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M.U.L.E. Community / Design & Art / Re: Mules, shops and behinds
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on: February 19, 2010, 14:40
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The way the MULE works as you described is how it worked in the original game... The point here is, you still have to move your character. You're MULE doesn't block that movement. The MULE moves out of your way. -S
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5
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M.U.L.E. Community / General Discussion / Re: You've been playing Mule too long when...
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on: February 17, 2010, 15:41
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.... you invent 101 recipe book for wapmus .... you ask your dentist if your tooth can be filled with crystite .... your Bling is made from pirate teeth, wampus fur, and M.U.L.E. bolts .... your house gets repo'd and you think, "I'm sure I registered this plot". .... you beat your in-laws for making a mess, and ask them for $400 .... you try to sell your VIC 20, C-64, C-128, and Amiga to the Smithsonian for $150 .... you have "2 bars of smithore" on your Christmas wish list
Oh God, there's no stopping.... -S
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M.U.L.E. Community / Website, Ranks & Forum / Re: Proposal for a new ranking model
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on: February 15, 2010, 13:17
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C-64, my earlier comment was, you said "Show me a player that has all humans that's #1, and that's a player who deserves to be there". My response was, both #1 (Piete) and #2 (You) in particular both share that in common. I live in Tokyo. When I'm on and playing, I have very few people to pick from. So, should I be punished because not so many people on the site? I can see right now 1 game on, and 6 people logged in. This is my evening (10:00pm)...
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Planet Mule 1 / Planet M.U.L.E. 1 Discussion / Re: Plural for Wampus?
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on: February 15, 2010, 00:23
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Well, like Elvis, there was only "one". But eventually there were a number of them in one place, and so the plural Elvi was accepted. I really feel, like the deer and moose, wampus is also the sigular and the plural. 
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M.U.L.E. Community / Website, Ranks & Forum / Re: Sportsmanship
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on: February 14, 2010, 17:18
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You know, I've had a lot of people take shots at me about abandoned games... though I find it really amusing that the top 4 players currently also have the 4 highest abandoned rates. In fairness to them, like me, majority of my abandons have come during earlier versions. But look at the score board... I have a low ratio of games, with a high ratio of wins. My abandons are no more than anyone else's... -S
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14
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Planet Mule 2 / Planet M.U.L.E. 2 Discussion / Re: new game
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on: February 14, 2010, 17:11
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Is there any ETA on when there will be some sort of prototype to have a bash at? I kind of feel like Intergalactic Mole on this... we spent a lot of time offering idea, and discussing, but hasn't really gone anywhere. -S
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15
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Planet Mule 1 / Bugs 1.2.1-3 / Re: Land auction "bug"
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on: February 14, 2010, 17:06
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I wouldn't call it a bug, just not "true to the original", which there are a few things still, and "true to original" is hard, because there were variations between the C-64 and Atari versions. In any case, this is one of the elements that does really bug me about the current version. Especially when it nearly halves the price of the next plot. -S
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