You need 4 players to start a Tournament game.

Only 2 computer players are allowed.

arghman visits

unrequited joined the game in slot 1

arghman: ok to join?

unrequited: ya

arghman joined the game in slot 2

arghman: cool

arghman: whee, i've been looking fwd to 1.1

unrequited: what'd they change?

Gershom visits

arghman: the biggie is crystite economy of scale... idk exactly as i have not yet had a chance to play

Gershom joined the game in slot 3

Tetraptous visits

Gershom: Heh

Tetraptous joined the game in slot 4

Soldier Ant visits

arghman: gershom! we meet again, we played yesterday i think

Soldier Ant left the game

Round 1 of 12

Gershom: Hey arghman, I play fullscreen so I only look at text from time to time

arghman: whee, looks like a fun group of players

Round 2 of 12

unrequited: boo, only 1 smithore in a 2mountain : (

arghman: well, chance comes into play

arghman: crystite should be interesting in 1.1

unrequited: i heard it was broken?

arghman: :p

arghman: all's fair... :-)

arghman: idk about crystite... in 1.0 it was different than the original

Round 3 of 12

unrequited: hah

Tetraptous: ack!

arghman: watch out for low food :/

Tetraptous: I'm new to this, if you couldn't guess :)

arghman: you seem pretty savvy

Round 4 of 12

arghman: still too many land auctions

unrequited: way too many

arghman: i hate glac elves!

unrequited: : (

arghman: (though serves you right for hoarding food!!! :p )

unrequited: boo

arghman: doh!

arghman: tetra: crystite's avg price is $100

Tetraptous: thanks

Tetraptous: sigh

arghman: yah, they've fixed the pricing model in this game

arghman: stay at $46

arghman: er $45

Round 5 of 12

arghman: looks like you can make a decent living farming / energy now!

arghman: whew

arghman: darnit forgot how many plots i had

unrequited: i don't like how other players can jump in if they're of lower status

unrequited: in the original a higher player could lock out if they engaged first

arghman: yup

unrequited: damned socialist aliens

arghman: ? who's socialist? :-)

unrequited: the planet for catering to lowest economic status

arghman: p.s. gershom: next time there's production, help us skip the wait!

unrequited: shoulda locked him out of energy

arghman: :p

arghman: i'll do that to people for food, not energy

Round 6 of 12

unrequited: same difference no production

arghman: nope, you just need food to put new mules out

arghman: haha the auction dance

unrequited: i mean you waste the entire guy's turn if they have no energy

unrequited: no production

arghman: yes

arghman: but not for food

arghman: he

arghman: heh

unrequited: nobody else can see my assay markers right? they can see if if they pay attention but not on the map afterwards?

arghman: yes that's correct

arghman: Gershom -- help us skip!!!!

arghman: f'ing pirates!!!!!

Round 7 of 12

arghman: too many auctions!!!!!!!!!!!

arghman: tetra: your 3 plots on the upper left all have 1 unit crystite each

Tetraptous: how do you know that?

arghman: b/c there are patterns in crystite

Tetraptous: I see!

arghman: a 3unit crystite plot is always surrounded by neighboring plots that have at least a 2unit yields

arghman: fine, be selfish. :p

unrequited: i'm hungry

Round 8 of 12

unrequited: hah

arghman: unreq: it's not necessary to assay that much, you can figure a lot of it out yourself

arghman: somebody tell gershom to press the btn during the production round

arghman: $34?!??!?!

unrequited: cha-ching

Tetraptous: damn!

arghman: yup

unrequited: you went negative gershom

arghman: don't think he's reading chat

unrequited: he still has a lot of plots without mules too heh

Round 9 of 12

arghman: see, you learn quick! :-)

Tetraptous: I try!

Tetraptous: do doot doot

arghman: you're short on energy b/c the energy forecast is based on only putting 1 new nonenergy mule

arghman: you put 2 of them

arghman: $56?!?!?!?!?!

Round 10 of 12

unrequited: ...

Tetraptous: ho hum

arghman: crystite rules!

arghman: i smell pirates though

Gershom: I check chat from time to time, but I play in full screen, no pirates

unrequited: already came

unrequited: once per game unless they changed that

arghman: they can do that more than once though :-(

arghman: at least in 1.0 that was true

Gershom: that would be nice to know if you're speculating on ore

arghman: thx! :-)

Warning: Game is not synchronized with Gershom

arghman: woohoo! crystite rules!

arghman: ? tetraptous: you just sold your food

Tetraptous: I don't need it!

arghman: hmm. interesting!

arghman: heh

Round 11 of 12

Gershom: close one

unrequited: no hunting wampus on owned land?

arghman: no, idk why they do that

unrequited: : (

unrequited: wow, that one food mule has been crap all game heh

arghman: only 1 pirate in this game

arghman: crystite nation! :-)

unrequited: got a bad feeling about last round price

arghman: i don't blame you!

arghman: good money in food!

Round 12 of 12

unrequited: what was that wait for? hah

unrequited: gonna be a close one

arghman: yup

unrequited: depending on crystite prices

arghman: gershom: smithore rules at the beginning of the game, not too good at the end :/

arghman: bah! unreq: you were right

arghman: ????

Gershom: I can see that

Gershom: gg

Gershom: I'll adapt my strategy

Game Over. Your progress has been saved.

arghman: dunno why they have an auction in the 12th round

unrequited: i was dumb, should have bought all of gershom's smithore

arghman: whee! crystite just like the old days..

Gershom left the game

unrequited: it was 38 and it's valued in score at 50 per

Gershom was disconnected

unrequited: i thought it was 40 per

arghman: great game!

Tetraptous: Ah, so everything gets tallied at the nominal value at the end?

arghman left the game

arghman was disconnected

Tetraptous left the game

Tetraptous was disconnected