Tournament Mode - 12 Rounds
Need 4 players to start - Max 2 computer players allowed
Showing computer player development
sjleader visits
CCMuleBot01: Greetings CCMuleBot01 . This is a chatterbot hosted game.
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sjleader: bot:addai
CCMuleBot01: Please join our facebook group.
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CCMuleBot01: === CCMuleBot01 Bot Reputation: Fair (0) Bot Games: 0
CCMuleBot01: Greetings sjleader . This is a chatterbot hosted game.
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CCMuleBot01: === sjleader Bot Reputation: Excellent (50) Bot Games: 146
Added computer player <J.I.M.>
sjleader joined the game in slot 2
sjleader: bot:kick1
CCMuleBot01: Recording vote to kick player rank 1
CCMuleBot01: Note: It takes two votes to kick non-AI players past round 1
CCMuleBot01: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
CCMuleBot01: Processing Kick Request
<J.I.M.> was kicked
sjleader unjoined the game
sjleader joined the game in slot 1
sjleader left the game
AndY Ohmsen visits
CCMuleBot01: Greetings AndY Ohmsen . This is a chatterbot hosted game.
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CCMuleBot01: === AndY Ohmsen Bot Reputation: A+++ (199) Bot Games: 241
AndY Ohmsen joined the game in slot 1
sjleader visits
CCMuleBot01: Greetings sjleader . This is a chatterbot hosted game.
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CCMuleBot01: === sjleader Bot Reputation: Excellent (50) Bot Games: 146
sjleader joined the game in slot 2
sjleader unjoined the game
sjleader: bot:addai
sjleader: bot:addai
Added computer player <B.I.L.L.>
Added computer player <D.A.N.>
sjleader joined the game in slot 4
sjleader: bot:kick1
CCMuleBot01: Recording vote to kick player rank 1
CCMuleBot01: Note: It takes two votes to kick non-AI players past round 1
CCMuleBot01: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
sjleader: bot:kick1
CCMuleBot01: Processing Kick Request
<D.A.N.> was kicked
CCMuleBot01: Recording vote to kick player rank 1
CCMuleBot01: Note: It takes two votes to kick non-AI players past round 1
CCMuleBot01: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
CCMuleBot01: Processing Kick Request
<B.I.L.L.> was kicked
MVNS visits
CCMuleBot01: Greetings MVNS . This is a chatterbot hosted game.
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CCMuleBot01: === MVNS Bot Reputation: Fair (0) Bot Games: 0
MVNS left the game
sjleader left the game
MVNS visits
CCMuleBot01: Greetings MVNS . This is a chatterbot hosted game.
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CCMuleBot01: === MVNS Bot Reputation: Fair (0) Bot Games: 0
MVNS joined the game in slot 2
MVNS: hi
AndY Ohmsen: hi
mikkoaalto visits
CCMuleBot01: Greetings mikkoaalto . This is a chatterbot hosted game.
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CCMuleBot01: === mikkoaalto Bot Reputation: A+++ (183) Bot Games: 216
mikkoaalto: bot:addai
Added computer player <B.I.L.L.>
mikkoaalto joined the game in slot 4
MVNS: I'm brazillian, sorry for any english error :P
mikkoaalto: bot:kick1
CCMuleBot01: Recording vote to kick player rank 1
CCMuleBot01: Note: It takes two votes to kick non-AI players past round 1
CCMuleBot01: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
CCMuleBot01: Processing Kick Request
<B.I.L.L.> was kicked
mikkoaalto: hei
AndY Ohmsen: hi
mikkoaalto: 2 games and 1 abandon MVNS
mikkoaalto: why?
MVNS: Yes, 1 guy has abandoned and messed up the whole game
MVNS: So the game ended
sjleader visits
CCMuleBot01: Greetings sjleader . This is a chatterbot hosted game.
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CCMuleBot01: Please join our facebook group.
CCMuleBot01: http://www.fb.com/groups/planetmule/
CCMuleBot01: === sjleader Bot Reputation: Excellent (50) Bot Games: 146
oldschoolbreaker visits
CCMuleBot01: Greetings oldschoolbreaker . This is a chatterbot hosted game.
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CCMuleBot01: === oldschoolbreaker Bot Reputation: Unknown (7) Bot Games: 13
sjleader joined the game in slot 3
MVNS: Hi Sjleader
sjleader: you gonna stay MV?
MVNS: Yes, sorry for mulebuzao
sjleader: ok
MVNS: I'm with 1 abandon now because of that game :P
sjleader: no you are not
sjleader: we did a restart, which avoids the abandon
sjleader: mikko
mikkoaalto: I am not sure
sjleader: im limited on time so please decide... thanks.
AndY Ohmsen: give him a chance
mikkoaalto: I dont like to end playing against ai
sjleader: he says he will stay
sjleader: i dont either
MVNS: If Mikko wants, i exit the game now
MVNS: No problem
sjleader: no dont be bullied
sjleader: we want new players
sjleader: if you give us your word
sjleader: its good
sjleader: mik please start
mikkoaalto: Do you know the game
sjleader: yes he does
MVNS: Yes
oldschoolbreaker: though it helps for new players to play training against ai first
sjleader: we played a game when someone else quit
sjleader: he knew what he was doing for rounds 1 and 2
mikkoaalto unjoined the game
MVNS: ...
mikkoaalto: take it old
sjleader: oldschool
oldschoolbreaker joined the game in slot 4
sjleader: feel free to ask questions MV
MVNS: Ok
sjleader: i wont lie to you like other players will !
MVNS: I've played MULE for the first time on an Atari 800 :P
MVNS: Thanks
Round 1 of 12
sjleader: bot:pings
CCMuleBot01: Pings: Bot: 0ms (0ms) AndY Ohmsen : 219ms (235ms) MVNS : 203ms (203ms) <S13> 234ms (234ms) sjleader : 156ms (203ms) oldschoolbreaker : 297ms (329ms)
oldschoolbreaker: thats's a good start... i played the atari 800 myself as a kid
mikkoaalto: If you take 1. river take the one that is touching store
MVNS: I've played on an emulator :P
sjleader: remebmer the loading sound the 800 made?
sjleader: (bleep bleeda bleeda bleep bleep)
sjleader: for like 10 minutes to load a game
oldschoolbreaker: I had mule on floppy and i remmber it was fast...
sjleader: yea it had to be on a disk
sjleader: no hard drives!
MVNS: The first MULE version that i've played was the NES version, but i've learned to play with the Atari 800 version :P
sjleader: there are some significant differences to the mechanics on this version, you will learn
sjleader: space
oldschoolbreaker: had another game called spellbound ... on tape. took about 1 hour and 50% chance of loading error ;-)
sjleader: omg the tape deck...
sjleader: that thing was a beast
MVNS: I've played this game before, i don't know why there are only 2 games recorder
MVNS: recorded*
sjleader: because it only counts games against real people.
MVNS: :P
sjleader: training games dont count.
mikkoaalto: sell
mikkoaalto: 1 unit more
oldschoolbreaker: training only helps for the interface
sjleader: mechanics yeah but not gameplay
oldschoolbreaker: true
MVNS: In the Atari 800 version there was a trick to make the AI lost money when buying plots XD
oldschoolbreaker: but at least you dont have to tell people how to catch the wampus
Round 2 of 12
sjleader: now hush people, let him learn the hard way.
mikkoaalto left the game
sjleader: schwing!
MVNS: I've always played the A800 version at the Standard level, without Crystite :P
sjleader: yea you need tite to make it interesting.
sjleader: press space
sjleader: space during prodcution to skip please.
sjleader: MVN. never leave yourslef with out nrgy
MVNS: Yes :P
sjleader: you had 1 unit, yet u put out two things, u shoud have put nrgy not ore...
sjleader: now u miss a turn
MVNS: :P
sjleader: hes gonna make u pay
sjleader: u needed to buy
sjleader: now u wont make food and could miss a few turns.
Round 3 of 12
oldschoolbreaker: btw: is it ttrue that food grows worse on cristite plots? i just got the feeling - not sure if it's true
sjleader: lol. no.
sjleader: go right into pub no time to do anything
MVNS: I know :P
MVNS: The fire in the stock came just when i needed to buy energy XD
sjleader: space
sjleader: never count on the stock unless you are in ast palce
sjleader: *last
MVNS: lol
Round 4 of 12
sjleader: ahhhh
sjleader: shitola
sjleader: bot:events
CCMuleBot01: Event Time Line: (1) Pirates ~ (2) Fire ~ (3) Sunspot Activity ~ (4) Radiation ~
CCMuleBot01: Event Totals: Pirates (1/2) - Pests (0/3) - Radiation (1/2) - Acid Rain (0/3) - Sunspot Activity (1/3) - Meteor Strike (0/2) - Earthquake (0/3) - Fire (1/2) -
sjleader: dont help them
sjleader: dont sell so cheap when they are deparate
Round 5 of 12
MVNS: thanks for the advice :v
MVNS: In the A800 version there is a price limit :P
sjleader: sometimes its better not sell at all-- let them take a turn to have to make food and nrgy to change plots
sjleader: also if you sell for a high price, it can put you into firt place
MVNS: thanks :p
sjleader: which means bad events
MVNS: yes :v
sjleader: fill plots
sjleader: dont waste time assaying
sjleader: fil plots first
oldschoolbreaker: indeed
sjleader: how am i first?
Round 6 of 12
MVNS: wrong plot :p
sjleader: space please.
sjleader: space please.
sjleader: plese
sjleader: i am short on time
sjleader: please
oldschoolbreaker: sorry... was my bathroom break
MVNS: no shortage, finally :p
CCMuleBot01: Event Probabilites: Pirates(6.67%) Pests(20.00%) Radiation(6.67%) Acid Rain(20.00%) Sunspot Activity(6.67%) Meteor Strike(13.30%) Earthquake(20.00%) Fire(6.67%)
Round 7 of 12
Round 8 of 12
oldschoolbreaker: ouch
sjleader: yea realy bad this late
oldschoolbreaker: caught me a bit by surprise being only second
MVNS: :p
sjleader: he ony appears on the mts that are un occupid
sjleader: press space
sjleader: so only the corner right now
sjleader: spoilage
Round 9 of 12
MVNS: if i exit a game after joining in, even if the game haven't started, it will
MVNS: count as abandon?
sjleader: no
MVNS: ok
sjleader: only when it starts
sjleader: every has disconnects etc
sjleader: as long as your games finished is higher than your quits no one cares
sjleader: but when you have 5 games and 4 quits--- people wont play with you
MVNS: i guess i have abandoned when i started playing Planet MULE for the first time without playing training mode
MVNS: and without bot restart
sjleader: prob
sjleader: once you stick it out people will vouche for you like us right now
MVNS: :p
sjleader: fill your plot first
sjleader: dont waste time
sjleader: also, we knew that was a 0 from previous assays-- you should check out the forum
sjleader: there is a guide, its realy helpful
sjleader: it explains for example how tite is laid out
sjleader: in a boom
MVNS: thanks, i'll read it
sjleader: *bloom i meant.
MVNS: :p
AndY Ohmsen: bot:events
CCMuleBot01: Event Time Line: (1) Pirates ~ (2) Fire ~ (3) Sunspot Activity ~ (4) Radiation ~ (5) Sunspot Activity ~ (6) Earthquake ~ (7) Pests ~ (8) Pests ~ (9) Radiation ~
CCMuleBot01: Event Totals: Pirates (1/2) - Pests (2/3) - Radiation (2/2) - Acid Rain (0/3) - Sunspot Activity (2/3) - Meteor Strike (0/2) - Earthquake (1/3) - Fire (1/2) -
sjleader: i thikn oldschool takes this one
sjleader: even with his plot loss
MVNS: yes, he will
sjleader: dont help them
MVNS: i thought the store had units :p
sjleader: no only 3
sjleader: i was buying them
sjleader: its cool you will learn.
sjleader: but esentially you gave them both food and time to convert to tite this round to seal the win...
oldschoolbreaker: they just went high to keep the price high - no inted to buy
Round 10 of 12
MVNS: i should take the river :p
MVNS: but i would lose anyway XD
sjleader: crap
sjleader: i have 12 but wont be able to get em all out
sjleader: dont assay
sjleader: lol
MVNS: i've forgot :p
MVNS: lol
sjleader: so a high tite is surrounded by meds and lows
sjleader: we know all 0s over there
oldschoolbreaker: you dont need to assay that plot next time ;-)
MVNS: yes, i've forgot :p
MVNS: or forgotten, whatever
MVNS: that crystite tip works in any version?
sjleader: what do mean?
MVNS: the crystite trick works in any mule version?
sjleader: oh yes thats why you have to pay attneion to assays.
MVNS: sorry, my english is terrible :p
sjleader: kowing that highs have 4 meds around them
oldschoolbreaker: again no buy
sjleader: and each med has a low around it
sjleader: means you can deduce where the highs are etc
oldschoolbreaker: you need to go down to sell - i wasnt desperate
MVNS: yes :p
Round 11 of 12
sjleader: i need to avoid pirates, quake, radiation or fire... lol
oldschoolbreaker: that plot loss lost cost me my win
sjleader: crap
MVNS: i'll need another mule the plot where the meteorite fall?
sjleader: yes
sjleader: high tite so nice!
MVNS: :p
MVNS: i'll lose anyway, but it will help
sjleader: you will learn, it takes a good 10-15 games to learn strategy etc
oldschoolbreaker: gw sj
sjleader: :)
sjleader: i dont know, i need to get 4 out for 12
sjleader: 2 right side
sjleader: again dont help them beat u
sjleader: lol
sjleader: make him pay for it
sjleader: heh
sjleader: not enough
MVNS: :p
sjleader: like i said sometimes better to kill their turn, them feed them and let them beat u with tie
sjleader: tite
Round 12 of 12
sjleader: holllla!!!!
sjleader: 13 tite!
MVNS: i'll lose anyway, so i'll only go at the pub :p
sjleader: you should convert to tite and get better at the mechanics so you can do what I just did when u need to
sjleader: and increase your score
sjleader: or u can just go into pub and pack it in...
MVNS: but i don't know where like you :p
sjleader: it doesn't matter
MVNS: ah
MVNS: :p
sjleader: look on the left--- all those are 0 tites
AndY Ohmsen: gg guys
AndY Ohmsen: grats sj
sjleader: but you get a production bonus when you have multiple plots of the same stuff
sjleader: read the guide it will help
sjleader: thanks guys
sjleader: gg
sjleader: thanks for staying MVNS and learning, good luck hope to see you again
sjleader: put it next to your high
sjleader: connectinf plots also get a bonus of the same items
MVNS: and i hope to be accepted in another game again XD
sjleader: you will
sjleader: 13 tites!!!!
sjleader: dont think i have ever had that going before
MVNS: :p
sjleader: bummer
sjleader: was hoping for an epic score
MVNS: lol, i didn't remember that the final round hasn't selling
sjleader: its all "sold" as far as you score goes
Game Over
Saving score, please wait...
CCMuleBot01: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds, Thanks for Playing.
CCMuleBot01: AndY Ohmsen Bot Reputation now: 200
CCMuleBot01: MVNS Bot Reputation now: 1
CCMuleBot01: sjleader Bot Reputation now: 51
CCMuleBot01: oldschoolbreaker Bot Reputation now: 8
MVNS: i've always played without crystite, so that was the worst part XD
Score saved
AndY Ohmsen left the game