I'm am trying to get some support on this currently, but in the mean time, the Windows XP/Vista version works in 7/8/10 just fine. The game code is identical, the difference is the intergrated Java Runtime Enviroment. They imported the Runtime for Java 7 into the Mule Data Folder, but the Mule Code isn't fully compatible with Java 7, it was written for Java 6. That is genuinely the only difference between the XP/Vista version and the 7/8/10 version, one uses Java 6 and the other uses Java 7. It also messed up the keys for chat, so I tell people, just don't use the 7/8/10 version. The XP/Vista version is completely compatible with 7/8/10 with one exception, since the 2004 build of Windows 10 came out, it won't release the frame when you close the game and you have to open task manager to kill the Java Task. (Coding error in Mule that never effected anything until this Windows10 update. A fix is documented and it's another thing I am attempting to get support on. I don't have access to the code to fix it myself, and even if I did, it would take me hours to learn how they structured the code for Mule, I wasn't involved in writing it and I'm not a programmer, just a troubleshooter, I can diagnose broken code fairly well, but I can't write it from scratch.)
In anycase, I emailed Turborilla today, they wrote the game, but they are hands off now, they passed the rights to Blue Systems, unforunately Blue Systems has no direct method for end users to contact them, so I only seem to be able to get a message to them via Peter at Turborilla. He's the only one at Turborilla who even has access to contact them, none of his underlings do.
Things my email addressed. The failed Windows 7/8/10 build, I requested they outright remove the download, it doesn't work right for anyone, no sound and the chat doesn't work right. The locked frame error in Windows 10 on exit, someone who has the code and knows the structure could fix this in 2 minutes. I already know what's missing in the code, Oracle has documented the issue recently and provided a fix for programmers to add to their programs. Mac compatibility: the last Mac operating system that could run mule is OSX Mojave, and that with a complicated convoluted process of disabling the built in java in Mac OSX and importing Java 6. We have a siginificant number of Mac based players, so this is a significant issue.
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71
on: November 27, 2020, 05:12
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Started by Bartekmil - Last post by Chuckie Chuck | ||
72
on: November 26, 2020, 15:07
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Started by landru - Last post by landru | ||
LandruBOT is back up and running. Seems like everyone was getting by without it, but if you need another bot to play on, it's fully functional again. Thank you Chuckie Chuck for your expertise and tenacity!
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73
Planet Mule 1 / Planet M.U.L.E. 1 Discussion / Re: Windows update, 2004, now Mule will not end cleanly
on: November 26, 2020, 13:47
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Started by Acavia - Last post by Chuckie Chuck | ||
I have sent the following email to Turborilla the company that originally wrote this version of the game...
Hopefully a few issues will be able to be resolved.... E-Mail Begin: Charles Campbell 6:05 AM (1 minute ago) to support I understand that Blue Systems now administers Planet M.U.L.E. however I don't know how to get support from them. A recent update to Windows10 has created an issue with the game closing properly. I have researched it a bit and believe I found the answer but to fix it requires a fix to the code. Also a version for Windows 7/10 has been posted to the website that has Java 7 integrated rather than 6. This version does not work correctly on many aspects due to the code not being fully compatible with the Java 7 runtime engine (Audio and Chat don't work correctly.) We need code updates to fix these issues and until that is done the Windows7/10 download needs removed. The Java 6 WindowsXP/Vista version does work correctly in all Windows operating systems except for the closing issue and if that could be corrected it is sufficient. Also the Macintosh version doesn't work in the newer mac OS (I believe OSX Mojave is the last Mac OS that we could find a way to force an install for Java 6 in) This has left our Mac user base in a pickle. The following link contains a fix to the code for the Java 6 closing error I believe will solve the Windows issues, but we are hoping someone can bring the game up to current in terms of OS and current Java compatibility. https://stackoverflow.com/questions/23502522/application-not-closing-properly-java-platform-se-binary-wont-close If you can help with this, that would be awesome, if not, please provide an email for someone at Blue Systems that can be of assistance. No one official seems to be monitoring the forums. Thank you, Chuck Campbell (Chuckie Chuck) - Mule Player - and Host Provider. (Automated bot host - CCMuleBot01) |
74
Planet Mule 1 / Planet M.U.L.E. 1 Discussion / Re: Windows update, 2004, now Mule will not end cleanly
on: November 26, 2020, 13:31
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Started by Acavia - Last post by Chuckie Chuck | ||
I am researching this currently...
I have found this, which indicates that the code needs a minor update, however, I don't have the code... https://stackoverflow.com/questions/23502522/application-not-closing-properly-java-platform-se-binary-wont-close |
75
Planet Mule 1 / Planet M.U.L.E. 1 Discussion / Re: Windows update, 2004, now Mule will not end cleanly
on: November 17, 2020, 20:55
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Started by Acavia - Last post by AlpenCactus | ||
Yes, I have the same issue. Haven't found a solution, yet. Let me know if you find one.
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76
on: November 17, 2020, 09:44
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Started by Karawane - Last post by Karawane | ||
Hi, while the providing of an AppImage for Linux users is great, it doesn't run correctly on my system. I run Ubuntu 20.04 in default configuration, the system generally works fine. The Mule AppImage starts (even with sound), but in all input boxes the text is unreadable. Still, I can manage to type password and login blindly. Navigating the menu to create a game is also possible, but then it does not react to my keystrokes, thus I cannot join or add players or start the game. Any idea or workaround?
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77
on: October 31, 2020, 21:12
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Started by Acavia - Last post by Acavia | ||
Since updating Windows 10 to 2004 version, Mule will not end cleanly. I must force end with it not responding and sometimes use Task Manager to kill it.
Anyone else have the same problem? Any solution? |
78
on: October 31, 2020, 19:29
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Started by Bartekmil - Last post by M.U.L.E.Tech.Inc | ||
Bumping this thread up ...
Is there any chance the Win10 version will be updated to fix the sound bug? |
79
on: October 29, 2020, 11:14
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Started by diw - Last post by diw | ||
It seems the app needs to be recompiled to 64bit to run on modern macOS releases.
Any chance of a point release update in 64bit? Thanks, Dan |
80
on: August 11, 2020, 19:26
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Started by Scratchy - Last post by Scratchy | ||
Ok, it's time for what is likely a very stupid question: How do you actually log into this game? I have registered on the forum website and I can login to the forum but any time I try to log into the game, I get "username doesn't exist" and it sends me back to the forum website where I am already registered and logged in.
Are there different accounts for the forum and the game? If so, how to I create a game account and why is there no obvious link on the page that you are sent to (from trying to log into the game) to register? I created my account way back in 2012 and couldn't get into the game then... and now I'm trying again. Same problem. Can't log in. Please help. - SirScratchy |