Tournament Mode - 12 Rounds
Need 4 players to start - Max 2 computer players allowed
Showing computer player development
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Added computer player <A.L.A.N.>
kirkus: bot:addai
Added computer player <D.A.N.>
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kirkus: bot:kick1
CCMuleBot01: Recording vote to kick player rank 1
CCMuleBot01: Note: It takes two votes to kick non-AI players past round 1
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CCMuleBot01: Processing Kick Request
<D.A.N.> was kicked
kirkus: bot:kick1
CCMuleBot01: Recording vote to kick player rank 1
CCMuleBot01: Note: It takes two votes to kick non-AI players past round 1
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CCMuleBot01: Processing Kick Request
<A.L.A.N.> was kicked
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CCMuleBot01: === supermaggie Bot Reputation: Fair (0) Bot Games: 0
supermaggie: first time player.. sorry if i screw up :)
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CCMuleBot01: === jagov808 Bot Reputation: A+++ (130) Bot Games: 190
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supermaggie: be gentle
jagov808: I always am
supermaggie: im used the C64 version...i see your a flapper..and Im a human... do the same rules apply here?
jagov808: I'm a gollumer
jagov808: what rules are you referring to though
supermaggie: my bad... you're right..
jagov808: I think almost everything is the same with a couple small exceptions
jagov808: there are no bad events round 1
supermaggie: ah..so the humanoid penalties are gone here?
jagov808: oh you mean the character you choose affects play?
jagov808: I dont believe that is the case here, no one has brought that up
supermaggie: yeah.. back then.. the flapper had a huge money/time advantage... humanoids are the opposite... computer players were in the middle.
jagov808: everyone gets the same time now, depending upon food obviously
jagov808: the biggest difference to playing on c64 is strategy
supermaggie: awesome.. should be fun.. do we need 2 more, or can we populate the other 2 dudes with computers players?
jagov808: many people have over 2000 games somehow
supermaggie: i gotta assume the strategy is pretty similar here...
jagov808: back in the c64 days people generally added computers, now we have people that have played 1000's of hours versus other humans
jagov808: so that has probably impacted strategies
jagov808: we can add two computers, but let's wait a few more minutes, usually more people log in right around this time.
supermaggie: agreed..
supermaggie: im an old dude.. this was the best game ever to play with 4 humans...
jagov808: The hilarious thing is people take this game very seriously
supermaggie: game nerds... i dont doubt it...this game has a cool history
jagov808: I like that I can do other stuff while playing
supermaggie: really? isn'
jagov808: it doesnt rely upon quick reflexes
supermaggie: ah.. so its a bit different than the C64 game..
supermaggie: wampus hunting and plot scoring was all about reflexes :)
jagov808: During one's turn, but when others are playing I can watch youtubes, etc in the background
jagov808: getting plot now is based on timing but preference is given to the lower ranked player that round
jagov808: so after a few games once you get used to it, it's relatively easy to get the spot you want
supermaggie: ah.. that is nice.. so its designed for a more relaxed game... i assume the auctiions are still 'live'?
jagov808: wampus hunting seems fairly easy as well
jagov808: yes, there is no collusion feature though
supermaggie: it always was.. unless youy played a human.... they had no time...
supermaggie: thats fine.. that was a rarely used feature anyhow
jagov808: Its kind of like playing poker in a sense to. I have a slight advantage knowing some of the tendencies of the other humans
jagov808: who might sell food, who wont at any price, etc
supermaggie: yeah.. its been 20 years since I've had a non-computer 4 player game...
supermaggie: they were predictable..so easy.... but all the humans could work with that.
supermaggie: however.. on the old C64 game.. if all the humans played the 'human' faction... the computers could still win a game or two.... a year...
supermaggie: did you ever play the old c64 or atari versions?
jagov808: I played the c64 version as a 10 yr old
supermaggie: ah.. so were the same vintage...
jagov808: came across this version about 2-3 years ago
supermaggie: i got my c64 when in 83
jagov808: most are that age, but surprisingly there are a few younger kids
supermaggie: awesome... i hope it feels the same as the old game..
supermaggie: i still have my C64 (well, its a 128D now) in my man cave...
jagov808: nice!
supermaggie: old friends and I still play Mule, Colonial Conquest, and lords of conquest too often :)
jagov808: I loved lords of conquest too
supermaggie: fun, quick game..
supermaggie: i still dust off Autoduel, and all the old Ultimas once every few years,...
supermaggie: i hate emulators, if I have the original stuff...
jagov808: the only issue with this version is the 'quirky' humans you encounter and if there is a disconnect you cant get back in the game
jagov808: and of course this issue, waiting for players
supermaggie: agreed.. thats a bummer.. as long as people dont 'quit' when they are losing, I can deal with that...
supermaggie: deal with the disconnects, that is..
jagov808: that does happen, but its usually not too bad. If a known regular quits, they will get hassled, teased in the forums, and eventually people will stop playing with them
jagov808: we assume that new players will quit
supermaggie: yeah.. its not like the old 1996 days, when we all had dial-up... disconnects aren't as often , i assume
jagov808: its not too bad, I have to play over wifi because my fancy new ultrabook has no ethernet port
jagov808: I only seem to get disconnects when Im winning
supermaggie: laugh.. im guessing you still have pretty sexy wifi then....
supermaggie: im old school... in an apartment.. i need physical ethernet... fjuck wireless :)
jagov808: its better that way, Im sitting right next to the router though, generally is not an issue
supermaggie: while I have you..some questions... do I move my mule with the mouse, or is it keyboard/joystick/gamepad driven?
supermaggie: im fully unfamilair with the interface here..
jagov808: I use the keyboard, arrow keys, spacebar in place of button
supermaggie: ok..i can work with that...
jagov808: there is some way to hook up a joystick but i havent looked into it
supermaggie: im gonna miss using the old Gemstik :)
jagov808: We used to get more traffic here
jagov808: in the glory days of
jagov808: '14
supermaggie: so..is this like an old PBEM game? and you have a lot of time to do your turn?
supermaggie: or.. are all game finsihed in a few hours, like the C64?
jagov808: it takes almost exactly 1 hour and 30 minutes
jagov808: if everyone cooperates
supermaggie: which, i assume most will...
jagov808: at the end of each round people need to hit space at summary
supermaggie: seems like a tight community...
jagov808: its not unusual for a break for 2 minutes once in a game
jagov808: speaking of which, Im going to take care of some issues so I will not require such a break
supermaggie: *laugh*
supermaggie: i'll reload my cocktail as well :)
supermaggie: so.. youre 'abandoned' number of 76? is that mostly due to disconnects?
supermaggie unjoined the game
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jagov808: hi
supermaggie unjoined the game
jagov808: I cant remember ever 'abandoning', maybe there were some in the beginning
supermaggie: trying to change my chacater...
jagov808: mainly disconnects
jagov808: I dont think you can change now
supermaggie joined the game in slot 1
supermaggie: as long as there is no penalty,human is fine...
jagov808: there is no penalty
jagov808: if you can play during the day there is a regular european contingent that plays
supermaggie: nice.. my job has lots of spare time :)+
jagov808: I usually play with a friend about 60% of the time but he's not available now
jagov808 was disconnected
MrGood visits
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CCMuleBot01: === MrGood Bot Reputation: A+++ (184) Bot Games: 217
supermaggie: bot:?
CCMuleBot01: Bot v1.10 Command Summary:
CCMuleBot01: Syntax: bot:[command]
CCMuleBot01: Commands
CCMuleBot01: ===============
CCMuleBot01: ready - Sets the bot to change ready state [in case game does not start automatically]
CCMuleBot01: prices - Display current buy and sell prices for Ore, Tite, Food and Energy.
CCMuleBot01: factor - Shows you the price factor for ore, food, and energy.
CCMuleBot01: tracker - Display a list of planetary events that have occured.
CCMuleBot01: events - Same as Tracker
CCMuleBot01: playertracker - Shows Player Events
CCMuleBot01: playerevents - Same as PlayerTracker
CCMuleBot01: lastassay - Shows you the result of the last assay bot.
CCMuleBot01: lastassays - Shows you the result of the last 4 assays.
CCMuleBot01: enable auctions - Turns on the ability to see total land auctions (2 votes).
CCMuleBot01: auctions - Shows you how many auctions during land grant.
CCMuleBot01: lastauction - Shows you how who won that last auction and price.
CCMuleBot01: addai - Tells the bot to add an AI player [only 1 player is required to kick]
CCMuleBot01: kick [player position] - Start kick process on a player in the position.
CCMuleBot01: ie: kick 2 for the player in second position on left box, [2 players required].
CCMuleBot01: restart - Tells the bot to restart the game. [3 players required]
CCMuleBot01: rep [playername] - Check the bot Reputation of a Player
CCMuleBot01: pings - Show Roundtrip Ping Times for All Players
CCMuleBot01: ore - Shows Ore Random Variance
CCMuleBot01: probs - Shows Probabilities of Planet Events
CCMuleBot01: news - Lastest Bot Updates
MrGood: bot:addai
Added computer player <A.D.A.M.>
jagov808 visits
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MrGood: bot:kick1
CCMuleBot01: === jagov808 Bot Reputation: A+++ (130) Bot Games: 190
supermaggie: bot:addai
MrGood joined the game in slot 3
Added computer player <J.I.M.>
MrGood unjoined the game
jagov808 joined the game in slot 3
jagov808 unjoined the game
jagov808: bot:kick2
jagov808 joined the game in slot 3
jagov808: bot:kick1
CCMuleBot01: Recording vote to kick player rank 1
CCMuleBot01: Note: It takes two votes to kick non-AI players past round 1
CCMuleBot01: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
CCMuleBot01: Processing Kick Request
<J.I.M.> was kicked
MrGood: and now kick2 please
supermaggie: kick2
jagov808: bot:kick2
CCMuleBot01: Recording vote to kick player rank 2
CCMuleBot01: Note: It takes two votes to kick non-AI players past round 1
CCMuleBot01: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
CCMuleBot01: Processing Kick Request
<A.D.A.M.> was kicked
supermaggie: i see i have a bit to learn here...
MrGood joined the game in slot 2
jagov808: bot:addai
Added computer player <B.I.L.L.>
supermaggie: be nice fellas.. :)
MrGood: whoa up there
jagov808: we can go ahead with the 1 computer because Mr. Good is an all-star
Round 1 of 12
jagov808: one of the top players in the game today
jagov808: so he makes up for not having a 4th players
MrGood: oh dear we have a real rookie here
jagov808: first game
supermaggie: yes.. brand new
MrGood: ever played at all b4?
supermaggie: sorry..still working with old C64.
supermaggie: 30 years...but never here.... and rarely more than 2 humans
MrGood: long as you know the basics
supermaggie: as long as its the same as the C64/Atari game..yes....
MrGood: close enough
jagov808: there is a player who has 2000 games under his belt, and still doesnt know the basics
MrGood: he knows the basics, just tends to ignore them
supermaggie: laugh.. i can already see the difference from my old school games
Round 2 of 12
supermaggie: ugh.. didn't knowthe button
jagov808: the old run up play
jagov808: always happens
supermaggie: heh.. learning curve for me
jagov808: i find it is proper ettiquette to let the new player discover that for themselves rather than warn in advance
supermaggie: agreed... im good with that.
jagov808: Mr. good is a super advanced player, he calculated that he could rely upon that.
jagov808: otherwise he wouldnt have bought so much energy
MrGood: overbought by 1
supermaggie: i dont doubt it..im sure the computer players are extremely predictable?
supermaggie: which is why 4 humans is always best...
jagov808: yes
MrGood: a bit stronger than in original
jagov808: i think their AI has been tweaked, so they play a bit better than the worst players here
MrGood: put feet where light was and push space for wampus
supermaggie: crap..learning curve again
supermaggie: thanks MG
jagov808: not a bad play to get the ore cheaply there
jagov808: I sold so I could buy land
jagov808: hopefully
MrGood: also push space during production, it speeds it up
supermaggie: will do
Round 3 of 12
MrGood: im coming for your meds next jago
jagov808: i didnt want that spot I picked, but had to take it, so MG wouldnt have so much connected tite
jagov808: when a top player like mg gets a high tite
jagov808: its important to grab his meds
supermaggie: do the synergy bonuses work the same as the C64/atari version/
jagov808: otherwise he is unstoppable
jagov808: yes
MrGood: we also need to take out jago's meds
jagov808: yes we also need to take out my meds
MrGood: from his mountain hi there
supermaggie: fjuck the wampus.. im heading to the bar
supermaggie: cash is always king
MrGood: land is gold
supermaggie: true
Round 4 of 12
jagov808: solid wampus hunt there
supermaggie: lucky
supermaggie: i gotta say..seems wampus hunting is too easy here....
jagov808: one certainly cant afford to miss the wampus
supermaggie: two pirates ina row?
Round 5 of 12
supermaggie: i suck at hunting..
jagov808: you will be a pro after a game or two
jagov808: most get the hang of it
supermaggie: i hope so
jagov808: we do have that one gentleman I mentioned earlier though who still has issues despite logging in 2000 games
supermaggie: hehe
jagov808: 3000 hours of play
supermaggie: wow..i didn't even see that damn wampus when you caught him
MrGood: i play on fullscreen,easier to see
MrGood: cant read writing is all
supermaggie: damn pests:)
supermaggie: no more land auctions :)
jagov808: that will spike energy prices
jagov808: and put you in 1st
supermaggie: not my intention, tho
Round 6 of 12
jagov808: good because being in 1st is a bad thing
jagov808: until final round
jagov808: he goes up at last second to save time
jagov808: the timer goes quicker that way
MrGood: wampus only on opem mtns
supermaggie: ah.. thats MG.. that is different thanthe old games...
supermaggie: so far.. this seems pretty true to the original, with the exception of the interface... i'm really liking this...
supermaggie: im going to get clobbered,since i have nothing but food/energy... but its a learning experience...
supermaggie: why isn't the computer selling at 61?
MrGood: not till later in game
supermaggie: the mechanics are bit different
CCMuleBot01: Event Probabilites: Pirates(0%) Pests(13.30%) Radiation(13.30%) Acid Rain(13.30%) Sunspot Activity(13.30%) Meteor Strike(13.30%) Earthquake(20.00%) Fire(13.30%)
Round 7 of 12
supermaggie: i still love that tune......
Round 8 of 12
jagov808: bill ruined things for me
supermaggie: are the max land auctions limited to one?
jagov808: can be up to 3
supermaggie: ok..good...
jagov808: unfortunately not the case this time
jagov808: the free world needs to catch up to the evil MG and his land empire
supermaggie: i gotta say.. that having the wumpus ONLY on unclaimd land makes it way too easy....
jagov808: hunting is easy
supermaggie: not as a human in the C64 version...
MrGood: space
Round 9 of 12
MrGood: asleep jago?
supermaggie: and I thought I get a free plot:)
jagov808: i wasnt paying attention there
MrGood: wankers
supermaggie: justice :)
supermaggie: so..there is no wampus hunting once all mountain plots are claimed/
jagov808: correct
jagov808: space
supermaggie: patience.. i was mixing a drink :)
jagov808: bill is rich
supermaggie: wow.. silly.. was is it 176..there is no demand
jagov808: the three of us created artificial demand
jagov808: our own quantitative easing program
MrGood: 2 empty plots (mine) and hi last sale price
supermaggie: no..the old game realized there was demand with only a few plots left..
jagov808: same
jagov808: but we had a high previous price
jagov808: plus less mules than available land
supermaggie: but that was factored in with the turns left.... they messed with the basic mechanics... bummer...
supermaggie: i'll adjust, but this is a close, but not accurate version of the oldmule game..
Round 10 of 12
MrGood: bot:events
CCMuleBot01: Event Time Line: (1) Sunspot Activity ~ (2) Pirates ~ (3) Acid Rain ~ (4) Pirates ~ (5) Pests ~ (6) Sunspot Activity ~ (7) Earthquake ~ (8) Sunspot Activity ~ (9) Acid Rain ~
CCMuleBot01: Event Totals: Pirates (2/2) - Pests (1/3) - Radiation (0/2) - Acid Rain (2/3) - Sunspot Activity (3/3) - Meteor Strike (0/2) - Earthquake (1/3) - Fire (0/2) -
jagov808: Im sure in the forums somewhere they explain what was or wasnt changed
supermaggie: is that type of price manipulatiuon common with smithore in this game? you would agree that wasn't the way it worked in the original version,right?
jagov808: we did only get $176
jagov808: rather than the full $230
jagov808: a smithore spike happens about 1.5 times per game
MrGood: price manipulation is rife in this game for sure
supermaggie: im just mentioning, that it didn't work that way in the original...
supermaggie: not to that degree
MrGood: space bar
jagov808: he's mixing another drink
supermaggie: close :)
MrGood: bill is going to win
supermaggie: smithore has too much power if it can go from 63 to 184 w/o demand
supermaggie: sure he will..the computer will always revert to smithore...its safe..
MrGood: there was demand, 2 mt plots!
supermaggie: why would 2 mt plts = demand/
jagov808: 1 mule in store
jagov808: 2 open plots
MrGood: only 1 mule left in pen
supermaggie: thats the way they work it?
supermaggie: 2 > 1 means crazy demand?
jagov808: yeah
supermaggie: it wasn't/isn't that way oldschool...
jagov808: so generally you see guys buying mules and throwing them away
supermaggie: but.. /soapbox... this is a great game... im just venting
Round 11 of 12
supermaggie: sure.. dumping mules was a great strategy.. it just didn't have that much of an effect.
jagov808: just because it has a huge effect doesnt make it easy
jagov808: you cant necessarily know what others willl do
jagov808: will they also throw mules away
supermaggie: all im saying.. is this is a slight differerence to the original game... just like the wampus only on unclaimed....
jagov808: ore plays a huge role in this version
supermaggie: sure it did..but the ecomony of it was quite different.. as was how the computer players handled pricing...
MrGood: space bar
MrGood: damm
supermaggie: nice hit J
MrGood: canr win now
jagov808: yes I believe I might gentlemen
supermaggie: what is a good colony score in this game? 130K?
jagov808: anything over 100 is good
jagov808: now your food prices are pumped up
supermaggie: temporarily.
Round 12 of 12
supermaggie: i apologize..this is a great game..free game..and there was no way they could totally re-create the original...
jagov808: they could have recreated the original
jagov808: if they've changed it, its because they've improved it
supermaggie: i agree..I think it is better..
jagov808: collectively this game has been played 100's of thousands of hours now
supermaggie: i think having wider swings in the economy is better... i just have to learn it L)
jagov808: true
jagov808: will take at least a dozen games to really get the hang of it
supermaggie: the old game was way way too predictable
supermaggie: i can work with that
MrGood: balls is back
jagov808: balls is back
supermaggie: who is balls?
jagov808: you will learn soon enough if you hang around
MrGood: you dont want to know
jagov808: he is quite a character
jagov808: a good player though
supermaggie: asshole or interesting?
MrGood: he is a dickhead
supermaggie: or both?>
jagov808: both
jagov808: I like him but he bothers most people
MrGood: nope just an asshole
jagov808: people here are too sensitive
jagov808: he has a rivarly with mg since they are both top players in the game
supermaggie: thats not my issue>> im not sensatiove
MrGood: not a rival to me just a dumb ass prick thx
Game Over
Saving score, please wait...
CCMuleBot01: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds, Thanks for Playing.
CCMuleBot01: supermaggie Bot Reputation now: 1
CCMuleBot01: MrGood Bot Reputation now: 185
CCMuleBot01: jagov808 Bot Reputation now: 131
jagov808: gg
MrGood: gg
supermaggie: thanks for teaching me guys>>that was fun><>>
jagov808 left the game
Score saved
jagov808 was disconnected
MrGood left the game