Planet M.U.L.E.
Planet Mule 1 => Bugs 1.2.1-3 => Topic started by: legrande48 on March 01, 2010, 06:50
Title: loadlibrary failed with error 126 the specified module could not be found Post by: legrande48 on March 01, 2010, 06:50 Loaded the game for the first time and .. BLAM "loadlibrary failed with error 126 the specified module could not be found" Any Ideas?
Thanks Title: Re: loadlibrary failed with error 126 the specified module could not be found Post by: legrande48 on March 01, 2010, 06:52 INFO [Properties.<init>] VERSION: 1.2.3
INFO [Properties.<init>] Classpath: data.jar INFO [Properties.<init>] Java VM: 14.0-b16 INFO [Properties.<init>] Java Runtime: 1.6.0_14-b08 INFO [Properties.<init>] OS: Windows Vista 6.0 x86 INFO [Properties.<init>] Java Library Path: lib INFO [Properties.<init>] Max Memory: 266403840 INFO [Properties.<init>] Avaialble Processors: 2 INFO [PropertiesBase.readFromFile] Reading Settings from file settings.txt INFO [Settings.<init>] Settings file not found: settings.txt (The system cannot find the file specified) INFO [SubstanceLoader.initLookAndFeel] Window Skin: Default INFO [MasterClient.setServerAddress] MasterClient: Address http://www.planetmule.com/server INFO [MasterClient.logSend] MasterClient: Sending Login INFO [MasterClient.apply] MasterClient: Session ID: 49b6ed8f86d4ff73a557fe9999c4bb31 INFO [Login$MasterListener$1.run] Logged in as "legrande48" (id 13535) INFO [MetaFrame.<init>] Creating Meta Frame INFO [MapSkinParser.findSkins] No extra skins found INFO [MasterClient.logSend] MasterClient: Sending Enter Lobby INFO [Login.dispose] Disposing login INFO [Main.main] Creating game container INFO [MuleGameContainer.<init>] LWJGL Version: 2.2.1 INFO [MuleGameContainer.<init>] Desktop Display Mode: 1024 x 768 x 32 @60Hz INFO [MuleGameContainer.<init>] Current Display Mode: 1024 x 768 x 32 @60Hz INFO [MuleGameContainer.<init>] Display Adapter: vga INFO [MuleGameContainer.<init>] Display Driver: 6.0.6001.18000 INFO [MuleGameContainer.setVSync] Setting vsync: true INFO [MuleGameContainer.<init>] Setting pixel format INFO [MuleGameContainer$1.run] Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0 Title: Re: loadlibrary failed with error 126 the specified module could not be found Post by: Peter on March 03, 2010, 12:57 I see nothing wrong in your log but from the error it seems you're missing some important system library (.dll) file. I suggest you download the latest drivers for your video card and try again. If that doesn't solve it try to get drivers for your sound card. Please reply here again if it still doesn't work after trying that.
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