Planet M.U.L.E.
Planet Mule 1 => Bugs 1.2.1-3 => Topic started by: Naco on January 30, 2010, 15:34
Title: White screen Post by: Naco on January 30, 2010, 15:34 Hi,
I was able to play under the version 1.2.2. With the new version, I get a blank (white) screen just before I can start the game. Everything seems to work behind the white screen. I already downloaded all the new drivers. I even removed my window firewall. I am running out of solutions. Any idea? :-\ Title: Re: White screen Post by: Peter on January 30, 2010, 18:38 Sorry, I don't know why it would happen. Maybe there's some helpful information in your log. Can you attach the log.txt from the game?
Title: Re: White screen Post by: Naco on January 31, 2010, 14:29 Thanks for replying so quickly...where do I get the log.txt from the game...
Title: Re: White screen Post by: Peter on February 01, 2010, 08:51 The game comes in a directory called mule and then inside of that is a data directory where the log.txt file is (mule/data/log.txt). Please try starting a local game so that the white widnow appears, wait a few seconds to close the game and then upload the log.txt file in this forum thread.
Title: Re: White screen Post by: Naco on February 12, 2010, 04:31 Hi,
Here is the log.txt...hopefully, you will find my problem... INFO [Properties.<init>] VERSION: 1.2.3 INFO [Properties.<init>] Classpath: data.jar INFO [Properties.<init>] Java VM: 14.0-b16 INFO [Properties.<init>] Java Runtime: 1.6.0_14-b08 INFO [Properties.<init>] OS: Windows XP 5.1 x86 INFO [Properties.<init>] Java Library Path: lib INFO [Properties.<init>] Max Memory: 266403840 INFO [Properties.<init>] Avaialble Processors: 1 INFO [PropertiesBase.readFromFile] Reading Settings from file settings.txt INFO [Updater.updateLauncher] Updating launcher.jar with launcher-update.jar INFO [Updater.updateLauncher] C:\DOCUME~1\User\LOCALS~1\Temp\Rar$EX01.875\mule\data\..\mule.sh INFO [SubstanceLoader.initLookAndFeel] Window Skin: Default INFO [MasterClient.setServerAddress] MasterClient: Address http://www.planetmule.com/server INFO [MasterClient.logSend] MasterClient: Sending Login INFO [MasterClient.apply] MasterClient: Session ID: a1dcea809ee8b39caa56387bce1ea31c INFO [Login$MasterListener$1.run] Logged in as "Naco" (id 10847) INFO [MetaFrame.<init>] Creating Meta Frame INFO [MapSkinParser.findSkins] No extra skins found INFO [MasterClient.logSend] MasterClient: Sending Enter Lobby INFO [Login.dispose] Disposing login INFO [Main.main] Creating game container INFO [MuleGameContainer.<init>] LWJGL Version: 2.2.1 INFO [MuleGameContainer.<init>] Desktop Display Mode: 1024 x 768 x 32 @70Hz INFO [MuleGameContainer.<init>] Current Display Mode: 1024 x 768 x 32 @70Hz INFO [MuleGameContainer.<init>] Display Adapter: SiSGRV INFO [MuleGameContainer.<init>] Display Driver: 6.14.10.3611 INFO [MuleGameContainer.setVSync] Setting vsync: true INFO [MuleGameContainer.<init>] Setting pixel format INFO [MuleGameContainer$1.run] Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0 INFO [SlickLogSystem.info] Use Java PNG Loader = true INFO [MuleGameContainer.<init>] Display finished INFO [SettingsDialog.applySettings] Changing map skin to default INFO [Main.main] Entering game loop ++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++ INFO [MetaFrame.startGame] Starting game number 0 INFO [MuleGameContainer.init] *** Starting Game *** INFO [MuleGameContainer.init] Display: Created=true Active=false Visible=true INFO [MuleGameContainer.init] Making display the current GL context INFO [View.<init>] Creating view... INFO [SlickLogSystem.info] Initialising sounds.. INFO [SlickLogSystem.info] - Sound works INFO [SlickLogSystem.info] - 64 OpenAL source available INFO [SlickLogSystem.info] - Sounds source generated INFO [View.<init>] Finished creating view INFO [GameController.setModel] ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++ INFO [Server.<init>] Server: Creating INFO [Server.<init>] Server: Started on TCP address /0.0.0.0:6260 INFO [Server.<init>] Server: Started on UDP address /0.0.0.0:6260 INFO [Client.connect] Client connects... INFO [Client.connect] Client UDP local address: 0.0.0.0/0.0.0.0:6261 INFO [Client.connect] Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260 INFO [Client.connect] Client: TCP receive buffer: 8192 send buffer: 8192 INFO [Server.acceptClients] Server: Accepted client /127.0.0.1 id 1071c818-c923-4fec-9959-9eb3997b1058 INFO [Client.finishConnect] Client finishes connection INFO [ServerMessageHandler.processJoin] Server: Client /127.0.0.1 <S10> joins INFO [Client.receiveTCPMessages] Client: ServerInfo (0) 35 bytes INFO [Client.receiveTCPMessages] Client: Join (10) 36 bytes INFO [UserController.apply] My client id is 1071c818-c923-4fec-9959-9eb3997b1058 INFO [Player.<init>] Creating (P0) Spectator INFO [GameModel.setMyUser] (S10) Naco is my user INFO [GameModel.setLocalUser] (S10) Naco is a local Spectator INFO [GameModel.setServerUser] (S10) Naco is hosting the server INFO [GameController.beginNextPhase] (S10) Naco is not accepted INFO [GameController.beginNextPhase] --------- GAME_LOBBY #0 -------------------------------------------------------- INFO [Server.acceptClientJoin] Server: Join accepted for /127.0.0.1 <S10> INFO [Server.logRoundtrip] Roundtrips: <S10> 0ms INFO [Client.logRoundtripTime] Client: Roundtrip time is 0 ms INFO [GameLobbyPhase.getMasterUserInfo] Fetching user info for (S10) Naco (ID: 10847) INFO [Client.initUDP] Sending UDP initialization message id 1071c818-c923-4fec-9959-9eb3997b1058 INFO [Server.initUdp] Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261 INFO [MuleGameContainer.setWindowedMode] Setting windowed mode: 640 x 480 x 0 @0Hz INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66 INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66 INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66 INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 63 INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 62 INFO [GameLobbyPhase$MasterListener.apply] Got user info for (S10) Naco (ID 10847) INFO [SettingsDialog.applySettings] Changing map skin to default INFO [ServerMessageHandler.processPlayerJoin] /127.0.0.1 <S10> joins game as a player INFO [Client.receiveTCPMessages] Client: PlayerJoin (10) 0 bytes INFO [UserController.apply] (S10) Naco joins the players INFO [Player.<init>] Creating (P10) Naco INFO [GameModel.setServerUser] (P10) Naco is hosting the server INFO [GameModel.setMyUser] (P10) Naco is my user INFO [GameModel.setLocalUser] (P10) Naco is a local Player INFO [ServerMessageHandler.processAIJoin] Server: AI gets user number 11 INFO [Client.receiveTCPMessages] Client: AIJoin (11) 12 bytes INFO [Player.<init>] Creating (P11) <J.I.M.> INFO [UserController.setAiPlayer] (P11) <J.I.M.> is an AI player INFO [GameModel.setLocalUser] (P11) <J.I.M.> is a local Player INFO [Client.receiveTCPMessages] Client: Continue (11) 0 bytes INFO [ServerMessageHandler.processAIJoin] Server: AI gets user number 12 INFO [Client.receiveTCPMessages] Client: AIJoin (12) 14 bytes INFO [Player.<init>] Creating (P12) <A.L.A.N.> INFO [UserController.setAiPlayer] (P12) <A.L.A.N.> is an AI player INFO [GameModel.setLocalUser] (P12) <A.L.A.N.> is a local Player INFO [Client.receiveTCPMessages] Client: Continue (12) 0 bytes INFO [ServerMessageHandler.processAIJoin] Server: AI gets user number 13 INFO [Client.receiveTCPMessages] Client: AIJoin (13) 12 bytes INFO [Player.<init>] Creating (P13) <D.A.N.> INFO [UserController.setAiPlayer] (P13) <D.A.N.> is an AI player INFO [GameModel.setLocalUser] (P13) <D.A.N.> is a local Player INFO [Client.receiveTCPMessages] Client: Continue (13) 0 bytes INFO [Client.receiveTCPMessages] Client: Continue (10) 0 bytes INFO [GameLobbyPhase.apply] Starting Game - All users want to continue INFO [GameModel.updatePlayerRankOrder] Random rank order: (P12) <A.L.A.N.> (P11) <J.I.M.> (P10) Naco (P13) <D.A.N.> INFO [MasterClient.logSend] MasterClient: Sending Start Game INFO [Client.receiveTCPMessages] Client: Ready (10) 8 bytes INFO [Client.receiveTCPMessages] Client: Ready (11) 8 bytes INFO [Client.receiveTCPMessages] Client: Ready (12) 8 bytes INFO [Client.receiveTCPMessages] Client: Ready (13) 8 bytes INFO [MasterClient.close] MasterServer: Closing... INFO [MasterClient.close] Interrupting master server INFO [MasterClient.close] MasterServer: Closed (4000ms) INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 49 INFO [GameController.beginNextPhase] --------- INTRO #0 -------------------------------------------------------- INFO [Server.logRoundtrip] Roundtrips: <P10 P11 P12 P13> 0ms INFO [Client.logRoundtripTime] Client: Roundtrip time is 0 ms INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66 INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66 INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66 INFO [Client.receiveTCPMessages] Client: Ready (10) 8 bytes INFO [Client.receiveTCPMessages] Client: Ready (11) 8 bytes INFO [Client.receiveTCPMessages] Client: Ready (12) 8 bytes INFO [Client.receiveTCPMessages] Client: Ready (13) 8 bytes INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 60 INFO [GameController.beginNextPhase] --------- SUMMARY #0 -------------------------------------------------------- INFO [Server.logRoundtrip] Roundtrips: <P10 P11 P12 P13> 0ms INFO [Client.logRoundtripTime] Client: Roundtrip time is 0 ms INFO [GameController.checkClientSynchronization] Sending synchonization checksum: 8675825179257852114 INFO [GameModel.updatePlayerRankOrder] Random rank order: (P12) <A.L.A.N.> (P13) <D.A.N.> (P11) <J.I.M.> (P10) Naco INFO [SummaryPhase2.begin] Total Memory: 66715648 INFO [SummaryPhase2.begin] Free Memory: 10119384 INFO [SummaryPhase2.begin] (P12) <A.L.A.N.> Money: $1000 Plots: 0 Assets: 220 Total: 1220 INFO [SummaryPhase2.begin] (P12) <A.L.A.N.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0 INFO [SummaryPhase2.begin] (P13) <D.A.N.> Money: $1000 Plots: 0 Assets: 220 Total: 1220 INFO [SummaryPhase2.begin] (P13) <D.A.N.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0 INFO [SummaryPhase2.begin] (P11) <J.I.M.> Money: $1000 Plots: 0 Assets: 220 Total: 1220 INFO [SummaryPhase2.begin] (P11) <J.I.M.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0 INFO [SummaryPhase2.begin] (P10) Naco Money: $1000 Plots: 0 Assets: 220 Total: 1220 INFO [SummaryPhase2.begin] (P10) Naco Food: 4 Energy: 4 Smithore: 0 Crystite: 0 INFO [SummaryPhase2.begin] Shop Crystite: 0 units $48 INFO [SummaryPhase2.begin] Shop Smithore: 8 units $50 INFO [SummaryPhase2.begin] Shop Food: 8 units $30 INFO [SummaryPhase2.begin] Shop Energy: 8 units $25 INFO [SummaryPhase2.begin] Shop mules: 14 $100 INFO [SummaryPhase2.begin] Colony total: 4880 INFO [MasterClient.logSend] MasterClient: Sending Round Results INFO [MasterClient.logSend] MasterClient: Sending Round Results INFO [MasterClient.logSend] MasterClient: Sending Round Results INFO [MasterClient.logSend] MasterClient: Sending Round Results INFO [MasterClient.logSend] MasterClient: Sending Finish Round INFO [MasterClient.logSend] MasterClient: Sending Game Chat Log INFO [MasterClient.logSend] MasterClient: Sending Game Log INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 66 INFO [MuleGameContainer.logSkippedFrames] Skipped frames: 61 INFO [MetaFrame$16.windowClosing] Meta frame closing INFO [MuleGameContainer.release] Closing game. INFO [GameController.close] -------- CLOSING GAME CONTROLLER ---------------------------------- INFO [MasterClient.logSend] MasterClient: Sending Game Chat Log INFO [MasterClient.logSend] MasterClient: Sending Game Log INFO [Client.receiveTCPMessages] Client: UserLeft (10) 0 bytes INFO [GameController.close] Got my UserLeft (10) message. INFO [Server.removeClient] Server: Removing client /127.0.0.1 <P10 P11 P12 P13> with id 1071c818-c923-4fec-9959-9eb3997b1058 INFO [ConnectedClient.removeUser] Server: Removing user 10 from /127.0.0.1 <P10 P11 P12 P13> INFO [ConnectedClient.removeUser] Server: Removing user 11 from /127.0.0.1 <P11 P12 P13> INFO [ConnectedClient.removeUser] Server: Removing user 12 from /127.0.0.1 <P12 P13> INFO [ConnectedClient.removeUser] Server: Removing user 13 from /127.0.0.1 <P13> INFO [Server.sendMessages] Server: Closing connection to removed client /127.0.0.1 <> INFO [GameController.close] Left server in 0 ms INFO [Server.close] Server: Closing INFO [MuleGameContainer.release] *** Game Over *** INFO [MetaFrame$16.windowClosing] Meta frame closing done INFO [Main.main] Leaving game loop INFO [MasterClient.close] MasterServer: Closing... INFO [MasterClient.close] MasterServer: Closed (3156ms) INFO [MetaFrame.dispose] Disposing meta frame INFO [PropertiesBase.writeToFile] Writing Settings to file settings.txt INFO [MetaFrame$16.windowClosed] Meta frame closed INFO [Main.main] Main thread finished Title: Re: White screen Post by: Peter on February 12, 2010, 07:13 INFO [MuleGameContainer.<init>] Display Adapter: SiSGRV INFO [MuleGameContainer.<init>] Display Driver: 6.14.10.3611 It appers you have a SiS video card. Other players have had problems playing Planet Mule with such cards. I suggest you go to http://www.sis.com/download/ and see if you can download new drivers for your video card. In case that doesn't help, then please wait for version 1.2.4 of game which might fix your problem, but I can't guarantee it will. |