Tournament Mode - 12 Rounds
Need 4 players to start - Max 2 computer players allowed
QuantumGod joined the game in slot 1
Added computer player <B.I.L.L.>
Added computer player <D.A.N.>
<B.I.L.L.> was kicked
<D.A.N.> was kicked
rushmann visits
rushmann joined the game in slot 2
rushmann: what happened?
QuantumGod: last time u disconnected
rushmann: Argh. I have to get this router fixed
Added computer player <J.I.M.>
Added computer player <A.L.A.N.>
<A.L.A.N.> was kicked
Added computer player <D.A.N.>
Round 1 of 12
Round 2 of 12
Round 3 of 12
QuantumGod: dont kill the wampus
QuantumGod: plz
rushmann: as long as there is an open mountain, there will be a wampus
Round 4 of 12
QuantumGod: i know
QuantumGod: so dont do that
QuantumGod: if you do, you will kill it
QuantumGod: store has no more mules
QuantumGod: oh nos
QuantumGod: lols
rushmann: Now that the store has smithore, it will make more mules
QuantumGod: kk
QuantumGod: shit!!!!!!!
QuantumGod: shit shit shit shit shit shit shit shit shit shit shit shit shit shit shit shit shit shit shit
Round 5 of 12
QuantumGod: do you use crystite for anything?
rushmann: No, ita all profit
QuantumGod: kk
Round 6 of 12
QuantumGod: skip it
Round 7 of 12
Round 8 of 12
Round 9 of 12
Round 10 of 12
QuantumGod: can you teach me how to win?
QuantumGod: if i make a training game, will you teach me?
rushmann: I can't tonight, but here are some rules to start with
QuantumGod: k
rushmann: Don't sell a commodity for less than it costs to outfit the mule to make it
QuantumGod: commodity?
QuantumGod: whats that?
rushmann: i.e. - Food for $25, Energy for $50, Smithore for $75, etc
QuantumGod: oh, kk
rushmann: Don't over invest in energy or food, its a long term loser
QuantumGod: ok
QuantumGod: so like 2 food and two energy?
rushmann: Yeah
QuantumGod: k
rushmann: Smithore can win you the game, but you need to keep the price high
QuantumGod: how i keep price high?
rushmann: Make sure the store never has any in stock and is low in Mules
QuantumGod: make sure they low on mules?
rushmann: The store makes mules from smithore
QuantumGod: yeah
QuantumGod: i no that
Round 11 of 12
QuantumGod: that all?
QuantumGod: is that all???
rushmann: so if it never has any smoithore in inventory, the price will stay high
rushmann: Make sure the price of mules is high and then smithore can win the game
QuantumGod: k
rushmann: Its not going to ahppen this time because the robots keep selling the store smithore
rushmann: The basic prinicpal of the game is buy low, sell high
QuantumGod: kk
rushmann: the problem with trying to own everthing is that there is spoilage of stuff
rushmann: even ore. You can only own 50
rushmann: prior to production, so next round I will lose 8 units of smithore to spoilage
rushmann: and lost 17 units of crystite to spoilage
QuantumGod: i get it now
rushmann: 128 for crystite is ok
rushmann: I've seen it as high as 180
QuantumGod: what if its like $110?
rushmann: I've seem smithore go for over 240
rushmann: as long as its over 100, you'll do fine in the selling of it
QuantumGod: kk
rushmann: I always think of the outfitting cost as the break even point
rushmann: In this case, even buying energy for under 50 is good.
QuantumGod: how much energy should i keep or buy?
Round 12 of 12
rushmann: You don't need any more than 3 or 4 over what you use.
QuantumGod: k
rushmann: starting at a surplus of 3, you usually lose half of your inventory to spoilage.
rushmann: That's for energy ans food.
rushmann: the ores its over 50.
QuantumGod: and if you produce 3, half would just be one according to this game.
rushmann: yes.
rushmann: and for this auction you don't need to do anything.
QuantumGod: k
rushmann: all goods are converted to $$$ at the end
Game Over
Saving score, please wait...
Score saved
rushmann: keep at it.
rushmann: Its a fun game
QuantumGod: ok
rushmann left the game
rushmann was disconnected