Tournament Mode - 12 Rounds

Need 4 players to start - Max 2 computer players allowed

Showing computer player development

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kirkus: bot:addai

Added computer player <A.L.A.N.>

kirkus: bot:addai

Added computer player <D.A.N.>

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kirkus: bot:kick1

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<D.A.N.> was kicked

kirkus: bot:kick1

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supermaggie: first time player.. sorry if i screw up :)

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CCMuleBot01: === jagov808 Bot Reputation: A+++ (130) Bot Games: 190

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supermaggie: be gentle

jagov808: I always am

supermaggie: im used the C64 version...i see your a flapper..and Im a human... do the same rules apply here?

jagov808: I'm a gollumer

jagov808: what rules are you referring to though

supermaggie: my bad... you're right..

jagov808: I think almost everything is the same with a couple small exceptions

jagov808: there are no bad events round 1

supermaggie: ah..so the humanoid penalties are gone here?

jagov808: oh you mean the character you choose affects play?

jagov808: I dont believe that is the case here, no one has brought that up

supermaggie: yeah.. back then.. the flapper had a huge money/time advantage... humanoids are the opposite... computer players were in the middle.

jagov808: everyone gets the same time now, depending upon food obviously

jagov808: the biggest difference to playing on c64 is strategy

supermaggie: awesome.. should be fun.. do we need 2 more, or can we populate the other 2 dudes with computers players?

jagov808: many people have over 2000 games somehow

supermaggie: i gotta assume the strategy is pretty similar here...

jagov808: back in the c64 days people generally added computers, now we have people that have played 1000's of hours versus other humans

jagov808: so that has probably impacted strategies

jagov808: we can add two computers, but let's wait a few more minutes, usually more people log in right around this time.

supermaggie: agreed..

supermaggie: im an old dude.. this was the best game ever to play with 4 humans...

jagov808: The hilarious thing is people take this game very seriously

supermaggie: game nerds... i dont doubt it...this game has a cool history

jagov808: I like that I can do other stuff while playing

supermaggie: really? isn'

jagov808: it doesnt rely upon quick reflexes

supermaggie: ah.. so its a bit different than the C64 game..

supermaggie: wampus hunting and plot scoring was all about reflexes :)

jagov808: During one's turn, but when others are playing I can watch youtubes, etc in the background

jagov808: getting plot now is based on timing but preference is given to the lower ranked player that round

jagov808: so after a few games once you get used to it, it's relatively easy to get the spot you want

supermaggie: ah.. that is nice.. so its designed for a more relaxed game... i assume the auctiions are still 'live'?

jagov808: wampus hunting seems fairly easy as well

jagov808: yes, there is no collusion feature though

supermaggie: it always was.. unless youy played a human.... they had no time...

supermaggie: thats fine.. that was a rarely used feature anyhow

jagov808: Its kind of like playing poker in a sense to. I have a slight advantage knowing some of the tendencies of the other humans

jagov808: who might sell food, who wont at any price, etc

supermaggie: yeah.. its been 20 years since I've had a non-computer 4 player game...

supermaggie: they were predictable..so easy.... but all the humans could work with that.

supermaggie: however.. on the old C64 game.. if all the humans played the 'human' faction... the computers could still win a game or two.... a year...

supermaggie: did you ever play the old c64 or atari versions?

jagov808: I played the c64 version as a 10 yr old

supermaggie: ah.. so were the same vintage...

jagov808: came across this version about 2-3 years ago

supermaggie: i got my c64 when in 83

jagov808: most are that age, but surprisingly there are a few younger kids

supermaggie: awesome... i hope it feels the same as the old game..

supermaggie: i still have my C64 (well, its a 128D now) in my man cave...

jagov808: nice!

supermaggie: old friends and I still play Mule, Colonial Conquest, and lords of conquest too often :)

jagov808: I loved lords of conquest too

supermaggie: fun, quick game..

supermaggie: i still dust off Autoduel, and all the old Ultimas once every few years,...

supermaggie: i hate emulators, if I have the original stuff...

jagov808: the only issue with this version is the 'quirky' humans you encounter and if there is a disconnect you cant get back in the game

jagov808: and of course this issue, waiting for players

supermaggie: agreed.. thats a bummer.. as long as people dont 'quit' when they are losing, I can deal with that...

supermaggie: deal with the disconnects, that is..

jagov808: that does happen, but its usually not too bad. If a known regular quits, they will get hassled, teased in the forums, and eventually people will stop playing with them

jagov808: we assume that new players will quit

supermaggie: yeah.. its not like the old 1996 days, when we all had dial-up... disconnects aren't as often , i assume

jagov808: its not too bad, I have to play over wifi because my fancy new ultrabook has no ethernet port

jagov808: I only seem to get disconnects when Im winning

supermaggie: laugh.. im guessing you still have pretty sexy wifi then....

supermaggie: im old school... in an apartment.. i need physical ethernet... fjuck wireless :)

jagov808: its better that way, Im sitting right next to the router though, generally is not an issue

supermaggie: while I have you..some questions... do I move my mule with the mouse, or is it keyboard/joystick/gamepad driven?

supermaggie: im fully unfamilair with the interface here..

jagov808: I use the keyboard, arrow keys, spacebar in place of button

supermaggie: ok..i can work with that...

jagov808: there is some way to hook up a joystick but i havent looked into it

supermaggie: im gonna miss using the old Gemstik :)

jagov808: We used to get more traffic here

jagov808: in the glory days of

jagov808: '14

supermaggie: so..is this like an old PBEM game? and you have a lot of time to do your turn?

supermaggie: or.. are all game finsihed in a few hours, like the C64?

jagov808: it takes almost exactly 1 hour and 30 minutes

jagov808: if everyone cooperates

supermaggie: which, i assume most will...

jagov808: at the end of each round people need to hit space at summary

supermaggie: seems like a tight community...

jagov808: its not unusual for a break for 2 minutes once in a game

jagov808: speaking of which, Im going to take care of some issues so I will not require such a break

supermaggie: *laugh*

supermaggie: i'll reload my cocktail as well :)

supermaggie: so.. youre 'abandoned' number of 76? is that mostly due to disconnects?

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jagov808: hi

supermaggie unjoined the game

jagov808: I cant remember ever 'abandoning', maybe there were some in the beginning

supermaggie: trying to change my chacater...

jagov808: mainly disconnects

jagov808: I dont think you can change now

supermaggie joined the game in slot 1

supermaggie: as long as there is no penalty,human is fine...

jagov808: there is no penalty

jagov808: if you can play during the day there is a regular european contingent that plays

supermaggie: nice.. my job has lots of spare time :)+

jagov808: I usually play with a friend about 60% of the time but he's not available now

jagov808 was disconnected

MrGood visits

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CCMuleBot01: === MrGood Bot Reputation: A+++ (184) Bot Games: 217

supermaggie: bot:?

CCMuleBot01: Bot v1.10 Command Summary:

CCMuleBot01: Syntax: bot:[command]

CCMuleBot01: Commands

CCMuleBot01: ===============

CCMuleBot01: ready - Sets the bot to change ready state [in case game does not start automatically]

CCMuleBot01: prices - Display current buy and sell prices for Ore, Tite, Food and Energy.

CCMuleBot01: factor - Shows you the price factor for ore, food, and energy.

CCMuleBot01: tracker - Display a list of planetary events that have occured.

CCMuleBot01: events - Same as Tracker

CCMuleBot01: playertracker - Shows Player Events

CCMuleBot01: playerevents - Same as PlayerTracker

CCMuleBot01: lastassay - Shows you the result of the last assay bot.

CCMuleBot01: lastassays - Shows you the result of the last 4 assays.

CCMuleBot01: enable auctions - Turns on the ability to see total land auctions (2 votes).

CCMuleBot01: auctions - Shows you how many auctions during land grant.

CCMuleBot01: lastauction - Shows you how who won that last auction and price.

CCMuleBot01: addai - Tells the bot to add an AI player [only 1 player is required to kick]

CCMuleBot01: kick [player position] - Start kick process on a player in the position.

CCMuleBot01: ie: kick 2 for the player in second position on left box, [2 players required].

CCMuleBot01: restart - Tells the bot to restart the game. [3 players required]

CCMuleBot01: rep [playername] - Check the bot Reputation of a Player

CCMuleBot01: pings - Show Roundtrip Ping Times for All Players

CCMuleBot01: ore - Shows Ore Random Variance

CCMuleBot01: probs - Shows Probabilities of Planet Events

CCMuleBot01: news - Lastest Bot Updates

MrGood: bot:addai

Added computer player <A.D.A.M.>

jagov808 visits

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MrGood: bot:kick1

CCMuleBot01: === jagov808 Bot Reputation: A+++ (130) Bot Games: 190

supermaggie: bot:addai

MrGood joined the game in slot 3

Added computer player <J.I.M.>

MrGood unjoined the game

jagov808 joined the game in slot 3

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jagov808: bot:kick2

jagov808 joined the game in slot 3

jagov808: bot:kick1

CCMuleBot01: Recording vote to kick player rank 1

CCMuleBot01: Note: It takes two votes to kick non-AI players past round 1

CCMuleBot01: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^

CCMuleBot01: Processing Kick Request

<J.I.M.> was kicked

MrGood: and now kick2 please

supermaggie: kick2

jagov808: bot:kick2

CCMuleBot01: Recording vote to kick player rank 2

CCMuleBot01: Note: It takes two votes to kick non-AI players past round 1

CCMuleBot01: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^

CCMuleBot01: Processing Kick Request

<A.D.A.M.> was kicked

supermaggie: i see i have a bit to learn here...

MrGood joined the game in slot 2

jagov808: bot:addai

Added computer player <B.I.L.L.>

supermaggie: be nice fellas.. :)

MrGood: whoa up there

jagov808: we can go ahead with the 1 computer because Mr. Good is an all-star

Round 1 of 12

jagov808: one of the top players in the game today

jagov808: so he makes up for not having a 4th players

MrGood: oh dear we have a real rookie here

jagov808: first game

supermaggie: yes.. brand new

MrGood: ever played at all b4?

supermaggie: sorry..still working with old C64.

supermaggie: 30 years...but never here.... and rarely more than 2 humans

MrGood: long as you know the basics

supermaggie: as long as its the same as the C64/Atari game..yes....

MrGood: close enough

jagov808: there is a player who has 2000 games under his belt, and still doesnt know the basics

MrGood: he knows the basics, just tends to ignore them

supermaggie: laugh.. i can already see the difference from my old school games

Round 2 of 12

supermaggie: ugh.. didn't knowthe button

jagov808: the old run up play

jagov808: always happens

supermaggie: heh.. learning curve for me

jagov808: i find it is proper ettiquette to let the new player discover that for themselves rather than warn in advance

supermaggie: agreed... im good with that.

jagov808: Mr. good is a super advanced player, he calculated that he could rely upon that.

jagov808: otherwise he wouldnt have bought so much energy

MrGood: overbought by 1

supermaggie: i dont doubt it..im sure the computer players are extremely predictable?

supermaggie: which is why 4 humans is always best...

jagov808: yes

MrGood: a bit stronger than in original

jagov808: i think their AI has been tweaked, so they play a bit better than the worst players here

MrGood: put feet where light was and push space for wampus

supermaggie: crap..learning curve again

supermaggie: thanks MG

jagov808: not a bad play to get the ore cheaply there

jagov808: I sold so I could buy land

jagov808: hopefully

MrGood: also push space during production, it speeds it up

supermaggie: will do

Round 3 of 12

MrGood: im coming for your meds next jago

jagov808: i didnt want that spot I picked, but had to take it, so MG wouldnt have so much connected tite

jagov808: when a top player like mg gets a high tite

jagov808: its important to grab his meds

supermaggie: do the synergy bonuses work the same as the C64/atari version/

jagov808: otherwise he is unstoppable

jagov808: yes

MrGood: we also need to take out jago's meds

jagov808: yes we also need to take out my meds

MrGood: from his mountain hi there

supermaggie: fjuck the wampus.. im heading to the bar

supermaggie: cash is always king

MrGood: land is gold

supermaggie: true

Round 4 of 12

jagov808: solid wampus hunt there

supermaggie: lucky

supermaggie: i gotta say..seems wampus hunting is too easy here....

jagov808: one certainly cant afford to miss the wampus

supermaggie: two pirates ina row?

Round 5 of 12

supermaggie: i suck at hunting..

jagov808: you will be a pro after a game or two

jagov808: most get the hang of it

supermaggie: i hope so

jagov808: we do have that one gentleman I mentioned earlier though who still has issues despite logging in 2000 games

supermaggie: hehe

jagov808: 3000 hours of play

supermaggie: wow..i didn't even see that damn wampus when you caught him

MrGood: i play on fullscreen,easier to see

MrGood: cant read writing is all

supermaggie: damn pests:)

supermaggie: no more land auctions :)

jagov808: that will spike energy prices

jagov808: and put you in 1st

supermaggie: not my intention, tho

Round 6 of 12

jagov808: good because being in 1st is a bad thing

jagov808: until final round

jagov808: he goes up at last second to save time

jagov808: the timer goes quicker that way

MrGood: wampus only on opem mtns

supermaggie: ah.. thats MG.. that is different thanthe old games...

supermaggie: so far.. this seems pretty true to the original, with the exception of the interface... i'm really liking this...

supermaggie: im going to get clobbered,since i have nothing but food/energy... but its a learning experience...

supermaggie: why isn't the computer selling at 61?

MrGood: not till later in game

supermaggie: the mechanics are bit different

CCMuleBot01: Event Probabilites: Pirates(0%) Pests(13.30%) Radiation(13.30%) Acid Rain(13.30%) Sunspot Activity(13.30%) Meteor Strike(13.30%) Earthquake(20.00%) Fire(13.30%)

Round 7 of 12

supermaggie: i still love that tune......

Round 8 of 12

jagov808: bill ruined things for me

supermaggie: are the max land auctions limited to one?

jagov808: can be up to 3

supermaggie: ok..good...

jagov808: unfortunately not the case this time

jagov808: the free world needs to catch up to the evil MG and his land empire

supermaggie: i gotta say.. that having the wumpus ONLY on unclaimd land makes it way too easy....

jagov808: hunting is easy

supermaggie: not as a human in the C64 version...

MrGood: space

Round 9 of 12

MrGood: asleep jago?

supermaggie: and I thought I get a free plot:)

jagov808: i wasnt paying attention there

MrGood: wankers

supermaggie: justice :)

supermaggie: so..there is no wampus hunting once all mountain plots are claimed/

jagov808: correct

jagov808: space

supermaggie: patience.. i was mixing a drink :)

jagov808: bill is rich

supermaggie: wow.. silly.. was is it 176..there is no demand

jagov808: the three of us created artificial demand

jagov808: our own quantitative easing program

MrGood: 2 empty plots (mine) and hi last sale price

supermaggie: no..the old game realized there was demand with only a few plots left..

jagov808: same

jagov808: but we had a high previous price

jagov808: plus less mules than available land

supermaggie: but that was factored in with the turns left.... they messed with the basic mechanics... bummer...

supermaggie: i'll adjust, but this is a close, but not accurate version of the oldmule game..

Round 10 of 12

MrGood: bot:events

CCMuleBot01: Event Time Line: (1) Sunspot Activity ~ (2) Pirates ~ (3) Acid Rain ~ (4) Pirates ~ (5) Pests ~ (6) Sunspot Activity ~ (7) Earthquake ~ (8) Sunspot Activity ~ (9) Acid Rain ~

CCMuleBot01: Event Totals: Pirates (2/2) - Pests (1/3) - Radiation (0/2) - Acid Rain (2/3) - Sunspot Activity (3/3) - Meteor Strike (0/2) - Earthquake (1/3) - Fire (0/2) -

jagov808: Im sure in the forums somewhere they explain what was or wasnt changed

supermaggie: is that type of price manipulatiuon common with smithore in this game? you would agree that wasn't the way it worked in the original version,right?

jagov808: we did only get $176

jagov808: rather than the full $230

jagov808: a smithore spike happens about 1.5 times per game

MrGood: price manipulation is rife in this game for sure

supermaggie: im just mentioning, that it didn't work that way in the original...

supermaggie: not to that degree

MrGood: space bar

jagov808: he's mixing another drink

supermaggie: close :)

MrGood: bill is going to win

supermaggie: smithore has too much power if it can go from 63 to 184 w/o demand

supermaggie: sure he will..the computer will always revert to smithore...its safe..

MrGood: there was demand, 2 mt plots!

supermaggie: why would 2 mt plts = demand/

jagov808: 1 mule in store

jagov808: 2 open plots

MrGood: only 1 mule left in pen

supermaggie: thats the way they work it?

supermaggie: 2 > 1 means crazy demand?

jagov808: yeah

supermaggie: it wasn't/isn't that way oldschool...

jagov808: so generally you see guys buying mules and throwing them away

supermaggie: but.. /soapbox... this is a great game... im just venting

Round 11 of 12

supermaggie: sure.. dumping mules was a great strategy.. it just didn't have that much of an effect.

jagov808: just because it has a huge effect doesnt make it easy

jagov808: you cant necessarily know what others willl do

jagov808: will they also throw mules away

supermaggie: all im saying.. is this is a slight differerence to the original game... just like the wampus only on unclaimed....

jagov808: ore plays a huge role in this version

supermaggie: sure it did..but the ecomony of it was quite different.. as was how the computer players handled pricing...

MrGood: space bar

MrGood: damm

supermaggie: nice hit J

MrGood: canr win now

jagov808: yes I believe I might gentlemen

supermaggie: what is a good colony score in this game? 130K?

jagov808: anything over 100 is good

jagov808: now your food prices are pumped up

supermaggie: temporarily.

Round 12 of 12

supermaggie: i apologize..this is a great game..free game..and there was no way they could totally re-create the original...

jagov808: they could have recreated the original

jagov808: if they've changed it, its because they've improved it

supermaggie: i agree..I think it is better..

jagov808: collectively this game has been played 100's of thousands of hours now

supermaggie: i think having wider swings in the economy is better... i just have to learn it L)

jagov808: true

jagov808: will take at least a dozen games to really get the hang of it

supermaggie: the old game was way way too predictable

supermaggie: i can work with that

MrGood: balls is back

jagov808: balls is back

supermaggie: who is balls?

jagov808: you will learn soon enough if you hang around

MrGood: you dont want to know

jagov808: he is quite a character

jagov808: a good player though

supermaggie: asshole or interesting?

MrGood: he is a dickhead

supermaggie: or both?>

jagov808: both

jagov808: I like him but he bothers most people

MrGood: nope just an asshole

jagov808: people here are too sensitive

jagov808: he has a rivarly with mg since they are both top players in the game

supermaggie: thats not my issue>> im not sensatiove

MrGood: not a rival to me just a dumb ass prick thx

Game Over

Saving score, please wait...

CCMuleBot01: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds, Thanks for Playing.

CCMuleBot01: supermaggie Bot Reputation now: 1

CCMuleBot01: MrGood Bot Reputation now: 185

CCMuleBot01: jagov808 Bot Reputation now: 131

jagov808: gg

MrGood: gg

supermaggie: thanks for teaching me guys>>that was fun><>>

jagov808 left the game

Score saved

jagov808 was disconnected

MrGood left the game