Planet M.U.L.E.
Planet Mule 1 => Bugs 1.2.1-3 => Topic started by: zone51 on February 13, 2010, 15:22
Title: crash on lobby even locale Post by: zone51 on February 13, 2010, 15:22 it just crashes when i go to the lobby
here what is in the log file INFO [Properties.<init>] VERSION: 1.2.3 INFO [Properties.<init>] Classpath: data.jar INFO [Properties.<init>] Java VM: 14.0-b16 INFO [Properties.<init>] Java Runtime: 1.6.0_14-b08 INFO [Properties.<init>] OS: Windows Vista 6.0 x86 INFO [Properties.<init>] Java Library Path: lib INFO [Properties.<init>] Max Memory: 266403840 INFO [Properties.<init>] Avaialble Processors: 3 INFO [PropertiesBase.readFromFile] Reading Settings from file settings.txt INFO [Settings.<init>] Settings file not found: settings.txt (Le fichier spécifié est introuvable) INFO [SubstanceLoader.initLookAndFeel] Window Skin: Default INFO [MasterClient.close] MasterServer: Closing... INFO [MasterClient.close] MasterServer: Closed (23ms) INFO [MetaFrame.<init>] Creating Meta Frame INFO [MapSkinParser.findSkins] No extra skins found INFO [MasterClient.logSend] MasterClient: Sending Enter Lobby INFO [Login.dispose] Disposing login INFO [Main.main] Creating game container INFO [MuleGameContainer.<init>] LWJGL Version: 2.2.1 INFO [MuleGameContainer.<init>] Desktop Display Mode: 1680 x 1050 x 16 @60Hz INFO [MuleGameContainer.<init>] Current Display Mode: 1680 x 1050 x 16 @60Hz INFO [MuleGameContainer.<init>] Display Adapter: vga INFO [MuleGameContainer.<init>] Display Driver: 6.0.6001.18000 INFO [MuleGameContainer.setVSync] Setting vsync: true INFO [MuleGameContainer.<init>] Setting pixel format INFO [MuleGameContainer$1.run] Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0 SEVERE [Main.logError] java.lang.IllegalStateException: Function is not supported at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:64) at org.lwjgl.opengl.GL11.glMatrixMode(GL11.java:1961) at org.newdawn.slick.opengl.renderer.ImmediateModeOGLRenderer.initDisplay(ImmediateModeOGLRenderer.java:46) at com.turborilla.mule.view.MuleGameContainer.<init>(Unknown Source) at com.turborilla.mule.Main.main(Unknown Source) Title: Re: crash on lobby even locale Post by: Peter on February 15, 2010, 14:33 The newest drivers for some AMD/ATI Radeon video cards do not function properly with the game. The log shows that you have such a card. This has been fixed in the next release so please stay tuned to download it. We will write a news post on the front page when the next version is released.
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