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Author Topic: MERGED: Auction Speed & Lag of Trade Line  (Read 2145 times)
Eik
Prototype Tester
Jr. Planeteer
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Posts: 17


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« Reply #15 on: January 13, 2010, 05:03 »

With this game: http://www.planetmule.com/hi-score-game/game?game_id=15115 I want to show that planet M.U.L.E, with it's current latency problems in auctions, is not playable anymore.

I am not going to play this game anymore untill this host-advantage is somehow fixed.

Salinga's proposal of processing player actions during auctions and land grants looks like a nice solution. But I'm not a programmer/network engineer, so I'll keep myself out of this discussion.
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