Planet M.U.L.E.
Planet Mule 1 => Planet M.U.L.E. 1 Discussion => Topic started by: goblin on November 12, 2011, 21:30
Title: 1.34 last version? Post by: goblin on November 12, 2011, 21:30 We use to play the atari 800 version for many years. I last played this about a year ago and see nothing has changed.
1. Smirthore can be raised from 60 to 230 in one round. Could not be done in real version 2. Wampus too easy to catch 3. Racking up land auctions to 1k plus round 1 is way too fast. 4. Skipping food plots in original was more painful to the players that went smithore with no food. As before just making it exactly like the original should have been the target vs reinventing the wheel. I think players that have never played the original can just adjust to the new quirks. But as a old die hard mule player I think I'll try back in another year and see if this has been updated. I suggest playing the Atari Version like 50 times then go back to this one and you will have a better understanding. Its got potential, and it 2011 I would think copying a 1980s 8 bit game would not be that difficult. Apparently the original programmer was exceptionally gifted. Title: Re: 1.34 last version? Post by: data2008 on November 13, 2011, 17:18 Hello goblin,
we 100% agree that the original programmers we're exceptionally gifted indeed!!! Unfortunately, they apparently didn't provide the official source code, so it's a bit of a task to exactly replicate the original, even more so as an online game ( but that has discussed enough elsewhere I guess). Our goal would be to be able to release the source if we finish the follow-up, so anyone could polish or improve from there. That could be a realistic chance for 2012, so yeah, checking back in 1 year will see :) Title: Re: 1.34 last version? Post by: Mt-Wampus on November 20, 2011, 18:09 I have the atari version. It sucks compared to Planetmule
We use to play the atari 800 version for many years. I last played this about a year ago and see nothing has changed. 1. Smirthore can be raised from 60 to 230 in one round. Could not be done in real version 2. Wampus too easy to catch 3. Racking up land auctions to 1k plus round 1 is way too fast. 4. Skipping food plots in original was more painful to the players that went smithore with no food. As before just making it exactly like the original should have been the target vs reinventing the wheel. I think players that have never played the original can just adjust to the new quirks. But as a old die hard mule player I think I'll try back in another year and see if this has been updated. I suggest playing the Atari Version like 50 times then go back to this one and you will have a better understanding. Its got potential, and it 2011 I would think copying a 1980s 8 bit game would not be that difficult. Apparently the original programmer was exceptionally gifted. Title: Re: 1.34 last version? Post by: Mt-Wampus on November 20, 2011, 18:20 I think Planetmule would be as close to perfect as you can get if not for 2 things. I dont agree on 1st round auctions given the random order of each players starting position and the plot award/takeaway should either be removed or come after round 4. It's retarded when a player starts a game in the #1 or #2 position and misses out on 1st round auctions and then loses a plot the next round because he is still in the #1 or #2 spot based on the fact that he didnt get a 1st round plot. You start out down 3 plots to 1 to the competition all based on your random starting position. Only way to avoid the situation is pay $976 1st round and hope that works out or hope you can get lucky and avoid disaster the first few rounds
Title: Re: 1.34 last version? Post by: Intergalactic Mole on March 14, 2012, 16:31 I have the atari version. It sucks compared to Planetmule Pass me some of what you're smoking. Title: Re: 1.34 last version? Post by: C64 on November 23, 2012, 08:30 I'll do the next update if you give me the Planet Mule code. :-)
Title: Re: 1.34 last version? Post by: Death_Mule17 on November 23, 2012, 22:04 No thanks c64, we all know your gonna take the option to sell land out...and that cant happen!
Here is c64 tripping out on me last night when i put a plot up for sale...and i didnt get the cheap plot next up as pappy stole it from me while I was in shock at c64's comments- heres the game ..http://www.planetmule.com/hi-score-game/game?game_id=64254 (http://www.planetmule.com/hi-score-game/game?game_id=64254),,,,and here a piece of the chat- Round 3 of 12 C64: wtf? C64: bot:restart mule4u2: Recording vote to restart: P12 mule4u2: Votes Recorded: 1 of 4 MuleSizeMe: null point gone C64: so? MuleSizeMe: wtf are you doing c64? C64: what the fuck are you doing MSM? MuleSizeMe: people do it C64: What, 3 plots isn't enough? MuleSizeMe: selling a plot C64: Yeah, I see that C64: Go ahead do it, game over MuleSizeMe: you lost your mind? C64: sure sure MuleSizeMe: try freaking on someone eklse doing that MuleSizeMe: i do it one time per month and now u snap? MuleSizeMe: and i see it in almost everygame MuleSizeMe: why u tripping out? MuleSizeMe: lol C64: your the first person to try that shit in a month MuleSizeMe: are you kidding me? C64: I don't care who you are or how often you try it. MuleSizeMe: everyday i see it C64: you play with the wrong a*holes MuleSizeMe: well i cant wait to read the next chat when someone does it MuleSizeMe: imma laugh at there shock at u freaking C64: It'll read about the same as this one MuleSizeMe: ya and people will laugh C64: so? C64: bother me not a bit MuleSizeMe: so plsdont try it on someone else C64: I don't auction MuleSizeMe: they will be SHOCKED MuleSizeMe: earl? C64: sure MuleSizeMe: u dont see peeps selling like mad cuz of null point gone? C64: null point was never the problem mr.earl: yes it was C64: no it wasn't MuleSizeMe: then why didnt they take out the whole land thing last patch? mr.earl: just ask dandy MuleSizeMe: its the game C64: Only on late auctions trying to force a game error mr.earl: or what eva aka MuleSizeMe: u wanna go ape and buy land at 980 rd1 MuleSizeMe: not my prob Round 4 of 12 C64: yeah, that's totally insane C64: never happened before. MuleSizeMe: no imma go ape on cheap plot MuleSizeMe: do u mind? C64: I should play out the game since I'll likely win anyway C64: but I won't. don't need a win that badly C64: * C64: ** C64: ***************** C64: ** C64: * MuleSizeMe: hey everyone else does it C64 left the game Computer takes over C64 .... Wow, cant wait to see if c64 freaks like that on anyone else. I hate being special. This place is turning into a mad house, Dm17 Title: Re: 1.34 last version? Post by: Bossi on November 25, 2012, 23:03 its not same like "huh, you can only win by spiking XXXX", but its DAMN near...!!!
when 3 bought a plot the 4th sells one - IF theres an auction, it will be cheaper - its same like "i sell ore at 100 to lower the price, because i dont want to have ore 230..." Title: Re: 1.34 last version? Post by: Chuckie Chuck on November 29, 2012, 16:31 ROFL. What a laugh. Wow, c64 must not play much. It's common practice since someone came up with the strategy to get cheaper plots, and it works on the c64/atari version, so it's not a new exploit. The game is closer than ever to original with the last update, it's really aggressive now. :)
LEARN TO LIVE WITH IT c64! Title: Re: 1.34 last version? Post by: C64 on April 09, 2013, 02:11 I like the drawing. And damn straight I'll take out the land bug!! But I'll fix the AI...
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