Tournament Mode - 12 Rounds

Need 4 players to start - Max 2 computer players allowed

Showing computer player development

Cyber Ranger visits

Cyber Ranger joined the game in slot 1

C64MuleBoot visits

C64MuleBoot joined the game in slot 2

CCMuleBot01: Greetings CCMuleBot01 . This is a chatterbot hosted game.

CCMuleBot01: For a list of commands type "bot :?"

CCMuleBot01: Please join our facebook group.

CCMuleBot01: http://www.fb.com/groups/planetmule/

CCMuleBot01: === CCMuleBot01 Bot Reputation: Fair (0) Bot Games: 0

CCMuleBot01: Greetings Cyber Ranger . This is a chatterbot hosted game.

CCMuleBot01: For a list of commands type "bot :?"

CCMuleBot01: Please join our facebook group.

CCMuleBot01: http://www.fb.com/groups/planetmule/

CCMuleBot01: === Cyber Ranger Bot Reputation: A+++ (788) Bot Games: 1034

CCMuleBot01: Greetings C64MuleBoot . This is a chatterbot hosted game.

CCMuleBot01: For a list of commands type "bot :?"

CCMuleBot01: Please join our facebook group.

CCMuleBot01: http://www.fb.com/groups/planetmule/

CCMuleBot01: === C64MuleBoot Bot Reputation: A+++ (117) Bot Games: 147

C64MuleBoot: back in 5 min

rAphax visits

CCMuleBot01: Greetings rAphax . This is a chatterbot hosted game.

CCMuleBot01: For a list of commands type "bot :?"

CCMuleBot01: Please join our facebook group.

CCMuleBot01: http://www.fb.com/groups/planetmule/

CCMuleBot01: === rAphax Bot Reputation: Excellent (46) Bot Games: 208

rAphax joined the game in slot 3

rAphax: i though energy will be higher

rAphax: but cyber bought from store like 8 units right?

Cyber Ranger: previous rnd

Cyber Ranger: going to smk a cig

C64MuleBoot: that is the part of game i cant figure out yet, how to determine if price goes up or not

C64MuleBoot: its obvious how ore works

C64MuleBoot: but with food , i have sold it for $250 and the next round it was like 72$

C64MuleBoot: i understand that too many being produced keeps price down

rAphax: Mr good explain it to me very well once

rAphax: but its hard for me to explain you

C64MuleBoot: i have never had anyone explain it to me

C64MuleBoot: thats why i lose games late

rAphax: ill write it in spanish then go to google translate

C64MuleBoot: mbs seems to know how much mules are in next round,

rAphax: depende de los faltantes de cada jugador y el precio en que lo vendes

rAphax: despues depende cuantos plots hacen ese faltante

rAphax: entonces si Cy compro 8 unidades en $78 y despues se vendieron 1unidad en 115 y otra en 330

C64MuleBoot: i cant copy the text

rAphax: son 78x8+115+330/10=107

Cyber Ranger: Yeah, whatever you said...

rAphax: why not?

C64MuleBoot: if i right click it wont let me

rAphax: dude ctrl c

C64MuleBoot: k

rAphax: lol

rAphax: i mea

rAphax: n

rAphax: and it depends on the store of course

Cyber Ranger: bot?

rAphax: sure

rAphax: 5 mins more

rAphax: for cigarrete

C64MuleBoot: got that, in the formula above, why did you divide by 10???,, what did 10 represent?

C64MuleBoot: Ahh i see it, 8 units at 78, 1 unit at 115 and 1 unit at 330.. = 10 units..

Cyber Ranger: bot:addai

Added computer player <A.D.A.M.>

C64MuleBoot: appreciate the keyboard help, took me 50 games to understand keyboard to catch the wampus, lol

C64MuleBoot: gl

rAphax: back

Cyber Ranger: gle

rAphax: 3

rAphax: 2

rAphax: 1

Round 1 of 12

rAphax: nice win c64

rAphax: thats a hgh!

C64MuleBoot: so u are have the cheat high tite map

rAphax: wtf

Round 2 of 12

C64MuleBoot: u got the high rap

rAphax: 123

C64MuleBoot: 5

C64MuleBoot: lol

C64MuleBoot: 100

Round 3 of 12

Round 4 of 12

C64MuleBoot: 111

Round 5 of 12

rAphax: 222

rAphax: need break this round or next

rAphax: toilet

C64MuleBoot: next

Round 6 of 12

C64MuleBoot: break?

rAphax: yup

C64MuleBoot: 3or 4 min

rAphax: yup

C64MuleBoot: k

C64MuleBoot: 150

CCMuleBot01: Event Probabilites: Pirates(13.30%) Pests(6.67%) Radiation(6.67%) Acid Rain(13.30%) Sunspot Activity(20.00%) Meteor Strike(13.30%) Earthquake(20.00%) Fire(6.67%)

rAphax: back

C64MuleBoot: r

Cyber Ranger: r

rAphax: r

Round 7 of 12

Cyber Ranger: bot:events

CCMuleBot01: Event Time Line: (1) Fire ~ (2) Acid Rain ~ (3) Radiation ~ (4) Pests ~ (5) Pests ~ (6) Acid Rain ~

CCMuleBot01: Event Totals: Pirates (0/2) - Pests (2/3) - Radiation (1/2) - Acid Rain (2/3) - Sunspot Activity (0/3) - Meteor Strike (0/2) - Earthquake (0/3) - Fire (1/2) -

rAphax: 555

C64MuleBoot: 222 last time

rAphax: brb

C64MuleBoot: r

rAphax: back

Cyber Ranger: r

rAphax: r

Round 8 of 12

Round 9 of 12

rAphax: lol

rAphax: bot:events

CCMuleBot01: Event Time Line: (1) Fire ~ (2) Acid Rain ~ (3) Radiation ~ (4) Pests ~ (5) Pests ~ (6) Acid Rain ~ (7) Earthquake ~ (8) Fire ~

CCMuleBot01: Event Totals: Pirates (0/2) - Pests (2/3) - Radiation (1/2) - Acid Rain (2/3) - Sunspot Activity (0/3) - Meteor Strike (0/2) - Earthquake (1/3) - Fire (2/2) -

rAphax: 222

Round 10 of 12

Round 11 of 12

C64MuleBoot: all 3 this game

Round 12 of 12

C64MuleBoot: dam dog jumped on me, lol

rAphax: make all titeeeeeees

C64MuleBoot: gg

C64MuleBoot: boom

Game Over

Saving score, please wait...

CCMuleBot01: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds, Thanks for Playing.

CCMuleBot01: Cyber Ranger Bot Reputation now: 789

CCMuleBot01: C64MuleBoot Bot Reputation now: 118

CCMuleBot01: rAphax Bot Reputation now: 47

Score saved

Cyber Ranger left the game

rAphax left the game

Cyber Ranger was disconnected

rAphax was disconnected

C64MuleBoot left the game