Planet M.U.L.E.
Planet Mule 1 => Planet M.U.L.E. 1 Discussion => Topic started by: Peter on January 27, 2010, 10:40
Title: Start with 2 or 4 energy? Post by: Peter on January 27, 2010, 10:40 Some sources say that the original Atari version in tournament mode had the players start with 2 energy while other say it was 4. Can anyone verify this and also verify the number of energy to start with in the Commodore 64 version?
Title: Re: Start with 2 or 4 energy? Post by: piete on January 27, 2010, 11:03 I remember it was less than 4 on C64 too, can't check right now at work but maybe it was 2...
I did comment this in some game chat a while ago but forgot to write about it at forum. Sorry ;) Title: Re: Start with 2 or 4 energy? Post by: data2008 on January 27, 2010, 13:54 If i start a tournament game on C-64 emulator with 3 A.I. and me as Legitte,
it shows in the first auction to have all mechtrons 2 Energy and me 4. Can anyone confirm and does that make sense? Title: Re: Start with 2 or 4 energy? Post by: data2008 on January 27, 2010, 13:58 Sorry, I just checked again, it is 2 for all players, so in my upper posting it must have been the food/energy bonus package from homeworld in first round... ::)
So I would say 2 energy is correct. Title: Re: Start with 2 or 4 energy? Post by: Intergalactic Mole on January 27, 2010, 15:12 According to Kroah's reverse engineering:
Level/Food/Energy Beginner/8/4 Standard/4/2 Tournament/4/2 Title: Re: Start with 2 or 4 energy? Post by: veridia on May 09, 2010, 21:16 The classic game started with 2 energy.
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