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1  Planet Mule 1 / Bugs 1.2.1-3 / Re: Sound issues in linux version on: January 22, 2010, 13:55
Re: KDE3, I was using it, and then switched to XFCE.  I've really had no problem with ARTS myself, although I know that lots of people have.  It's worked pretty seamlessly for me the entire time I've used it, no problems with multiple applications outputting sound at the same time, no crashes, etc...

RE: other sound-using apps, other than system-level stuff, there are no running applications that are using the sound devices.  Furthermore, once I have MULE running, if I open other apps, I can get sound out of them using either ALSA or OSS.

I'm not familiar with the Java openal implementation, but you may be right that it's a bug in the game.
2  Planet Mule 1 / Bugs 1.2.1-3 / Re: Sound issues in linux version on: January 22, 2010, 11:13
Distro: Debian Squeeze
Sound system: arts - 1.5.9

All other sound works fine, and sound in the game works in the lobby.  It's just while in the Game tab that it doesn't.
3  Planet Mule 1 / Bugs 1.2.1-3 / Sound issues in linux version on: January 21, 2010, 10:22
Since upgrading to 1.2.1, in-game sound has stopped working.  Lobby sounds work just fine, but nothing in the game produces any sound output.  I can reproduce this in every game, both local and online.  There doesn't seem to be any audio-related data in any of the logfiles, but if those would still be useful, I can attach them.
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