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Offline (local game) problem
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Topic: Offline (local game) problem (Read 551 times)
Aufklarer
Jr. Planeteer
Posts: 21
Offline (local game) problem
«
on:
January 15, 2011, 19:56 »
During offline (local gameplay) my game jumps and skips, the same symptoms as you experience with lag online. Does anyone know why this may be and how to fix it. For the record any games i play online runs fine with no problems, it is only during local offline games i get this problem.
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Chuckie Chuck
Mule Veteran
Posts: 633
Re: Offline (local game) problem
«
Reply #1 on:
January 16, 2011, 05:05 »
That's really crazy odd. I'm clueless.
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My other computer is a C64.
MuleSizeMe
Mule Regular
Posts: 40
Re: Offline (local game) problem
«
Reply #2 on:
January 16, 2011, 08:07 »
Check your crystal ball chucky, never thought id hear you say these words...
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"Dont be a pussy, take Mule size hits!"
Aufklarer
Jr. Planeteer
Posts: 21
Re: Offline (local game) problem
«
Reply #3 on:
January 16, 2011, 10:35 »
I spoke to mainstream last night and he advised to remove/turn off my firewall something to do with packet inspection. This and a combination of latest runtime and a reinstall of mule has fixed the problem.
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Null
Mule Regular
Posts: 55
Re: Offline (local game) problem
«
Reply #4 on:
January 17, 2011, 07:16 »
Yesterday was a bad day for M.U.L.E.
Other than the music bug, which is seemingly common after every game, untill you start a new one.. Problems with not being able to see the game screen upon logging into a room and client crashes when F5 is used to go full screen. A system reboot fixed the first part of the game screen problems, but did not take care of the F5 issue for another player.
I thought more about the F5 problem. It's possible it could be from video drivers needing update, an incompatability issue with windows 7, or perhaps a screen refresh issue, stimming from the video card/drivers needing update or gone faulty.
The OP problem, I dont know.
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