You need 4 players to start a Tournament game.

Only 2 computer players are allowed.

vox joined the game in slot 1

spazz visits

johnwelshphd visits

johnwelshphd joined the game in slot 2

spazz joined the game in slot 3

Kantis visits

Kantis joined the game in slot 4

Round 1 of 12

Round 2 of 12

Kantis: it doesn't have to be visible for you to catch it :)

Kantis: just go to the cave

spazz: thanks:)

Round 3 of 12

Round 4 of 12

johnwelshphd: lucky lol

Kantis: yea :)

Kantis: ffs..

Round 5 of 12

johnwelshphd: hit spacebar spazz =)

johnwelshphd: no!

johnwelshphd: lol

Kantis: ...

Round 6 of 12

johnwelshphd: spacebar spazz =)

spazz: sorry

johnwelshphd: no worries

Kantis: does the +1 prod for 3 factories apply again at 6 factories?

johnwelshphd: say again kantis?

Kantis: if you have 3 factories of the same type you get +1 production bonus

johnwelshphd: I believe so

Kantis: do you get +1 production bonus again if you got 6?

johnwelshphd: that I don't know

vox: shhhh

vox: dont tell lol

johnwelshphd: lol

Round 7 of 12

Kantis: space spazz

Kantis: :P

spazz: i'll figure it out eventually lol

Kantis: how much smithore is used per mule?

johnwelshphd: I think 12

Kantis: quite a lot

johnwelshphd: yep, spazz should have bought the rest

Kantis: too early.. heh

johnwelshphd: wow spaz not going to sell there?

Round 8 of 12

Kantis: since we built on all mountains, I dont think there are any more wumbuses

johnwelshphd: really? it has to be an empty mountain?

johnwelshphd: never knew that

Kantis: probably a bad move

johnwelshphd: well, I own alot of it...but he now has second most

Kantis: ye well, you gained more from that than he did

johnwelshphd: yes....that is true

johnwelshphd: but spazz will make off it too

johnwelshphd: nice spazz

johnwelshphd: spazz, you got to sell it all

johnwelshphd: you will never get that price again

spazz: yep...shoulda sold it last turn

johnwelshphd: yes

Round 9 of 12

Kantis: wtf

johnwelshphd: supply and demand kanits

Kantis: ah.

Kantis: getting rid of mules to pump your smithore price

Kantis: :P

johnwelshphd: yep

johnwelshphd: no don't return it =)

Kantis: :P

johnwelshphd: smithore should be around 130

johnwelshphd: could not get rid of them all

johnwelshphd: stupid pests

Kantis: hehe

johnwelshphd: wow, nice

johnwelshphd: it's raining cash

Kantis: think you won

Kantis: :D

johnwelshphd: maybe

Kantis: only profitable item now is crystite

johnwelshphd: maybe

Kantis: unless the stocks burn

Kantis: =P

johnwelshphd: yep

Round 10 of 12

spazz: does smithore ever spoil?

Kantis: no

johnwelshphd: no

johnwelshphd: smithore is used to make the mules

Kantis: now he's gonna release all mules

johnwelshphd: yep

Kantis: :(

johnwelshphd: kantis....you have to change your entire crops to smithore

johnwelshphd: that is a tip

Kantis: this game is over anyway :P

johnwelshphd: no, there is a way you can win it

johnwelshphd: I just told you it

Kantis: I'm still way behind

Kantis: your 100 smithore is gonna be worth 20k+

johnwelshphd: yeah, but smithore is about supply and demand

Round 11 of 12

Kantis: do you need to put a food thing on them to let em go?

johnwelshphd: yes

johnwelshphd: kantis, at the end of the game will tell you what I meant

Kantis: kk

johnwelshphd: money for all =)

johnwelshphd: kantis, what I was saying is smithore all about supply/demand

johnwelshphd: if you put your mules back in you would have crushed me

johnwelshphd: and drove the price down

Kantis: well there'd be 1 more round

Kantis: in which you could've released mules again

johnwelshphd: yes, but I could never free them all, 5-6 tops a round

johnwelshphd: you could have used help from spazz too and ganged up on me

johnwelshphd: just for future games =)

Kantis: ye

Kantis: can he sell to store now?

johnwelshphd: no, it's gone

Round 12 of 12

Kantis: more smithore?

Kantis: isn't the price gonna be bad now?

johnwelshphd: yeah, but it's worth more than energy

johnwelshphd: should be about 90 bucks or something

johnwelshphd: this verision of mule has a bug, it should not spike smithore after round 10 when no mules are really needed

Kantis: yeah the price is supposed to be dependant on amount of undeveloped player plots

johnwelshphd: that is right

johnwelshphd: but, you guys let me corner the smithore market by letting me buy the store

johnwelshphd: in early rounds

johnwelshphd: spacebar =)

Kantis: ye this is my first game with 4 real ppl :p

johnwelshphd: its' a real fun game kantis

johnwelshphd: without computer

johnwelshphd: computers

Kantis: quite complicated

spazz: me too...it's a much different game than against computer players

johnwelshphd: yep...lots of stategies

Kantis: wish they'd speed it up a bit tho

johnwelshphd: yep, against other players makes it really fun

Kantis: 1h30 is a bit too much to me

johnwelshphd: you got a great crystite price kantis

Kantis: yeah

Kantis: been low most of the game

johnwelshphd: you don't really need to sell here cause it's last round

Kantis: kk

Kantis: wasn't sure

johnwelshphd: will be in your assets price end of game, you can if you want it all equals the same

Kantis: are there strategies for food/power too+

johnwelshphd: yep.....except they spoil, however, you can corner the market and make the colony suffer

Kantis: kinda hard to monopolize it since so many plots produce a lot...

johnwelshphd: by hoarding energy or food

Game Over. Your progress has been saved.

johnwelshphd: yes but if you just produce tons of food and don't sell there will be no time for others to plant anything

johnwelshphd: =)

johnwelshphd: anyway, g/l guys, good game

vox: gg

spazz: gg

johnwelshphd: have a good one..thanks for hosting vox