Planet M.U.L.E.
Planet Mule 2 => Bugs 0.90.0 => Topic started by: jdavis7330 on May 14, 2014, 07:12
Title: Crashes right before 1st land grant Post by: jdavis7330 on May 14, 2014, 07:12 Windows Chrome--Crashes at same point every time
Date: 2014-05-14 07:05:26 Version: beta 0.90.1.29 debug level 0 Class Path: C:\Program Files\Java\jre7\lib\deploy.jar Library Path: C:\Program Files\Java\jre7\bin;C:\WINDOWS\Sun\Java\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\Program Files\Java\jre7\bin;C:\Program Files\Google\Chrome\Application;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\Common Files\Roxio Shared\9.0\DLLShared\;"C:\Program Files\Java\jre7\bin";. Game Home Dir: C:\Documents and Settings\Amy Davis\My Documents\PlanetMule2 User Working Dir: C:\Documents and Settings\Amy Davis\My Documents\Downloads User Name: Amy Davis User Home Dir: C:\Documents and Settings\Amy Davis Java Version: 1.7.0_55 Java Vendor: Oracle Corporation OS: Windows XP x86 5.1 Max Memory: 709 MB Free Memory: 334 MB MULE User: jdavis7330 (id=59) Game count: 1 Game: jdavis7330_1400051080091 (id=39) Random seed: 9844259079851821 Generating map from seed 2326340681486225838 Player 1: jdavis7330 (id=59) $1000 Player 2: <A.L.A.N.> (id=-2) $1000 Player 3: <B.I.L.L.> (id=-3) $1000 Player 4: <J.I.M.> (id=-4) $1000 Player 5: <O.Z.A.R.K.> (id=-5) $1000 - - - - - - Starting in SPACESHIP #0 at 0 - - - - - - Missed too many frames. Breaking sync with real-time. F480: Start SUMMARY after 480 Global: F480: Start SUMMARY after 480 Applying StartPhaseEvent - - - - - - - SUMMARY #0 at 480 - - - - - - - jdavis7330 input enabled at 480 Ping 181 ms Store smithore 10 energy 10 food 10 Belt - start frame: 480 WalkOnStage started at 480 Global: Applying StartPhaseEvent Global: SUMMARY at 480 Global: Store smithore 10 energy 10 food 10 Global: Belt - start frame: 480 Global: WalkOnStage started at 480 F835: WalkOnStage finished at 835 F835: jdavis7330 crystite 0 smithore 0 energy 2 food 4 F835: jdavis7330 money 1000 land 0 goods 170 total 1170 F835: <A.L.A.N.> crystite 0 smithore 0 energy 2 food 4 F835: <A.L.A.N.> money 1000 land 0 goods 170 total 1170 F835: <B.I.L.L.> crystite 0 smithore 0 energy 2 food 4 F835: <B.I.L.L.> money 1000 land 0 goods 170 total 1170 F835: <J.I.M.> crystite 0 smithore 0 energy 2 food 4 F835: <J.I.M.> money 1000 land 0 goods 170 total 1170 F835: <O.Z.A.R.K.> crystite 0 smithore 0 energy 2 food 4 F835: <O.Z.A.R.K.> money 1000 land 0 goods 170 total 1170 Global: F835: WalkOnStage finished at 835 Global: F835: jdavis7330 crystite 0 smithore 0 energy 2 food 4 Global: F835: jdavis7330 money 1000 land 0 goods 170 total 1170 Global: F835: <A.L.A.N.> crystite 0 smithore 0 energy 2 food 4 Global: F835: <A.L.A.N.> money 1000 land 0 goods 170 total 1170 Global: F835: <B.I.L.L.> crystite 0 smithore 0 energy 2 food 4 Global: F835: <B.I.L.L.> money 1000 land 0 goods 170 total 1170 Global: F835: <J.I.M.> crystite 0 smithore 0 energy 2 food 4 Global: F835: <J.I.M.> money 1000 land 0 goods 170 total 1170 Global: F835: <O.Z.A.R.K.> crystite 0 smithore 0 energy 2 food 4 Global: F835: <O.Z.A.R.K.> money 1000 land 0 goods 170 total 1170 F955: WaitForScores finished at frame 955 F955: <A.L.A.N.> is ready to start next phase at p:955, g:955 F955: <B.I.L.L.> is ready to start next phase at p:955, g:955 F955: <J.I.M.> is ready to start next phase at p:955, g:955 F955: <O.Z.A.R.K.> is ready to start next phase at p:955, g:955 Global: F955: WaitForScores finished at frame 955 Global: F955: <A.L.A.N.> is ready to start next phase at p:955, g:955 Global: F955: <B.I.L.L.> is ready to start next phase at p:955, g:955 Global: F955: <J.I.M.> is ready to start next phase at p:955, g:955 Global: F955: <O.Z.A.R.K.> is ready to start next phase at p:955, g:955 F1193: jdavis7330 is ready to start next phase at p:1193, g:1193 Global: F1193: jdavis7330 is ready to start next phase at p:1193, g:1193 F1194: Synchronize EndSummaryEvent at 1194 Global: F1194: Synchronize EndSummaryEvent at 1194 Applying EndSummaryEvent WaitForScores starting at frame 1194 Global: Applying EndSummaryEvent Global: WaitForScores starting at frame 1194 F1375: WaitTimer finished at frame 1375 F1375: Start SPACESHIP after 1375 Global: F1375: WaitTimer finished at frame 1375 Global: F1375: Start SPACESHIP after 1375 Applying StartPhaseEvent jdavis7330 input enabled at 1375 <A.L.A.N.> input enabled at 1375 <B.I.L.L.> input enabled at 1375 <J.I.M.> input enabled at 1375 <O.Z.A.R.K.> input enabled at 1375 - - - - - - - SPACESHIP #1 at 1375 - - - - - - - Global: Applying StartPhaseEvent Global: SPACESHIP at 1375 F1855: Start LAND_GRAB after 1855 Global: F1855: Start LAND_GRAB after 1855 Applying StartPhaseEvent - - - - - - - LAND_GRAB #1 at 1855 - - - - - - - <A.L.A.N.>: LandGrabPlan.takePlot() : Pick target RIVER (5,1) for <A.L.A.N.> at frame 1855 <B.I.L.L.>: LandGrabPlan.takePlot() : Pick target PLAIN (2,3) for <B.I.L.L.> at frame 1855 <J.I.M.>: LandGrabPlan.takePlot() : Pick target PLAIN (2,3) for <J.I.M.> at frame 1855 <O.Z.A.R.K.>: LandGrabPlan.takePlot() : Pick target RIVER (5,3) for <O.Z.A.R.K.> at frame 1855 Global: Applying StartPhaseEvent Global: LAND_GRAB at 1855 <A.L.A.N.>: Task TakePlot <B.I.L.L.>: Task TakePlot <J.I.M.>: Task TakePlot <O.Z.A.R.K.>: Task TakePlot F2175: LandGrantPhase.updatePlayer(jdavis7330, PF2175): LandGrabPhase.attemptClaim(jdavis7330, #1, PF2175, PLAIN (0,0)) F2175: LandGrabPhase.processClaimEvents(): starting - claimingPlayers: [], claimedPlayers: [], new claims from: [jdavis7330] F2175: LandGrabPhase.processClaimEvents(): Recognised a claim on PLAIN (0,0) by jdavis7330 F2175: LandGrabPhase.processClaimEvents(): finished - claimingPlayers: [jdavis7330], claimedPlayers: [] Global: F2175: LandGrantPhase.updatePlayer(jdavis7330, PF2175): LandGrabPhase.attemptClaim(jdavis7330, #1, PF2175, PLAIN (0,0)) Global: F2175: LandGrabPhase.processClaimEvents(): starting - claimingPlayers: [], claimedPlayers: [], new claims from: [jdavis7330] Global: F2175: LandGrabPhase.processClaimEvents(): Apply ClaimPlotEvent at 2175 Global: F2175: LandGrabPhase.processClaimEvents(): ClaimPlotEvent: jdavis7330 claims PLAIN (0,0) at frame 2175 Global: F2175: LandGrabPhase.processClaimEvents(): plotClaimed(jdavis7330[PF2175], PLAIN (0,0)): acquired. ClaimingPlayers: [], claimedPlayers: [jdavis7330] Global: F2175: LandGrabPhase.processClaimEvents(): Recognised a claim on PLAIN (0,0) by jdavis7330 Global: F2175: LandGrabPhase.processClaimEvents(): finished - claimingPlayers: [], claimedPlayers: [jdavis7330] WARNING Mismatch: [ClaimPlotEvent] vs. [<none>] at 2175 [turborilla.mule2.journal.GameJournal.equals:112] <Rollback to 2174 from 2175> rollback: Rollback jdavis7330 from frame 2175 to 2174 rollback: Rollback <A.L.A.N.> from frame 2175 to 2174 rollback: Rollback <B.I.L.L.> from frame 2175 to 2174 rollback: Rollback <J.I.M.> from frame 2175 to 2174 rollback: Rollback <O.Z.A.R.K.> from frame 2175 to 2174 rollback: LandGrantJournal.rollback(): ROLLBACK TO JOURNAL TAKEN AT gameFrame 2174 rollback: LandGrantJournal.rollback(): null: Marker move frame: -1 <-- -1 rollback: LandGrantJournal.rollback(): null: moveTimer: 3.5 <-- 0.0 rollback: LandGrantJournal.rollback(): null: markedPlot: PLAIN (0,0) (owned by null) <-- null rollback: LandGrantJournal.rollback(): null: markerPaused: true <-- false rollback: LandGrantJournal.rollback(): null: markerStopped: false <-- false SEVERE rollback: LandGrantJournal.rollback(): java.lang.NullPointerException at turborilla.mule2.game.map.PlotMarker.setPlot(PlotMarker.java:175) at turborilla.mule2.journal.LandGrantJournal.rollbackPlotMarkerState(LandGrantJournal.java:73) at turborilla.mule2.journal.LandGrantJournal.rollback(LandGrantJournal.java:109) at turborilla.mule2.journal.GameJournal.rollback(GameJournal.java:214) at turborilla.mule2.control.GameRunner.rollback(GameRunner.java:533) at turborilla.mule2.control.GameRunner.updateGlobalGame(GameRunner.java:454) at turborilla.mule2.control.GameRunner.update(GameRunner.java:269) at turborilla.mule2.control.GameStateMachine.update(GameStateMachine.java:94) at turborilla.mule2.Application.update(Application.java:418) at turborilla.pulpcore.frame.TurboScene.update(TurboScene.java:59) at pulpcore.scene.Scene2D.updateScene(Scene2D.java:717) at pulpcore.Stage.animationLoop(Stage.java:692) at pulpcore.Stage.run(Stage.java:517) at java.lang.Thread.run(Unknown Source) rollback: LandGrantJournal.rollback(): Logged out rollback: LandGrantJournal.rollback(): Disconnect took 703ms |