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Planet M.U.L.E.

Planet Mule 1 => Planet M.U.L.E. 1 Discussion => Topic started by: Shmedly on June 22, 2021, 22:19



Title: Character type advantages implemented yet?
Post by: Shmedly on June 22, 2021, 22:19
Hello folks!

Original M.U.L.E. player here (C64).  I tried Planet M.U.L.E. some years ago but was disappointed that the character choice was irrelevant.  In the original game, as I recall, each character type had a specific advantage:  Leggites moved faster, Flappers started with moar $, Packers were better at farming food... the other characters may have had other advantages that I don't remember.  But in Planet M.U.L.E., the only difference that I could discern among characters was their visual appearance.

So my question:  have the characters' strategic advantages yet been programmed into Planet M.U.L.E.?

(I apologize if this is a FAQ, but I looked through the board here and didn't see it.)


Title: Re: Character type advantages implemented yet?
Post by: Mike_Ore on June 26, 2023, 19:13
On the other hand, if you choose your creature for ever, you would have the same advantages in each match. This advantage could even not match your style at all.

I prefer lack of additional advantages. And, if there were additional advantages, I would like them to be chosen specifially for the match, not during account creation.

Not that my opinion matters much, I don't have time for playing. Maybe I'll have some time next month.