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M.U.L.E. Community / General Discussion / Re: Review: M.U.L.E. Tools
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on: December 26, 2013, 22:57
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 Yes, that would seem to be the case I have joined the FB page and downloaded it and it worked fine. Some one could maybe upload those files again if they have been corrupted. Thank you, Metahive There was a theory that the archives here on Planet M.U.L.E. were corrupted by a crash, and I believe I have working copies posted in the facebook group, have you tried those? www.facebook.com/groups/planetmuleThere is a file area, check out the downloads.
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M.U.L.E. Community / General Discussion / Re: Review: M.U.L.E. Tools
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on: December 22, 2013, 17:08
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when using cisco's heat tite tracker on my win7 64 bit hp laptop, I get this error. "the version of this file is not compatible with the version your are running ...etc see what system is set at 32 or 64 bit" . It does this with rogues cats tite tracker as well, so I think there is a problem on my machine... and Rogues ran fine on this system before. Any ideas what could be causing this error?
Kind Regards,
Metahive
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Planet Mule 1 / Planet M.U.L.E. 1 Discussion / Re: Mule4U kick exploit
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on: March 03, 2011, 03:39
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@ Mainstream, I in no way blame you for zx's cheating ways. I love the Mule4u and thank you for your good work and for helping to resolve this issue. I am grateful for players who give something back instead of cheating and taking.
In' La Kesh,
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Planet Mule 1 / Planet M.U.L.E. 1 Discussion / Mule4U kick exploit
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on: March 02, 2011, 07:36
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I was in a game with mary, peanut, zx81 hosted by Mule4u2 Host: mule4u2 Date: Mar 2, 04:29
The noob quit in round 3 and was doing good, ahead of everyone about 5 grand at round 7. I asked for a bathroom break and zx81 said no, I went anyway and when I got back 2 mins later pressed my button, zx81 held his and then typed in bot:kick(me) and I was kicked from the game without a vote. The cheater went on to win the game by exploiting this bug in the code. I am needless to say never going play another game with this a$$hole again. I suggest you add him to your no play list. at any rate please fix this bug!
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Planet Mule 2 / Ideas / Re: Sentinel: A plot-defense against pirates
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on: June 21, 2010, 02:02
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I like the idea of protection from the pirates, but my suggestion is "Shielding" , you have a Shielding stall in the town that you can take your mule in after outfitting it. It adds a shield to protect you from the pirates transporter beam. Of course it requires an extra energy unit per round to run, and you have to make sure you have enough energy, if you don't you loose your shield, and if you go to low of course no production. Energy plots would of course not use extra units.
Also I would like to see the Pirates also steel food, smithore, and energy randomly, so this would also make energy and food play more then just in shortages. The change to the code would be minimal and should be easy to accommodate.
-M.U.L.E.T.O.P.I.A. its not a place, it's a state of mind....
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