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Planet M.U.L.E.
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Planet Mule 1
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Bugs 1.3.x
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Bugs 1.2.1-3
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Mule production "bug"
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Topic: Mule production "bug" (Read 363 times)
piete
Prototype Tester
Mule Senior
Posts: 156
Mule production "bug"
«
on:
February 08, 2010, 22:23 »
Hi! Just played an original (C64) game, emptied the store from mules, sold lots of smithore to the store and next round the store was full (14) mules, so Planetmule's store does not produce mules at the same rate than the original. This makes the smithore price to rise faster, too, since the store can not fill as fast after a total shortage.
Also, since there is still too much time for development, releasing the few remaining mules is easier, too, so store suffers from mule shortage much more frequently than the original.
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Peter
Turborilla
Administrator
Mule Expert
Posts: 379
Planet M.U.L.E. Team
Re: Mule production "bug"
«
Reply #1 on:
February 09, 2010, 15:29 »
Yes that's true. In the current version of planet mule the store can only build 8 mules. We will change this in the next version so that the store can rebuild all 14 mules if it has enough smithore.
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