Hello folks!
Original M.U.L.E. player here (C64). I tried Planet M.U.L.E. some years ago but was disappointed that the character choice was irrelevant. In the original game, as I recall, each character type had a specific advantage: Leggites moved faster, Flappers started with moar $, Packers were better at farming food... the other characters may have had other advantages that I don't remember. But in Planet M.U.L.E., the only difference that I could discern among characters was their visual appearance.
So my question: have the characters' strategic advantages yet been programmed into Planet M.U.L.E.?
(I apologize if this is a FAQ, but I looked through the board here and didn't see it.)
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