There aren't very many questions in (on?) Planet M.U.L.E. that have philosophical significance outside of the game itself. Some may disagree with this statement and claim there are exactly zero. But I think I've found one from the real world (Planet Earth, I think it's called) but has poked it's bony finger into out little world here, too. Namely:
Is there ever a time when the needs of the many outweigh the rights of the one?I think I've observed one such case, here's the game log:
http://www.planetmule.com/hi-score-game/game?game_id=41290. Here's a game log with a bit of followup from the initial discussion:
http://www.planetmule.com/hi-score-game/game?game_id=41295. I was the host of the first game, and I decided to kick out a player on Turn 8. I was a pregame "guest" chatter in the second game.
IMO there's only one über-rule on Planet M.U.L.E.:
Have a good time. That's it. You don't have to be nice, but it helps. You don't have to play well, or play often, and if you want to play only to win there's nothing wrong with that. But
all players come here to have a good time, period. Any other reason to play is secondary, and if it isn't, then you're doing it wrong.
Ask the other people who've played against me here multiple times before, they'll tell you I try to be a good host and as a rule I do not kick out players for no good reason. I'll kick someone if they're being especially abusive in the chat, although I don't tend to view in-game chats much anymore. Obviously I'll kick someone who's become frozen or who's had a disconnection.
So, was I right to kick
firewalkwithme79? I did not want to, but I felt like I had to choose between the reality of one player's tactical decision to make three players miserable and the über-rule. On inspection of the game log it is obvious there was probably not going to be any change in
firewalkwithme79's play, so rather than play host to a rotten game (BTW the end score speaks for itself) with three unhappy players I made the ugly decision to kick. I'm not proud of it but I won't apologize either. Given the final outcome (
firewalkwithme79's bot surrogate got the win), I feel no guilt whatsoever.
If
firewalkwithme79 wants to assert it was booted because it was "winning," puh-lease. Only in your own mind & on Charlie Sheen's scorecard. Again, check the log. Your M.U.L.E.-Fu is weak,
firewalkwithme79, and the spread between 1st & you (2nd place) at that point was thousands of dollars. It's possible you would have lost had I left you playing, since you were not making the optimal development choices given your commanding advantage. You should have been developing ore plots, you would have caught up to
Deathfish much sooner. Your replicant saved you by swapping out Crystite plots to ore late.
Nevertheless, I feel that I acted in the interests of the majority, even discounting my own vote: it was better to play with one unhappy player (kicked) than with three unhappy players (starving forever). I truly could care less about losing, but it isn't fair to waste other players' time solely for your own satisfaction. If you want to win a game against three other helpless players, try a
Training game, that's what they're for.
Solomonic? Probably not. But as my (least) favorite weepy, orange U.S. Congresscritter once said,
"So be it."Yours,
NannerpusP.S. [edited 05:53 Irata time]: LOL I didn't even see that "Charlie Sheen" line in the second game chat until just now. I guess I'm not the only one that saw things that way...