You need 4 players to start a Tournament game.
Only 2 computer players are allowed.
Mega Byte joined the game in slot 1
Peener visits
Mega Byte: G'day
Mega Byte: Jump in.
cyounghusband visits
cyounghusband joined the game in slot 2
cyounghusband: back in 6 mins, kick me if you lose patience
Mega Byte: Hey CY
Mega Byte: Good to have you on board.
Mega Byte: We need 1 more, so 5 min should be ok
Mega Byte: Peener, you going to join in ?
Mudd visits
Mudd joined the game in slot 3
Mega Byte: CY you back?
Mega Byte: Hi Mudd
Mega Byte: Where you from?
vexorg visits
vexorg joined the game in slot 4
vexorg: hi
Mudd: SC, but vacationing in cold MN
Mega Byte: Hi Vexorg
Mega Byte: Cool.
Mega Byte: We have one player in who has stepped away for 2 min.
Mega Byte: If he's not back, I'll boot him, and we'll get on with it.
vexorg: k
Mega Byte: Where you from Vexorg?
vexorg: Virginia
Mega Byte: Cool.
Mega Byte: I'm in Tokyo, so if your ping is a little high, it's fine.
vexorg: np, I love international games
cyounghusband was kicked
Mega Byte: Peener, spot open i fyou want it.
Mega Byte: We're ready.
Mega Byte: You guys want a real player, or an AI?
vexorg: hit 'j' peener
Mudd: I'm ok either way
Mega Byte: Vex? AI or wait?
vexorg: give peener a sec, then go ai
Mega Byte: I'm fine either way too.
Mega Byte: Ok.
Mega Byte: Peener...
Mega Byte: Maybe he's stepped away too.
vexorg: k
Mega Byte: Just popped out to loby, made another apeal for players.
Peener was kicked
cyounghusband visits
cyounghusband joined the game in slot 2
vexorg: sweet
Round 1 of 12
Mega Byte: Hmmm
Mega Byte: Thought there weren't supposed to be any neg events in the first turn...
cyounghusband: i've seen that before...
cyounghusband: the release notes seem to lie
vexorg: did that wrong
cyounghusband: yah, thought so
vexorg: I'm very rusty
Round 2 of 12
Mudd: ahhhh!
vexorg: much better with humans
Mega Byte: haha
cyounghusband: @!$
vexorg: bummer
cyounghusband: i was almost tempted not to go in to the pub as I had the most time and would probably be in first...and didn't want to be
vexorg: they used the same style sprites as the old game
Mega Byte: Wow... that was the luckiest turn EVER...
cyounghusband: yes, it's an excellent recreation
cyounghusband: pub!
vexorg: gar
cyounghusband: they've just missed a couple of annoying gameplay issues
vexorg: how many old farts here?
Mudd: played mule in college in the 80s
vexorg: same here.... old fart
cyounghusband: heh, not that old
Mega Byte: 41
Mega Byte: :)
vexorg: middle aged fart
vexorg: 42
cyounghusband: i played it when I was like 12, i guess that would make it mid-eighties
Mudd: 43
cyounghusband: 35
Mega Byte: CY you are YOUNG
Mega Byte: :P
Round 3 of 12
vexorg: we are poor
vexorg: and we are contemporaries
Mega Byte: Indeed :)
cyounghusband: how's toyko treating you in the new year MB?
Mega Byte: Excellently.
vexorg: expat in JA?
Mega Byte: Been in the 50's here this week. (10c -12c)
Mega Byte: Yup
vexorg: excellent, visit there once inthe Navy. Loved it!
Mudd: swell
Mega Byte: That's bogus
cyounghusband: we've had 10-12 cm of snow in the last day here...
Mega Byte: Better than losing a plot though
cyounghusband: the plot loss in rounds 1-3 is so evil it should be prohibited
Mega Byte: Yeah
Mega Byte: I think it should be out all together.
vexorg: still needs some tweak
Mega Byte: Even 25 years ago I thought it was a game imbalancing activity.
vexorg: true, but it still sucked you in
Mudd: /i lose a lot of mules through stupidity
Round 4 of 12
cyounghusband: vexorg, you are making some odd plot choices... the plots produce better ones of the same type are adjacent
vexorg: my colorblindness hurts my strateegery
cyounghusband: the plot selection in multiplayer is too ping sensitive, they need to slow it down or something
cyounghusband: also the lower ranked players are supposed to win out ties, but Mudd beat me to the one I wanted so not sure if that's a bug or what
Mudd: yeah, i was suprised
Mega Byte: Ouch
cyounghusband: yeah, find that annoying actually
Mega Byte: Vex, press your button
Mega Byte: Makes production animation stop
Mega Byte: And just populates everyting
Mega Byte: Game goes a lot faster that way
Mega Byte: TY
vexorg: rgr
cyounghusband: Hey MB, did you know that quakes can sometimes move mountains? I just saw that last game
Mega Byte: Yeah
Mega Byte: Lost mules because it in one turn, when 2 mountains moved...
Round 5 of 12
cyounghusband: so you guys would be old enough to remember the energy crisis :)
Mega Byte: all too well
vexorg: just barely, but yes
cyounghusband: (we have one this round)
Mega Byte: Indeed.... :(
vexorg: her it comes
Mega Byte: Could have been worse.
cyounghusband: yeah, no spoilage helped
Round 6 of 12
Mega Byte: All yours...
Mega Byte: :)
cyounghusband: i'm still convinced that as a youngster this game taught me more about economics than high school did
vexorg: you are prbably right there
Round 7 of 12
cyounghusband: man MB, you have the smithore and land thing going on
Mega Byte: I try hard.
Mega Byte: What I need now is a good ol' fashioned store burning...
vexorg: good move
Mega Byte: Bugger
Mega Byte: That was a gmable, but we'll see if ti worked...
vexorg: good price
cyounghusband: AFAIK, the price goes between 50 and 148...the computer will sell at 96, the median price
vexorg: nice
Round 8 of 12
Mudd: ore prices go up to 230
cyounghusband: ah, if I can't get it no one will...
cyounghusband: this is something else they should fix
vexorg: pretty good
vexorg: yea, there should be a penalty for that
Mega Byte: Actually, a tried and true part of the original game....
cyounghusband: if you overdrive the price, you should be committed to buy it
vexorg: aye
cyounghusband: doesn't mean it makes any sense or is good
Mega Byte: Sorry, there are worse things you can do to players, which I prefer not to do.
Mega Byte: At least this way, all plots are producing.
cyounghusband: still amazing the quality of software they used to produce, back when they couldn't just issue patches...now you buy a brand new game on the first day of sale and the first thing you do is download a patch
vexorg: sorry
Mega Byte: Its all good
cyounghusband: ?
vexorg: curveball
Round 9 of 12
cyounghusband: damn!
vexorg: and dang
cyounghusband: i hate this plot selection thing
cyounghusband: instead it gives me the one _after_ the one I want
vexorg: but part of the game, especially at the end
cyounghusband: really pisses me off. I always have a backup plan if I can't get my first or even second choice, but I hate getting one you really don't want
cyounghusband: this will be a big difference maker in the game
Mega Byte: I have 3 isolated plots, to by accident too... :(
Mega Byte: So I understand your frustration.
Mudd: somebody get rid of the mules
Mega Byte: CY, welcome to first place. :)
Mega Byte: Better you than me...
cyounghusband: but you are outproducing...
vexorg: jackpot
Mega Byte: But I think right now, you will win this one. (My prediction)
cyounghusband: i'm betting the game will be yours
cyounghusband: ha!
cyounghusband: I took a split crysitite / smithore approach
Mega Byte: Yeah, but we're only just getting control of the market
Mega Byte: Later than I would have liked.
Mega Byte: Bah
Mega Byte: :(
Round 10 of 12
vexorg: blegh
vexorg: ???
Mega Byte: Dump the extra mules if you want 230 SO price...
cyounghusband: (which favours the biggest producers...ugh..you...)
vexorg: cool
Mega Byte: Well, you have a hearty stock too... I went to almost 0 to get the ore price up.
vexorg: and... ugh, me
Mega Byte: But, it might be enought to carry you for a turn...
cyounghusband: not relatively, MB has at least twice the smithore production that you do
Mega Byte: But yes, admitadly, it will help both us, maybe me a little more in the long run.
cyounghusband: i counted 9 smithore plots for MB compared to your 3
Mega Byte: Which favors you :)
vexorg: big
Mega Byte: And you're producing a nice load of crystite, with pirates out in the first turn, you are now on top.
cyounghusband: 10 only...a small fraction of yours
Mega Byte: So, critisize if you like, but you're manipulating it just as much as me. :)
Mega Byte: Which is all fair. ;)
cyounghusband: oh, I'm all cool with it, this is just gaming
vexorg: what is the possiblility of the pirates?
Mega Byte: ONly 2 times per game max
cyounghusband: about 10 or 15% as far as I can tell
vexorg: thanks
Mega Byte: Their arrival on first turn with 0 production makes the likelihood of their return rather low.
cyounghusband: they've build a lot of randomness that is hard to figure out
cyounghusband: it's kindof a nice thing that they didn't release the source code :)
vexorg: so, after they show up, how long till they hit again?
Round 11 of 12
vexorg: nm
cyounghusband: i think it's a flat out 1/8 or something every round
Mega Byte: It is reduced if they occur once
Mega Byte: And 2 times is maximum
Mega Byte: First turn pirates can only be good for the crystite game.
Mega Byte: I considered going that route, but decided not to.
Mega Byte: But, I haven't been able to get a grip on the crystite market... so, hasn't worked for me this game.
vexorg: you;ve spent much time on this
Mega Byte: My value will drop heavily next turn, as the SO is going to be less that the previous round, with store havin 17 units
Mega Byte: Unless the store burns out
cyounghusband: this is my 10th game or so
Mega Byte: Yeah... game over for me now.
Mega Byte: No bad event on round 12
Mega Byte: As predicted, CY, you win.
cyounghusband: it's been odd not to have the store stock burn out...I've definitely seen that happen 3 times in one game, and that changes the game a fair bit as well, also makes it interesting
Mega Byte: Might as well sell. It will only be less next round, since you guys dumped so much into it last round.
Mega Byte: My only chance now is by production, and low cost for crystite, which seems to be working against me as well.
Mega Byte: I made a mistake not selling last round.
Mega Byte: That cut my SO value 1/2
Mega Byte: So, no chance for win now.
cyounghusband: yeah, what I take from this is that if you were more cutthroat earlier pushing the smithore around, you need a huge cash reserve to buy all the other sellers out
Mega Byte: And that was an accident...
Mega Byte: I was calculating, and ran out of time.
vexorg: You did well anyway MB
Mega Byte: Well is not good enough if you come in 2nd... :)
Mega Byte: When you could have one...
Mega Byte: wone
Mega Byte: won
Mega Byte: :)
vexorg: I don't mind 2nd myself
cyounghusband: i'm not so sure you will lose here... have have more cash and more plots...this crystite production is peanuts to the smithore
vexorg: yeah, crystite is a false prophet in this game
Round 12 of 12
cyounghusband: ha!
vexorg: gg, and I learned some things. thanks guys!
Mega Byte: All in...
Mega Byte: :)
cyounghusband: damn, I was just thinking I should try the same thing int he last round but then I didn't get any food
Mega Byte: I was surprised to still be up at that checkpoint.
Mega Byte: If crystite amount lower than last turn, I could win. If not, it will be close.
Mega Byte: I still think you could pull it out CY
Mega Byte: I took a risk amassing a little CY so I'd have some asset value going into round 12.
Mega Byte: But if it drops, I'm hurt.
cyounghusband: vexorg, this was a 'nice' game...some of the other players seriously abuse the smithore...unless the other players take steps to stop the lead smithore hoarder, they lead smithore producer will win (when the know when the buy it out and throw away mules)
Mega Byte: Yeah
Mega Byte: I tried it, but couldn't get control at the right time.
Mega Byte: We never had a store burn out, and we never had an earthquake...
Mega Byte: No need to sell
Mega Byte: Ouch
Mega Byte: There goes my crystite investment.
Mega Byte: :(
vexorg: thanks for the advice... I was drinkin so my strategy skills are suffering... Had a nice game with you guys tho.
Mega Byte: hehe
Mega Byte: Yeah, I did enjoy this game.\
cyounghusband: well, from what I've learned, if you are going to do that, you need to pass on the early land sales in order to have the cash in round 4 or so
Mega Byte: That's one strategy.
Mega Byte: I use a differnt one...
cyounghusband: yeah, it was good stuff
Mega Byte: But looking at production, I might be ok...
cyounghusband: i think so
Mega Byte: I think it will be about a 1,000 point game.
Mega Byte: Which is very close.
vexorg: what is the factor of randomness in this game?
Game Over. Your progress has been saved.
Mega Byte: 1200
cyounghusband: good question vexorg!
Mega Byte: :)
Mega Byte: Fandomness of what?
cyounghusband: gg
Mega Byte: Each element is differnt.
Mega Byte: Randomness*
Mudd: thanks guys
Mega Byte: Not a flash colony score, but it was a good game.
Mega Byte: Thanks everyone
vexorg: I'm dull just now, but I know which items actually count... good game gents! See you around!
cyounghusband: yeah, but high colony scores I also hate...as it takes that last price of the smithore...which I believe is not a real measure of a colony, just an internal consumable
cyounghusband: since presumably the next door colony could be priced at 50
Mudd left the game
Mega Byte: Well, it takes the last price of all of them.
Mudd was disconnected
Mega Byte: have recently been considering trying to control food market instead...
vexorg: Actually, a low colony score might indicate a high degree of competition.. cul!
Mega Byte: It might be just as easy to manipluate as SO/ especially if you get the river plots.
vexorg left the game
Mega Byte: Haven't tried this yet. Will play against some bots and see how it goes.
vexorg was disconnected
cyounghusband: yes... I like the idea of the crystite/cash, since that is an export and clearly is of value to the colone