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Planet M.U.L.E.

Planet Mule 1 => Old Bugs 1.0 => Topic started by: Analog Kid on December 16, 2009, 18:41



Title: Auctions too long when lots of inventory to sell
Post by: Analog Kid on December 16, 2009, 18:41
Auctions are too long when players have a lot of inventory to sell.

The "production" bar graph reaches the top of the screen but players must wait before the production counts are tallied before continuing the auction.

When selling a large inventory, a means to accelerate the selling would be a good improvement.


Title: Re: Auctions too long when lots of inventory to sell
Post by: data2008 on December 17, 2009, 09:08
Please specify: Do you want the upgoing production bar speed up or the selling of large quantities or both?


Title: Re: Auctions too long when lots of inventory to sell
Post by: polecat on December 17, 2009, 21:09
I'd like the selling interval to ramp up to a quicker pace as you sell more and more units.  Considering the hoard/blowout-sale nature of the main moneymaker, smithore, it would speed the auctions lategame.


Title: Re: Auctions too long when lots of inventory to sell
Post by: Big Head Zach on December 17, 2009, 23:45
I'd like the selling interval to ramp up to a quicker pace as you sell more and more units.  Considering the hoard/blowout-sale nature of the main moneymaker, smithore, it would speed the auctions lategame.

If this is done, then selling to the store needs to be done one player at a time, not all together, just like any other type of trade. This is so people can choose to back off with an exact amount when the numbers are flying by.


Title: Re: Auctions too long when lots of inventory to sell
Post by: GabrielPope on December 18, 2009, 01:33
Alternate suggestion: put in some kind of "sell all" option when selling to the store that will automatically empty out your inventory at a very high speed.