As a long-time software developer, I can tell you that releasing a build to your users on a Friday when no developers are around to provide a fix on the weekend is not advisable.
Especially a game. You have a lot of users who only have time to play on weekends, and no one available to provide a fix over the weekend.
I have some humble suggestions:
- Don't release on a Friday when you have no one to fix things on the weekend
- If you have to release on a Friday, at least allow users to downgrade
- Release on a Monday or Tuesday to leverage your userbase to test the build while developers are around to assess and fix any issues arising
- If a software or OS change is required, let the user know before suggesting an upgrade
- If a version check is required at load time, why not make one during the upgrade to ensure the user can run the app
This list is just meant as suggestions/feedback coming out of the 1.2.2 version number problem.
Thanks for listening.
A
edit: added a point