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1  Planet Mule 1 / Matchmaking / Re: Does anyone want to play a co-op game? on: December 16, 2009, 16:01
Would that be valid? Word is that on 1.1 space pirates will only steal crystite...
2  Planet Mule 1 / Matchmaking / Re: Does anyone want to play a co-op game? on: December 16, 2009, 03:36
Can I be the second smithore player? I live at GMT-4

One thing to consider is that we can over-bid the food and power deals (since those players will be lagging behind) to transfer money. Another important aspect is that we don't need to necessarially toast mules, mass-rebuying the smithore when its price goes down (although it means a pirate raid risk) can bring its price up.
I think a good strategy would be to start slow until like turn 5, keeping a steady supply of smithore to make mules, expanding our energy and food base. After that turn, it'd be a stockpile-mule toast-sale galore, I think if we plan it right we can catch some 3 price oscilation cycles to maximize profit.
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