You need 4 players to start a Tournament game.
Only 2 computer players are allowed.
zero_koop visits
koopjk visits
koopjk has the same IP address as zero_koop
crystalline visits
zero_koop joined the game in slot 1
koopjk joined the game in slot 2
bogono joined the game in slot 3
crystalline joined the game in slot 4
zero_koop: hello
bogono: hello all
crystalline: hello
zero_koop: first time playing a real game
bogono: cool
bogono: it's a great game
zero_koop: yeah, i played a few practice rounds
Round 1 of 12
bogono: crystaline seems to have gone to sleep
zero_koop: crap, i guess they're afk
zero_koop: or not
crystalline: my keyboard is mostly not responding to me in the game...
bogono: that sucks
bogono: oops
bogono: you've got to have your guy completely in the square before you click to drop the mule
zero_koop: yeah, i thought i was in the top space...
zero_koop: that sucks
bogono: probably best to hang onto small energy surpluses
zero_koop: yeah i thought i was buying
zero_koop: oh well
Round 2 of 12
bogono: land is uber valuable
bogono: it's worth $500 just for the game points
crystalline: you'll have to kick me I think. I can't choose plots or take part in auctions. ~_~
crystalline: bummer
zero_koop: did you hit the space bar?
crystalline: don't know why it won't work
crystalline: hit space bar for every ploty for the second half of plot choice...
zero_koop: wo hoo
bogono: i'll kick you then so an ai can take over
bogono: work on your keyboard issues
bogono: too bad
Computer takes over crystalline
crystalline was kicked
bogono: good wampus catch
zero_koop: yeah he moved on me
bogono: scary pirates
Round 3 of 12
bogono: you don't have another plot to develop
bogono: oh
bogono: ok
bogono: smithore is going to spike in price this turn
bogono: best to stay in it
zero_koop: why? cause of the shortage in mules?
bogono: yes
bogono: and the store fire burned all the smithore it had
bogono: demand is high
bogono: supply very low
koopjk: when i put the crystite on my land, does that get rid of the smithore?
bogono: yes
koopjk: well shit
koopjk: haha
bogono: can only do one thing at a time
koopjk: ok
bogono: it'll go higher
bogono: cheapest ever crystite
bogono: 1/2 of that will spoil next turn, btw
zero_koop: i know
bogono: ok
zero_koop: should i have sold it?
bogono: hard to say
bogono: nice price
zero_koop: uh oh
zero_koop: low energy
bogono: i don't usually go for commodity based game
Round 4 of 12
bogono: better get energy out
bogono: smithore on montains
zero_koop: thats a good moose rat
bogono: move crystite to meteor hit
bogono: or not
koopjk: i think i accidently let the thing go
bogono: oops
bogono: at least you got energy out
bogono: but smithore's gonna be at 200 or so
bogono: big time selling opp
bogono: can't mine river anyways
bogono: good catch!
bogono: ewww
zero_koop: nice
bogono: mules will be expensive
bogono: i wo uldn't sell
bogono: not for so low so early
bogono: i can be quiet if you like
koopjk: no, thanks for your help
koopjk: i'm new too
zero_koop: not sellin
zero_koop: hah
bogono: ok
bogono: good price
zero_koop: :)
bogono: you can do alot even 1 short
zero_koop: tru
bogono: less than that and it's not easy
zero_koop: noooo
bogono: gotta get energy out
zero_koop: i was going to build more that round, but no MULEs
bogono: there'll be plenty
bogono: $$$
Round 5 of 12
bogono: smithore will still be pretty good next turn
zero_koop: i wonder if i should convert my energy plant to crystalite since its high there
bogono: put that crystite on the ccrater
koopjk: i know, but i don't think i have enough money
bogono: i meant to just move it
koopjk: oh, you can move your crystitie?
koopjk: how do you do it?
bogono: you can move mules
bogono: click to pick up
koopjk: ok
koopjk: thanks
bogono: click to drop
bogono: click to switch
bogono: if you already have one
bogono: damn
bogono: lost mule
bogono: you needed cash, so that's good
bogono: i hate to sell crystite less that 100
bogono: damn
bogono: i'm energy poor
Round 6 of 12
zero_koop: haha, jerk
bogono: don't let guys like me sneak up like that!
zero_koop: that was funny
bogono: don't be distracted by wampus like i was
bogono: man you 've got to develop your plots when you have time and money
zero_koop: yeah i keep forgetting
zero_koop: im an idiot
bogono: make a plan about what you're gonna do during other's turns
bogono: then go go go on your turn
bogono: and hit space during production to speed it up
bogono: mech tron will sell, price will go down
Round 7 of 12
bogono: you're sitting on a high crystite, oragne
zero_koop: hopefully where i just built right?
bogono: no
bogono: well, not the one i mean
bogono: it's up from your medium or to the right of it
bogono: it's always in a pattern
zero_koop: next turn ill move my energy for crystitie
bogono: if i were you i'd grab the top left most open plot
zero_koop: k
bogono: it's a low at least
bogono: ouch mule went crazy
bogono: many players on here would have bought out the store to drive the price up more
bogono: but i don't care for the big smithore strategy and only play it when forced
Round 8 of 12
bogono: time better spent putting mules out
bogono: crystite is king!
bogono: i almost bought the store
bogono: so tempting
zero_koop: what controls price of crystite?
bogono: against experienced players i would have
bogono: that's random
zero_koop: yeah, i appreciate it
zero_koop: oh ok
bogono: random between 50-150 approx
zero_koop: gotcha
Round 9 of 12
bogono: wrong spot
bogono: best to just throw them out there where there may be crystite
bogono: than to leave so many undeveloped plots
bogono: upper right has to be a high
koopjk: k
bogono: haven't seen pirates yet... getting nervous
bogono: so cheap
bogono: might be able to switch out energy plot early
Round 10 of 12
zero_koop: dang i wanted the top one
bogono: got to hold button down when 4 or less plots left
zero_koop: oh ok, i was hitting it real fast, didnt know you could hold it down...
bogono: should have switched out that smithore i think
zero_koop: who? you?
bogono: orange
bogono: ewww
bogono: hate that
zero_koop: i cant beleive it, i meant to sell
bogono: pirates are overdue
zero_koop: i know, i accidently switched to buy
zero_koop: but maybe pirates wont come and it will be `150 next turn :)
bogono: could happen
Round 11 of 12
zero_koop: heh, i dont know if that was smart or not
bogono: time will tell
bogono: i think it plays into the hands of who's holding the smithore
bogono: i should have let that one go
bogono: woo hoo
bogono: it will go through the roof
bogono: lucky!
bogono: no pirates
bogono: cash in time
zero_koop: woo hoO!
bogono: that's a chunk of change
zero_koop: i got lucky
bogono: better lucky than good, that's my motto
bogono: i thnk i have enough
zero_koop: heh
Round 12 of 12
zero_koop: ah, i didnt know you could change roles of the mules like that, cool
bogono: that's key
zero_koop: yeah for the end of the game
bogono: all through the game
bogono: smithore early
bogono: switch out to crystite
bogono: woo hoo
bogono: no need to sell in turn 12
zero_koop: ooh
zero_koop: is smithor always worth that much at end game?
bogono: when the mules are all gone, yes
zero_koop: ah nice, good for you
bogono: no mules and no smithore makes for a high price
zero_koop: right
bogono: you helped plenty by letting them all go
zero_koop: but i thought since there are no more rounds smithore wouldnt be worth much
bogono: supply and demand still applies even when the demand is for a single mule
bogono: i think it's a bug, but that's the game
bogono: ignore it at your peril
bogono: i got crushed by it in the past
Game Over
Saving score, please wait...
Score saved
zero_koop: good game
bogono: good score for the colony
bogono: good game, guys
koopjk: yeah
koopjk: you too
zero_koop: i know you could have destroyed us, but i almost stayed in there
bogono: keep playing and you'll get better
bogono: you did fine
zero_koop: no more runaway mules
bogono: unless it serves your purpose
bogono: which it didn't in this case
zero_koop: it didnt
zero_koop: :)
bogono: see you around
koopjk: yep, bye
zero_koop: alright, later