You need 4 players to start a Tournament game.
Only 2 computer players are allowed.
C64 nostalgia joined the game in slot 1
Comrade Kangaroo visits
Comrade Kangaroo joined the game in slot 2
C64 nostalgia: no bots
poobslag visits
poobslag joined the game in slot 3
Comrade Kangaroo: Agreed
poobslag: hey guys
C64 nostalgia: hello slag
Geode78 visits
Comrade Kangaroo: Aloha
poobslag: man just finished like, the least fun game ever in the history of MULE
Geode78 joined the game in slot 4
C64 nostalgia: how are the pings?
poobslag: i'm at 84 ms
Geode78: umm 117 ms
Comrade Kangaroo: 101 here
C64 nostalgia: cool... welcome everyone
Round 1 of 12
poobslag: yeah it was like, worst game ever though... after dev #5, i'm in first place by a mile, like double everyone's score. i have four smithore plots, an energy plot, and a food plot
poobslag: basically everybody shuts me down, my energy mule goes away and i spend the next 8 rounds running to the pub and doing nothing else
poobslag: without any food to change my plots and without any energy to power anything
poobslag: wow jackpot
C64 nostalgia: eating... yum
C64 nostalgia: bold
Round 2 of 12
Comrade Kangaroo: That's one way to put it
C64 nostalgia: money is good to have
Comrade Kangaroo: I guess so
poobslag: missed the pub?
Comrade Kangaroo: oop, wrong hold
Round 3 of 12
poobslag: sheeeet
poobslag: nooo not the whole stock!!!
Round 4 of 12
poobslag: hmm
poobslag: guts
poobslag: sorry i might actually need 5 energy
Round 5 of 12
poobslag: wow good call c64
C64 nostalgia: watch the first curse though
poobslag: mhm
poobslag: hasn't struck yet
C64 nostalgia: hates early big leads
poobslag: mhm that's what killed me last game
C64 nostalgia: beg you have money
poobslag: sorry
Round 6 of 12
C64 nostalgia: NICE
poobslag: very nice
poobslag: a fifth blank plot
Comrade Kangaroo: Lucky
Round 7 of 12
poobslag: the curse is starting c64
poobslag: oh i guess the store is stocked it's not so bad
poobslag: did you already count out the mules c64? are you gettin one
C64 nostalgia: doesn't matter
poobslag: mm
C64 nostalgia: brb
Comrade Kangaroo: Close enough
Round 8 of 12
C64 nostalgia: ty for waiting
Comrade Kangaroo: not a problem
C64 nostalgia: lol, first curse
poobslag: looks like c64 stumbled onto a high crystite plot
Comrade Kangaroo: Cursed alright
poobslag: sorry
C64 nostalgia: np
Comrade Kangaroo: Good job'
poobslag: i'm losing bad
C64 nostalgia: it's a game... no worries
Round 9 of 12
C64 nostalgia: lol... at least not my food
poobslag: yeah that would be cruel
poobslag: still pretty bad though
C64 nostalgia: nice, slag
poobslag: yeah good price
Comrade Kangaroo: Real nice
poobslag: spoilage rounds down? 14 rounds to 10?
Round 10 of 12
C64 nostalgia: about every 3 food, 1 spoils. about every 4 energy, 1 spoils
poobslag: oh!
poobslag: i thought it was 1/2 and 1/3 rounding down, with a weird exception for 3 energy
C64 nostalgia: and ore and crys spoil above 50
poobslag: mhm
poobslag: but i know like if you have 1 surplus food, it's stupid to buy a 2nd. and if you have 3 surplus, it's stupid to buy a 4th. cause you're just buying one that will spoil
poobslag: i didn't know the numbers for energy though
poobslag: damn crystite keeps having ridiculous prices
C64 nostalgia: 2 extra food is usually safe; 3 extra energy
C64 nostalgia: NICE
poobslag: yeah so on 13, 3 spoils (1/3 rounding down)
C64 nostalgia: about
C64 nostalgia: that
Round 11 of 12
poobslag: isn't one of your top plots high crystite c64?
poobslag: i don't think we ever found which one
C64 nostalgia: i think
C64 nostalgia: need more time to convert
poobslag: mhm
C64 nostalgia: DAMN
poobslag: they don't leave you alone
Comrade Kangaroo: You deserve it
C64 nostalgia: i don't mind the bad things so much... but always food?
poobslag: wow those extra 8 seconds huh
poobslag: hmm
C64 nostalgia: you should have sold one to jump the price
Round 12 of 12
poobslag: mhm
poobslag: yeah, he's in energy already so he'd benefit a lot.
Comrade Kangaroo: Noted
poobslag: hey do production bonuses apply for plots which aren't powered?
C64 nostalgia: don't know
poobslag: if i have 12 crystite plots but they're not all powered, do i still get +4 production? hmmmm okay because that's why i went so high
poobslag: hmm? none of mine are unpowered?
poobslag: oh there it is
C64 nostalgia: there a tiny bit of grey...
poobslag: i don't think i deserve to win this game
poobslag: but it all depends on price
poobslag: i think that's enough
C64 nostalgia: nice win...
Comrade Kangaroo: gg
C64 nostalgia: gg
poobslag: you played a lot better,
poobslag: i have a lot to learn about mule
poobslag: thanks for teaching me
C64 nostalgia: np
C64 nostalgia: it was a pleasure
C64 nostalgia: sometimes winning is just has more plots of the same and energy
Game Over
Saving score, please wait...
C64 nostalgia: who has
poobslag: mhm, and good crystite price
Score saved
poobslag: but i think a better player is someone who can make the best of a bad situation, or terrible events
C64 nostalgia: vwd slag
Geode78: gg
Comrade Kangaroo left the game
poobslag: hope to play with you again c64
Comrade Kangaroo was disconnected
C64 nostalgia: like food dissappearing
C64 nostalgia: ;)
poobslag: mhm, three times was it?
Geode78 left the game
poobslag: three pest attacks?
Geode78 was disconnected
C64 nostalgia: i think 4
poobslag: is that possible?!
poobslag: it was a lot
C64 nostalgia: it shouldn't
poobslag: and i also got a bonus plot,
poobslag: and comrade let me have auctioned land very cheap instead of competing it
poobslag: so there were a lot of random events in my favor
C64 nostalgia: events are still abit screwy in this version esp compared to the c64 version
poobslag: yeah?
poobslag: the biggest difference i notice is in the land auctions,
C64 nostalgia: too many... too much the same
poobslag: that is ruining it for me at times
poobslag: yeah i think i know what you mean though
C64 nostalgia: back to lobby
poobslag: later
poobslag left the game