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Planet M.U.L.E.
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Bugs 1.3.x
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Game window too large for smaller resolutions
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Topic: Game window too large for smaller resolutions (Read 584 times)
tomguru
Jr. Planeteer
Posts: 17
Game window too large for smaller resolutions
«
on:
January 10, 2010, 05:19 »
I have a 1366x768 resolution on this Ubuntu system. Gnome has two menu panels by default, one on top and one on the bottom of the screen. By default, both panels are visible. If that's the case and you start the game what happens is that the game window's title bar keeps showing and hiding whenever you click on the game screen, and switching to full screen doesn't seem to make a difference. It's thus not possible to move the window around, and the status line on the bottom of the game can never be seen.
Setting the Gnome panels to auto-hide works around it - the whole game window displays (incl. the status bar on the bottom) and the issue disappears (but the game will not switch to full screen mode, i.e. the gnome window decoration will remain).
Since people will want to play this game on netbooks allowing to resize the game screen via zooming or by allowing to rearrange the chat window size (or even to hide it, after all you don't need it for local gameplay) would be nice.
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Jernau Gurgeh
Mule Forum Newbie
Posts: 2
Re: Game window too large for smaller resolutions
«
Reply #1 on:
January 16, 2010, 22:07 »
You can move the window by Alt-clicking anywhere on it. It's necessary on my 1024x600 netbook.
Anyway, on my Ubuntu system, I removed the top bar, and put its widgets on the bottom bar. Sure, it's crowded, but now I've got more pixels for my programs.
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