Tournament Mode - 12 Rounds

Need 4 players to start - Max 2 computer players allowed

QuantumGod joined the game in slot 1

Added computer player <B.I.L.L.>

Added computer player <D.A.N.>

<B.I.L.L.> was kicked

<D.A.N.> was kicked

rushmann visits

rushmann joined the game in slot 2

rushmann: what happened?

QuantumGod: last time u disconnected

rushmann: Argh. I have to get this router fixed

Added computer player <J.I.M.>

Added computer player <A.L.A.N.>

<A.L.A.N.> was kicked

Added computer player <D.A.N.>

Round 1 of 12

Round 2 of 12

Round 3 of 12

QuantumGod: dont kill the wampus

QuantumGod: plz

rushmann: as long as there is an open mountain, there will be a wampus

Round 4 of 12

QuantumGod: i know

QuantumGod: so dont do that

QuantumGod: if you do, you will kill it

QuantumGod: store has no more mules

QuantumGod: oh nos

QuantumGod: lols

rushmann: Now that the store has smithore, it will make more mules

QuantumGod: kk

QuantumGod: shit!!!!!!!

QuantumGod: shit shit shit shit shit shit shit shit shit shit shit shit shit shit shit shit shit shit shit

Round 5 of 12

QuantumGod: do you use crystite for anything?

rushmann: No, ita all profit

QuantumGod: kk

Round 6 of 12

QuantumGod: skip it

Round 7 of 12

Round 8 of 12

Round 9 of 12

Round 10 of 12

QuantumGod: can you teach me how to win?

QuantumGod: if i make a training game, will you teach me?

rushmann: I can't tonight, but here are some rules to start with

QuantumGod: k

rushmann: Don't sell a commodity for less than it costs to outfit the mule to make it

QuantumGod: commodity?

QuantumGod: whats that?

rushmann: i.e. - Food for $25, Energy for $50, Smithore for $75, etc

QuantumGod: oh, kk

rushmann: Don't over invest in energy or food, its a long term loser

QuantumGod: ok

QuantumGod: so like 2 food and two energy?

rushmann: Yeah

QuantumGod: k

rushmann: Smithore can win you the game, but you need to keep the price high

QuantumGod: how i keep price high?

rushmann: Make sure the store never has any in stock and is low in Mules

QuantumGod: make sure they low on mules?

rushmann: The store makes mules from smithore

QuantumGod: yeah

QuantumGod: i no that

Round 11 of 12

QuantumGod: that all?

QuantumGod: is that all???

rushmann: so if it never has any smoithore in inventory, the price will stay high

rushmann: Make sure the price of mules is high and then smithore can win the game

QuantumGod: k

rushmann: Its not going to ahppen this time because the robots keep selling the store smithore

rushmann: The basic prinicpal of the game is buy low, sell high

QuantumGod: kk

rushmann: the problem with trying to own everthing is that there is spoilage of stuff

rushmann: even ore. You can only own 50

rushmann: prior to production, so next round I will lose 8 units of smithore to spoilage

rushmann: and lost 17 units of crystite to spoilage

QuantumGod: i get it now

rushmann: 128 for crystite is ok

rushmann: I've seen it as high as 180

QuantumGod: what if its like $110?

rushmann: I've seem smithore go for over 240

rushmann: as long as its over 100, you'll do fine in the selling of it

QuantumGod: kk

rushmann: I always think of the outfitting cost as the break even point

rushmann: In this case, even buying energy for under 50 is good.

QuantumGod: how much energy should i keep or buy?

Round 12 of 12

rushmann: You don't need any more than 3 or 4 over what you use.

QuantumGod: k

rushmann: starting at a surplus of 3, you usually lose half of your inventory to spoilage.

rushmann: That's for energy ans food.

rushmann: the ores its over 50.

QuantumGod: and if you produce 3, half would just be one according to this game.

rushmann: yes.

rushmann: and for this auction you don't need to do anything.

QuantumGod: k

rushmann: all goods are converted to $$$ at the end

Game Over

Saving score, please wait...

Score saved

rushmann: keep at it.

rushmann: Its a fun game

QuantumGod: ok

rushmann left the game

rushmann was disconnected