Tournament Mode - 12 Rounds
Need 4 players to start - Max 2 computer players allowed
for_fraks_sake visits
ceftriaxone visits
for_fraks_sake joined the game in slot 1
ceftriaxone joined the game in slot 2
ceftriaxone: gotta pee...be right back.....
for_fraks_sake: no prob
HokieDave visits
HokieDave joined the game in slot 3
Keybounce joined the game in slot 4
Round 1 of 12
Round 2 of 12
ceftriaxone: lots of crack on this planet!
Keybounce: Not my best game ... I bought surplus food, adn then tore up a mine to make more food? /em slaps self
ceftriaxone: early in game....anything can happen
Keybounce: heh, yea
HokieDave: oh yes
HokieDave: I got there first. Why did it sell to Key?
Keybounce: I'm lower on the order chart
Keybounce: and I saw myself there first
Keybounce: Ties goe tothe person in last place
Round 3 of 12
Keybounce: wow
Keybounce: cheap
Keybounce: Didn't I make crysite?
Round 4 of 12
HokieDave: ooops
ceftriaxone: DOH!
Keybounce: I don't feel so bad now
for_fraks_sake: ouch!
ceftriaxone: first sucks
HokieDave: wow
Keybounce: I'm seling 175
ceftriaxone: true to your word....
ceftriaxone: :-)
Keybounce: yes
Round 5 of 12
HokieDave: nice
Keybounce: niiiice
ceftriaxone: cha-ching
Keybounce: rush!
ceftriaxone: boom boom pow
HokieDave: wow!
Keybounce: omg
Round 6 of 12
Keybounce: wow
Keybounce: people who know the value of land, good
ceftriaxone: yeah....i should have bought that last one too.....
ceftriaxone: ...i sometimes hesitate...that is why i often come in 2nd.....
Keybounce: Be bold or be old
ceftriaxone: i'm so 3008, your so 2000 and late....
HokieDave: farmer joe!
Keybounce: wtf?
Keybounce: unexpected
ceftriaxone: buy low...sell high
Keybounce: heh. Maxes out when I converted away from it
HokieDave: crystite doesn't get higher than that
Keybounce: 148
HokieDave: well, MUCH, higher
Keybounce: selling at 300
Round 7 of 12
HokieDave: lag?
Keybounce: thinking
HokieDave: hmmmm
Keybounce: yaar
ceftriaxone: YES
HokieDave: not as high as I thought it might be
ceftriaxone: too much supply in colony
HokieDave: yup
ceftriaxone: gotta burn some crops....
Round 8 of 12
HokieDave: no good
ceftriaxone: tight game
Round 9 of 12
HokieDave: yup
Keybounce: Only lost 2...
HokieDave: ouch
ceftriaxone: closest game i have ever seen
Keybounce: I'm in the lead?
Round 10 of 12
HokieDave: yes!
HokieDave: damn!
ceftriaxone: spoilage over 50....
Keybounce: let him
for_fraks_sake: learning
Keybounce: oh
HokieDave: Ok
ceftriaxone: been there, done that....
Keybounce: not only does everything over 50 spoil, but the price won't stay up
for_fraks_sake: that stinks...good to know though
Keybounce: Smithore is oversupplied and will drop
Keybounce: sell
Keybounce: sell it
ceftriaxone: minimal mule demand this late
for_fraks_sake: right
Round 11 of 12
ceftriaxone: you are going to win because of land.....damm
ceftriaxone: i have to start getting used to buying land at high prices...
Keybounce: first game I've seen land go high
Keybounce: didn't see that reward ebfore
HokieDave: Yeah, that's real estate for ya. They're not making more of it!
Keybounce: sell
ceftriaxone: ?
ceftriaxone: hokie- i dont get the round 12 smithore buy.....
ceftriaxone: ...not going lower gamble?
HokieDave: might go a bit higher
Keybounce: bad move on my part
Keybounce: should have sold
HokieDave: and I have some room to play
for_fraks_sake: wow, that killed my score
Round 12 of 12
ceftriaxone: well played game all around....every game is so unpredictable...
HokieDave: close, but not close enough
ceftriaxone: yeah....the land and its production allowed you to pull away from the pack...
HokieDave: gotta have land -- no doubt
Keybounce: Land has a value of 500, plus whatever you can produce with it
HokieDave: that last plot I got was a gift from the MULE gods
Keybounce: wha???
HokieDave: uhhh
Keybounce: Thats my plot
ceftriaxone: good move...just too late
for_fraks_sake: trying to create a shortage
Keybounce: Ohh -- dumping mules?
for_fraks_sake: right
HokieDave: that's more of a 3rd month move
Keybounce: Just go outside the door, don't need to walk away
ceftriaxone: i once let all my mules go to create open land....price went up, but my values went down
ceftriaxone: $3 profit...not a bad move
HokieDave: see! I made $3 on each one!
Keybounce: on
Keybounce: 'don't sell anything
Keybounce: don't sell anything
ceftriaxone: no need to sell last round...
HokieDave: no need to sell
Keybounce: On round 12 do not sell
for_fraks_sake: damn
ceftriaxone: land rules.....
HokieDave: land is good
ceftriaxone: need to change my overall battle plan
for_fraks_sake: what happens if you go into the land office?
Keybounce: There's a reason my icon is the "will stick neck out for land" guy
HokieDave: no one likes to shell out $1800 for a plot, but if you get it early it pays off
Keybounce: Lets you sell to other players
Keybounce: wooT! Erg
HokieDave: NRG!
ceftriaxone: gg all....
Game Over
Saving score, please wait...
HokieDave: yep gg
Score saved
Keybounce: dang, good colony
for_fraks_sake: nice indeed
ceftriaxone: later guys.....good night
Keybounce: we developed all the land
Keybounce: That's a plus
for_fraks_sake left the game
ceftriaxone left the game
for_fraks_sake was disconnected
ceftriaxone was disconnected
HokieDave: you should always be able to develop your land
HokieDave left the game