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Author Topic: Save the Atari/C64 version of M.U.L.E. and make Planet MULE better  (Read 1255 times)
C64 nostalgia
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« Reply #15 on: September 28, 2010, 08:46 »

How would old and new players feel about a C-64 like version with same sound and gfx to truly emulate an exact copy (also restore land auction random winner, players movement speed, wampus hunting etc. to exact the same)?

I just realized I didn't directly respond to this. Is this an offer?
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data2008
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« Reply #16 on: September 28, 2010, 10:04 »

I just realized I didn't directly respond to this. Is this an offer?

For now, we still have plenty things todo, but we might think about a true "old school" emulation in PM2 (with exact same sprites, sound, music etc.) based on our new centralized server network code...
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C64 nostalgia
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« Reply #17 on: September 29, 2010, 03:48 »

For now, we still have plenty things todo, but we might think about a true "old school" emulation in PM2 (with exact same sprites, sound, music etc.) based on our new centralized server network code...

Even if no one ever plays it (yeah, right... who wouldn't want to play it? Smiley), creating a true "old school" emulation of the C64 version of M.U.L.E. would cement Blue Systems/Turborilla as rightful heirs to the M.U.L.E. legacy. I urge you to follow-through with this plan -- a true gift to preserve and highlight a milestone in gaming history.
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Intergalactic Mole
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« Reply #18 on: September 29, 2010, 04:55 »

I'll play it for sure  Grin
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