude: am i doing good or am i doing lucky
Paladinian: Not doing bad
zzzdude: lol
zzzdude: whats with the giant rock
Paladinian: That square now has max cryst
zzzdude: ooo
Round 7 of 12
Paladinian: Shoot
EtherDragon: Had to try
zzzdude: o i have to assay dont i
Paladinian: No
zzzdude: whys it a "?" then
Paladinian: Because you haven't assayed and you haven't produced yet. It'll populate after production.
zzzdude: o ok
EtherDragon: haha, take that store!
zzzdude: ouch
Round 8 of 12
EtherDragon: sneakyt
zzzdude: ooo
Round 9 of 12
Paladinian: Ether's got some nice cryst there.
zzzdude: o geez
EtherDragon: yea, it might save me
EtherDragon: Got a lot of ground to make up, tho
Round 10 of 12
zzzdude: what can i do at this point
EtherDragon: Maximize production
zzzdude: production of what though
zzzdude: what end-game resource would be most valuable
EtherDragon: Looks like energy, actually
Paladinian: At this point most likely cryst
zzzdude: fraaaaaaaaaamerate is rather dynamic on this pc
EtherDragon: hmmm... energy is going to be short...
EtherDragon: maybe not
zzzdude: huh
Round 11 of 12
EtherDragon: I bet that's a high plot
EtherDragon: effen crystite market
Round 12 of 12
zzzdude: damn lag
Paladinian: It shall be close, this one. But I do believe A.Train will remain ascendant. :)
Paladinian: Yup. Close, but no cigar. :) Congrats A.Train
EtherDragon: Cornering the Smithore was boss
A.Train: ty
A.Train: very close and good game
EtherDragon: snack
Game Over
Saving score, please wait...
Score saved
Paladinian: GG folks!
A.Train: good game
zzzdude: i dont get it
EtherDragon: Well, we got an "Extremely well" finish out of the deal.
Paladinian: Don't get what?
zzzdude: idk
EtherDragon: zzz play some practice games, you'll figure it out.
zzzdude: o ok
A.Train left the game
EtherDragon: (In one or two 6-turn games, really)
A.Train was disconnected