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Planet M.U.L.E.

Planet Mule 1 => Planet M.U.L.E. 1 Discussion => Topic started by: dkellar on January 31, 2010, 07:35



Title: skip watching plot development phase during AI's turn
Post by: dkellar on January 31, 2010, 07:35
In the orginal MULE, you could speed up the AI's plot development by hitting space bar to skip to the end of the AI's turn and see the end results ;speeding up the game.

Would be good to at least add to training mode.


Title: Re: skip watching plot development phase during AI's turn
Post by: Big Head Zach on January 31, 2010, 14:25
You can do this by going into the Settings menu and checking the "Skip AI development" option.


Title: Re: skip watching plot development phase during AI's turn
Post by: -Lee- on February 16, 2010, 21:34
still not fast enough, unnecessary pauses between what happens, as the above person said, pressing to skip to the end of each action would dramatically increase the speed of even the regular skipped development.


Title: Re: skip watching plot development phase during AI's turn
Post by: Yarr on February 17, 2010, 17:12
Well you just have to live with it.

I'm more conserned about the timing. If you turn off "show computer development", the AI will move significally faster than it does when showing ai development. Why is that?
The best/worst I've seen it do is build on 4 plots, hunt the wampus while building, and finish the turn with a few pints in the pub.

Im not complaining or demanding anything, just curious


Title: Re: skip watching plot development phase during AI's turn
Post by: mikman on February 18, 2010, 00:28
yup with it off the AI can definitely do a lot more. I've seen it plot 5 plots and catch the wampus, and do the pub before the timer was even half way done.  with it on (to see him moving around) it's significantly less that the AI can accomplish.


Title: Re: skip watching plot development phase during AI's turn
Post by: veridia on May 09, 2010, 21:11
Well you just have to live with it.

I'm more conserned about the timing. If you turn off "show computer development", the AI will move significally faster than it does when showing ai development. Why is that?
The best/worst I've seen it do is build on 4 plots, hunt the wampus while building, and finish the turn with a few pints in the pub.

Im not complaining or demanding anything, just curious

I'm more concerned with the long pause before global events. Why does it take almost 10 seconds after production is completed to announce a fire in store, pirates, or a pest attack. All events occurred immediately, either before the production phase or after the production phase-depending on the event. Planetquake is also out of order-it is supposed to occur before the production phase.