Tournament Mode - 12 Rounds
Need 4 players to start - Max 2 computer players allowed
oldschoolbreaker joined the game in slot 1
SoiX visits
oldschoolbreaker: hi - can you join?
oldschoolbreaker: 1st time I host a mule game
SoiX left the game
kings12 visits
kings12: helo
oldschoolbreaker: hi
oldschoolbreaker: can you join?
kings12 joined the game in slot 2
oldschoolbreaker: ah cool it works
oldschoolbreaker: 1st time I setup a mule game
kings12: wat new
kings12: hawk to play
poobslag visits
poobslag left the game
poobslag visits
oldschoolbreaker: i loved this game in the 80s
poobslag joined the game in slot 3
kings12: caw
kings12: i am at latvija
kings12: in liepaja
oldschoolbreaker: < germany, near bremen
poobslag: oh i'm in USA, east coast
kings12: lets play the game
poobslag: heh we need a fourth eh?
oldschoolbreaker: we look for 1 more player, or?
kings12: wat i need tu pres
kings12 unjoined the game
kings12 joined the game in slot 2
oldschoolbreaker: we wait 5 minutes, else we go with 1 AI?
poobslag: sure, 1 AI isn't the end of the world
kings12: wat i need to press button
poobslag: you can change it in "settingS"
Added computer player <A.L.A.N.>
Round 1 of 12
Round 2 of 12
Round 3 of 12
oldschoolbreaker: you didnt rtfm?
kings12 left the game
Computer takes over kings12
Round 4 of 12
poobslag: geez that energy would have been worth $890 to you
oldschoolbreaker: yes...
poobslag: heh! heh! we might lose, i've never lost
poobslag: A.I never sells its last energy
Round 5 of 12
oldschoolbreaker: cant remember of a game with such exp. energy
oldschoolbreaker: but its 20 yrs ago...
poobslag: it's pretty common if you know how to manipulate the market, food and energy regular get into 100-200... sometimes as high as 215
poobslag: Also AI are very quick to produce commodities like food/energy, which is bad strategy, so with human players, food and energy get more valuable
poobslag: back when i was playing M.U.L.E it was always with 2 or 3 A.I so food and energy were always plentiful
oldschoolbreaker: i guess so
oldschoolbreaker: back on atari 800xl u mainly played vs ai
poobslag: "mule goes crazy" is always a very bad event,
oldschoolbreaker: yes
poobslag: basically cost me 3 turns so far, it might cost me more
Round 6 of 12
poobslag: hmm i didn't produce this round?
poobslag: was that a bug? i didn't produce any energy, and i didn't produce any smithore?
poobslag: maybe just terrible luck
oldschoolbreaker: not sure
Round 7 of 12
oldschoolbreaker: but i definetly learned something in this tournament
poobslag: what did you learn?
poobslag: wow! zero food, bummer
oldschoolbreaker: that forced shortage of energy on the market maybe a weapon
poobslag: i'm havin unfortunate production luck this game
poobslag: last turn zero energy, and this turn zero food
Round 8 of 12
Round 9 of 12
Round 10 of 12
poobslag: geez this game is beyond repair
oldschoolbreaker: yeah bad luck for you
poobslag: mhm i had good luck yesterday so it's ok
poobslag: latency burp, that's too bad
poobslag: kinda needed that $900 for mules
oldschoolbreaker: i still have hpe that i can exceed the ai
poobslag: He's still got five energy plots, you should be able to beat his score
Round 11 of 12
poobslag: His only source of income is three smithore plots, so basically $1000 a turn
poobslag: heh should have sold more crystite
poobslag: i didn't realize you had an energy shortage
Round 12 of 12
Game Over
Saving score, please wait...
poobslag: gg
Score saved
oldschoolbreaker: gg
poobslag left the game
poobslag was disconnected