Tournament Mode - 12 Rounds

Need 4 players to start - Max 2 computer players allowed

Comrade Kangaroo joined the game in slot 1

Zapparo visits

Zapparo joined the game in slot 2

Comrade Kangaroo: Howdy

Zapparo: hello

dggrj visits

Frausty visits

Frausty left the game

Comrade Kangaroo: Join in, folks!

dggrj joined the game in slot 3

Comrade Kangaroo: You folks okay with AI?

Zapparo: sure

Variance visits

Variance joined the game in slot 4

Variance: Hey

Comrade Kangaroo: Howdy

dggrj: heya

Round 1 of 12

dggrj: hrm, seems to move slower here than

dggrj: than in tourney

dggrj: i mean practice

Variance: Depends on connection

dggrj: ah, k

Variance: High ping people slow it down

Comrade Kangaroo: We're at the mercy of the slowest ping

Variance: Fortunate for the ping person, but not us

Zapparo: i think the high ping guy might be me

dggrj: can only the person who assay''ed a plot use that data?

Variance: If your above around 200 you probably are

Variance: No, the stuff you see is true for everyone

dggrj: too bad i'm chatting too and forgot what i saw :(

Variance: Better for us

dggrj: elsewhere that is - eys it is

Zapparo: :))

dggrj: please explain why you're buying if you don't mind?

Variance: Watch the price of ore over the next few rounds

dggrj: mkay

Variance: We control the market in our clenched fists

Comrade Kangaroo: The price will rise because we have bought out the store and created a shortage of smithore

Variance: The mules are created by the store processing ore into them

dggrj: ahhhh

Variance: So if there's no ore or mules the price spikes to over 200

dggrj: dang

Variance: You'll see a lot of people playing that

Round 2 of 12

dggrj: what happs if the thing loops and we havne't taken plots?

Variance: You don't get a plot that round

Variance: it's kinda harsh

dggrj: yikes

dggrj: hrm

dggrj: did not know that wouldn't go down further

dggrj: ouch

dggrj: i have bad timing

Variance: it locks

dggrj: so it said if you have no food that you produce slower but i haen't seen this effect yet - if you have < 3 food, does it reeally do much?

Comrade Kangaroo: Food = amount of time for your turn

dggrj: ohhh

dggrj: so you'd redrill that plot if it had crystite?

Variance: Yeah, the yellow time bar on the right gets bigger or smaller depending on whether you have food

Variance: I might be more set on getting the plots near it if it did

Variance: but it's a bust since it didn't

Variance: Crystite comes in vague clusters

Variance: So if you find a high crystite area, the areas around it are probably good too

dggrj: ah

dggrj: no moula!

dggrj: should i hold or sell?

Variance: This is kind of mean to comrade there, but since he has no food, we can starve him if we don't sell him food

Variance: Sell

Variance: Always sell above 105 or 110 for crystite

dggrj: doesn't get higheR?

Variance: Kangaroo deserves it because he's in 14th place and will probably win anyway

dggrj: lol

Variance: don't sell dggrj

Variance: don't sell no matter what

dggrj: aw sorry :(

Variance: The advantage he gains is worth a lot more than the high food prices you make

dggrj: don't want to be that mean atm, learning from you guys

Variance: I'm just trying to beat kangaroo

Variance: He's gonna take us down hard otherwise

Variance: nothing personal, comrade

Comrade Kangaroo: I'm not that good. I just play a lot

dggrj: yeah and usually i'll play pretty by the book, maybe not quite cut-throat

Zapparo: i do suck at this game :)

Round 3 of 12

dggrj: i wanna get good enough to beat my friends when we play - they showed it to me ;P

dggrj: ugh

dggrj: my button didn't get me the first 2 plots i wanted

Variance: You have to be cutthroat to get to a good rankig

dggrj: dance monkey!

Comrade Kangaroo: You gotta keep pressing, dggrj

dggrj: i didn't have enough money - and re plots, dunno why it didn't - was pressing a lot

dggrj: i think

dggrj: i think i'm the slow ping - couldn't get access to forward my friends router ports :-/

Variance: The game shows your ping on the lower bar in the window

dggrj: yeah

dggrj: i'm hovering near 200

Variance: Could be worse, that's not nearly as bad as I've seen

dggrj: she has great internet normally, but if this is going all through the server rather than directly ::Shrusg::

Variance: Someone played with us with 700 the other day, it was horrible, the grants took 5 minutes each round

dggrj: so if we'd starved him

dggrj: then what?

Variance: He wouldn't have time to build anything

Variance: He'd have about 5 seconds to run around

dggrj: ahh

Variance: damn

Comrade Kangaroo: Ouch

dggrj: oh that is majorly lame

dggrj: ouch again

dggrj: or do you need to assay it first to see it?

Variance: Too early in the game for me to be able to shrug that off easy

Variance: if you don't asay it, it's a surprise how big the crystal concentration is

dggrj: :O

Variance: Lots of times it's 0 concentration, like this time

dggrj: sell/hold? :-/

Variance: I never sell below 100 if i have less than 10 crystals

Variance: More than ten, sell above 100

dggrj: var you deserve some for getting f'ed

Variance: lol

Variance: zapparo is less lucky

Variance: you'll see how much the -3 hurts him this round

Round 4 of 12

Variance: ugh

Variance: i wish i hadn't lost that plot

Variance: earleir

dggrj: yaeh seems like that's a little too strong of a random influence

dggrj: looks like cpt kangaroo has this locked up :-/

Variance: It's called the first place curse, random events favor 3rd and 4th place and hate 1st and 2nd

Comrade Kangaroo: Not even close... There's still 8 rounds left

Comrade Kangaroo: Anything can happen

Variance: Heh, I would believe you if you weren't 14th

Variance: You know what you're doing

dggrj: out of everyone?

Comrade Kangaroo: Yep

dggrj: whoa - you can pick up a mule?

Variance: press space on a plot of land with a mule already on it

dggrj: wow - $99 when your timer was so low?

Comrade Kangaroo: Yeah, go to your plot and press the button. That way you can take your MULE back to the store and change it

Variance: It's kinda affected by time, but the winnings still are kinda random from the pub

Variance: saves money when mules are expensive

dggrj: i am food king

dggrj: oh man now I REALLY am

Variance: Problem is, food isn't a cash crop

dggrj: uh

dggrj: really you guys want more huh?

dggrj: hrm

dggrj: i think i'll hold then

Variance: heh

Variance: The price spike earlier doesn't just happen once

dggrj: need... money...

Variance: Yeah, if you need cash selling at 100 is more than fine

Variance: alright, starve

Variance: don't sell

dggrj: lets see how high it gets though :P

Variance: we can still be kangaroo

Variance: it's worth 500 each at this point for him

Variance: or 3 or 400

Variance: don't sell again

Variance: you too zapparo

dggrj: ever?

Variance: if you can starve hi, starving is infinitely more profitable

Variance: fine to sell when it's not possible to starve

Round 5 of 12

Variance: zappy has no food

dggrj: :(

Variance: for the best

dggrj: hah

Variance: for us, i mean

Zapparo: maybe i can buy some this time

dggrj: spensive mules

Variance: mule price =2 time previous smithore auction buy price

Variance: since we've been spiking the prices, mules go up too

dggrj: bah - didn't see him

Variance: heh

dggrj: lol

dggrj: eep

dggrj: oooo

dggrj: daaang

Comrade Kangaroo: Thought I could get the wampus

Variance: that is now the most valuable plot here

Variance: time to sell, ore doesnt go any highetr

dggrj: cool

dggrj: wow

dggrj: cpt is rich

Variance: There'll be a price lag so it'll be around100 each next round too

dggrj: ok why's crystite so valuable to you now?

Variance: It's always valuable below 100

Variance: Price range is 50-150, or 48-148, depending on what you check

dggrj: i feel like we shouldn't keep shitting on zap

Variance: yeah

Variance: Now that comrade has food there's no point in starving

Variance: heh, missed that

dggrj: how is spoilage determined?

dggrj: oh crap

Variance: zappy don't sell

Variance: above a certain number held each item spoils

Round 6 of 12

Variance: smithore and crystals spoil above 50 down to 50

dggrj: wow that's high

Variance: it happens at the end

Variance: dammit comrade

Variance: come on

Zapparo: well crap the mule are so expensive now :)

Variance: I thought line rules favor me since I'm in a lower place than you

dggrj: why'd the mules go up?

Comrade Kangaroo: I must have a better ping

Variance: 2* previous auction buy price

Variance: Well, you're host

Variance: your ping is probably close to zero

dggrj: wtf happened

dggrj: thought i had that guy

dggrj: you got the crystite plot at least

dggrj: uh wtf was that?

Variance: dammit

Variance: if you press space early the mule runs away

dggrj: ouch

Variance: Since I've missed all the auctions and lost a plot at the beginning, I'm down a lot of plots here

Variance: 5 vs. 7 vs 7 vs. 9

Variance: sucks

Variance: heh

Comrade Kangaroo: Max price for crystite is $150

dggrj: meh, got the cash

dggrj: what'd i pay though? :-/

dggrj: ugh zap

Variance: I shouldn't have done that, it was mean

dggrj: you're killing me

Comrade Kangaroo: ~$125

dggrj: hoooryay everyone's ok!

Variance: I'm a little worried about my chances vs. you too, dggrj

Round 7 of 12

Variance: had amazingly crappy luck so far

dggrj: yeah you have

dggrj: oh like THAT hurts him

Variance: it's more funny when an earthquake takes his high crystite plot mule

dggrj: huh

Variance: randoms can hurt a LOT

dggrj: what's tthe store do with crystite?

Variance: ships it off-world

Variance: the price is random, what you sell disappears

dggrj: worth it?

Variance: uh, your call

dggrj: well can retrieve the mule at least

dggrj: only 280 not 460

Variance: comrade's gonna be short on power, starve him

dggrj: wow

dggrj: cpt lucked out on all that crystite :-/

Variance: it's since the plots are clustered

Comrade Kangaroo: Yes, "luck"

dggrj: well they were 2 and 3 things anyway

Variance: adjacent plots with the same industry reinforce other adjacent plot's results

dggrj: not production but quantity

Variance: heh

Variance: kinda same thing

Variance: pirates

dggrj: oh, whenhuh?

Variance: starve starve starve

dggrj: lol - cold man

Variance: though zapparo can have some

dggrj: ouch, ping just jumped a lot

Variance: it's more comrade i'm worried about

dggrj: i feel bad for zap

Variance: he has food now

Variance: starve comrade on power

Variance: if possible

dggrj: no point kicking while down

Zapparo: i did play really badly

Variance: not possible

Comrade Kangaroo: In the People's Republic of Irata, food would be distrubuted based on need...

dggrj: lol

Variance: enjoy our capitalist paradise

Round 8 of 12

dggrj: damn you all!

Variance: lol

dggrj: stupid esc button

Zapparo: can you sell your own plots ?

Variance: yeah

dggrj: uh oh

Variance: i've actually never done it

Variance: but i think it forces an auction

dggrj: i wanted that

dggrj: damn your ping

dggrj: and eyes

Variance: heh, i can at least have one more plot after my Lovely Land Luck so far

dggrj: been filling out a priceline survey, hence no plot ethere :(

dggrj: would NOT stay at the Luxor in vegas again

dggrj: GO MAN GO!

Variance: lol

Variance: zapparo, sell some plots

dggrj: YAAAAY

dggrj: zappy gets food!

Variance: zapparo, press space

dggrj: goddamn

Variance: LOLOLOLOLOL

Comrade Kangaroo: Meh

dggrj: wait - EVERYONE's?

dggrj: wow

dggrj: and I bought some, too :(

dggrj: he gets it all?

dggrj: arrrg

dggrj: too many unknowns in this game

Variance: you get used to it after a few more

Comrade Kangaroo: They player that is the most adaptable ultimately wins

Variance: yeah

Variance: nice work there on the food dggrj

Comrade Kangaroo: or the biggest bastard

Variance: lol

dggrj: supply was reduced, while demand remaine dhigh

Variance: this is a great economic sim

dggrj: i meant to buy, :-/

Variance: the one difference is that in real life, everyone is just tring to maximize their own wealth instead of beat others

Round 9 of 12

Variance: ugh, my entire corner is barren

dggrj: oh well, can't afford :(

dggrj: wow

Variance: ?

dggrj: how am i not seeing that little bastard so frequently

dggrj: even went full sreen this tmie

Variance: he only appears on unclaimed plots

dggrj: oh hah

Variance: that was the only spot he could be

dggrj: that helps to know

Variance: i think you go in to sell land and then press space where you want to sell

dggrj: seems likely

dggrj: hit space zap?

Zapparo: i didn't

Variance: we mean now

dggrj: go for it now i mean - hit btn

Zapparo: hit space

dggrj: skip this

Zapparo: moh, sorry

dggrj: np, thx

Zapparo: *oh

Variance: wow, worst crystite haul ever

Variance: dggrj sell now

Variance: we flood the market and devalue comrade's incestment

dggrj: rgr, thanks!

Variance: crap, investment*

dggrj: hah - incestment, yikes!

Comrade Kangaroo: I've never been involved in any incentments

Variance: lol

dggrj: sell this too?

Variance: i wont

Variance: i'm betting against pirates to improve my standing

dggrj: spensive food

Variance: same thing that happens with ore happens with food, it just takes longer

Zapparo: the food kicked right in the balls :)

Round 10 of 12

dggrj: man i was hammering that btn

Variance: so was i

Variance: my ping is 117 though

dggrj: you got both the uber-wanted plots

dggrj: nice

dggrj: mine has spiked to like 300ms

dggrj: dunno why

Variance: wink wink

Comrade Kangaroo: It's alright, dggrj. If you're lower in the standings, then you will get the plot if you hold down the button

dggrj: ah-hoh

dggrj: gotchya

Comrade Kangaroo: The game is designed to even things up as much as possible throughout

dggrj: how sweet of it

dggrj: not a good economic simulator there :)

dggrj: ooh can sell them!?

Variance: not really

Variance: yeah

Variance: do sell land then go outside and press space where you want to sell

dggrj: wait - whose mule was that?

Variance: comrades

Comrade Kangaroo: Mine, Curse of 1st

Variance: wont hurt you too much

dggrj: thought you guys said it goes higher than that?

Variance: it's too late for the price to spike again

Variance: losing bet

dggrj: ah

Variance: if you bought all the ore and released all the mules, round 12 might be a little higher

Variance: but usually not worth it

Variance: sell

Variance: to the store

dggrj: cmonnnn pirates

dggrj: really? does that spike?

Variance: not really

Variance: he might be hordeing so he can skip using power stations

Comrade Kangaroo: I'm not planning on having energy plots next turn

Round 11 of 12

dggrj: ahh he's going full on crystite

dggrj: is this common?

Variance: i would be if i was in a better position

Variance: round 12 everyone should be

Comrade Kangaroo: At the end of the game, it's common that crystite has the highest payoff. That is, if your plots are next to each other

Variance: lol

Variance: sell, price is going down next

dggrj: thx

Variance: there's a price lag so it'll probably be low 50s high 40s next round

dggrj: whaaaaa

Variance: i didn't do so bad either

Variance: remember how you were saying spoils at 50 is high?

dggrj: jebus

Variance: if he kept more than 50 it would be gone next round before the production cycle

Variance: cycle in the auction*

Zapparo: after this, we play another ?

Comrade Kangaroo: That felt good

Variance: like a cow getting milked

dggrj: i'm going to go raed a book in the sun before i go back to gloomy seattle

dggrj: hah!

Variance: sell food

dggrj: i think i'm converting power to crystite

dggrj: so i need my surplus

Variance: lol

Variance: good idea

Variance: doesn't matter this round though

Round 12 of 12

dggrj: oh?

dggrj: oh well

Variance: we don't need to make power

Variance: or food, but the river can't be mined for crystite

Comrade Kangaroo: Food's worth too much to bother converting to energy

Variance: true

Variance: this game is a little abnormal with such a prolonged food shortage

Variance: ugh, ran out of time

dggrj: wooo get you some crystite!!

dggrj: noooo

Variance: lol

dggrj: wtf

dggrj: you were supposed to build there

dggrj: maybe can swap it back

Variance: i think it auctions next round, too lat

dggrj: omg D:

Variance: late*

dggrj: i meant go into the sell/don't sell, get don't sell, and mark that plot again, then develop

Zapparo: i know that i just wanted to see how it works

Variance: it probably auctions next round, but there's no round 13

dggrj: didn't reallize i left one of those producing :(

Comrade Kangaroo: Don't sell. It'll only lower your score

dggrj: o?

dggrj: thought they were worth their last auction price at the end

dggrj: damn

Comrade Kangaroo: At the end of the game you get market value +5% for your goods

Variance: they are

Variance: plus the 5%

Comrade Kangaroo: Read that on a message board posted by a developer

dggrj: ah

Comrade Kangaroo: I dunno if it actually says that in the rules

Variance: it doesn't say a lot of things in the rules

Comrade Kangaroo: Good game everyone! Lots of fun

dggrj: worth it

Variance: planetmule forums have more in-depth mechanics

Variance: good game

Game Over

Saving score, please wait...

Score saved

dggrj: gg indeed

Variance: good game dggrj

dggrj: thanksf or the tips, guys

dggrj: goddamn that's a high score

Comrade Kangaroo: Until next time...

Zapparo: at leat the federation is pleased :D

Variance: lol