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1  M.U.L.E. Community / General Discussion / Re: Strange turn 12 ending on: February 09, 2011, 17:58
So every turn 12 you don't need food, just because it is the last turn? Should you always switch your food production to something else on the last turn?  I thought it was always good to keep a lot of food just in case.
2  Planet Mule 1 / Strategy Guides / Re: Why Land Is Awesome on: February 09, 2011, 17:54
So the basic strategy here is mostly like Monopoly. You want to spend most of your money on land because it will return the most money by the end of the game. How often are you bidding 5000 for a property? That seems like a ton of money to be dropping on a piece of land.
3  Planet Mule 1 / Strategy Guides / Re: Strategy Summary for New Players on: February 09, 2011, 17:50
Is energy the most valuable thing to collect? It seems that energy can't be taken away like everything else.  How do you sell crystite and do pirates only usually attack the 1st and 2nd place players?
4  M.U.L.E. Community / General Discussion / Re: Prot problems on: February 09, 2011, 17:44
I have noticed that AVG can give you problems as well as Norton. I didn't even know I had AVG on my computer until I had to uninstall it for another game. You might want to check if you have any other kinds of virus protections or firewalls.
5  M.U.L.E. Community / General Discussion / Re: would you like to see this game in a console form? on: February 09, 2011, 17:39
This game might not get widely distributed in stores (though it should be). But I could see it doing well if you got it on the wii shop channel. You could download it right to the wii and play online with other people. It would be a great idea, and it can't be that hard to get it on to the wii shop games. (It might be that hard I really wouldn't know.)
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