Planet M.U.L.E.
M.U.L.E. Community => Design & Art => Topic started by: data2008 on December 23, 2009, 10:16
Title: How Outfitted Mules could look like Post by: data2008 on December 23, 2009, 10:16 If you look at the original cover, a mule could really be equipped with anything:
(http://www.encyclopediaofarkansas.net/media/gallery/Document/Mule_box_f.jpg) In-game, originally the mule simply changed its color to show it has been equipped. In Planet M.U.L.E. we attach a package on his back, containing some sort of equippment to be installed on the plots. What is your visualization of an equipped M.U.L.E.? Title: Re: How Outfitted Mules could look like Post by: NickTheSushi on December 25, 2009, 17:00 I think the package should also have items hanging out/off of it to further represent what its for, really just for looks.
Oh, and maybe it could glow :) Title: Re: How Outfitted Mules could look like Post by: Dave37 on January 11, 2010, 19:40 I like the current art for the Mules, I can't imagine how they could be improved.
Title: Re: How Outfitted Mules could look like Post by: MrBrown on January 11, 2010, 20:18 I really like the whole design and graphics of planet mule, especially the mule himself.
I cannot think of any better way to make modern versions of the old 8-bit sprites. They look really nice, but old MULE players can still easily identify each single species. Title: Re: How Outfitted Mules could look like Post by: pharo212 on February 11, 2010, 00:24 While the boxes are good, they could be more indicative of what they are; wheat on the food one, or things like that.
Title: Re: How Outfitted Mules could look like Post by: Cyclone on February 14, 2010, 00:46 the graphics are perfect
Title: Re: How Outfitted Mules could look like Post by: Cyclone on February 16, 2010, 00:15 maybe it can be made as skinnable, or is everything unofficially skinnable already? I would definitely make a new design :>
Title: Re: How Outfitted Mules could look like Post by: Chuckie Chuck on April 01, 2010, 03:54 Yes, everything is "unofficially" skinable, even the parts that were not intended to be skinable in the skins folder. Just a matter of editing images and even sound files in the data.jar file.
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