Games in Progress: 3 | Players logged in: 3 | Players Registered: 37413 | Games Played Total: 68649
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1  M.U.L.E. Community / General Discussion / Re: Crystiter - The resource tracker on: February 06, 2011, 16:22
I took a look at the logs and noticed you do not get the coordinates of the plot when you assay, just the results. Unless you get really advanced and use screen recognition techniques its not possible to automate the assays.

One thing that could be automated and helpful would be to give the probabilities of pre/post production events and player events.
2  M.U.L.E. Community / The Wampus Cave / Re: BEWARE OF "NULL" THE FROZEN MAN on: January 09, 2011, 02:45
People hate new comers here NULL. This will calm down after you play more games. Everyone has a game where they have to go or lose connection every once in a while.
3  M.U.L.E. Community / The Wampus Cave / Re: whoos and his sheep on: January 01, 2011, 12:35
And now you resort to Libel. Perhaps you need a life as well.
4  M.U.L.E. Community / The Wampus Cave / Re: whoos and his sheep on: December 29, 2010, 16:17
Lay off the weed Mule, its warping your brain.
5  Planet Mule 1 / Planet M.U.L.E. 1 Discussion / Re: Official "Praises Here" Thread on: December 29, 2010, 05:26
I searched on EBay the other day and found a full atari 800 system with floppy and lots of games. Mule was included along with 4 joy sticks. I think the entire system was going for around 300$
6  Planet Mule 1 / Planet M.U.L.E. 1 Discussion / Re: Why can't we reconnect to a game? on: December 29, 2010, 05:24
+4 This would be a nice feature
7  M.U.L.E. Community / General Discussion / Re: Interesting email from Mule... on: December 24, 2010, 09:34
The best line "Sockmonkey: omg im last"
8  M.U.L.E. Community / General Discussion / Re: C64 - What are the most awesome games YOU played in the 80's? on: December 24, 2010, 09:30
Can't forget wizardry. It was an apple II game but still way up there.
9  Planet Mule 1 / Computer A.I. / Create an AI API on: December 22, 2010, 02:56
I am a programmer, and have been programming java professionally for about 10 years. I was wondering if you could create an AI api that could be plugged in some how into the game. Perhaps you could do it with interfaces, and provide a model containing all the game information.

I think it would be fun to compete with other AIs, and see if you could create a bot that is close to optimal. It would also be a fun way for kids and new programmers to learn about programming and AI.

WhoosThis
10  M.U.L.E. Community / Player Introduction / Re: Hello on: December 21, 2010, 08:27
I agree, and its still free! planetmule.com rulez.
11  M.U.L.E. Community / General Discussion / Re: How did you find out about Planet MULE? on: December 21, 2010, 08:26
It was scribbled on a bathroom wall next to the number 867-5309.
12  Planet Mule 1 / Bugs 1.3.x / Re: What to do if completed game doesn't show on our stats? on: December 20, 2010, 22:21
Actually you posted the badge results before the game finished. I checked during the game, so I know it did not go towards the last weeks badges.

It really does not bother me that much because I enjoy mule. However, it would be nice if it could be counted towards something.

Thanks,
WhoosThis
13  Planet Mule 1 / Planet M.U.L.E. 1 Discussion / Re: If you could change 1 thing about the gameplay on Planetmule what would it be ?? on: December 20, 2010, 00:44
IMHO, this is part of the unpredictability that makes mule so great.
14  Planet Mule 1 / Bugs 1.3.x / Re: What to do if completed game doesn't show on our stats? on: December 20, 2010, 00:25
I just won this game:
http://www.planetmule.com/hi-score-game/game?game_id=35965

It was won on Sunday around 7pm EST which would be around midnight GMT. The game also did not show up in the rankings. I thought I would have the first win of the week.

Would be nice if this was fixed, or at least if you look at these when determining badges.
15  M.U.L.E. Community / General Discussion / Re: Just played a C64 Game on: December 13, 2010, 09:25
Chukie,
    1000ms = 1 second not 100
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