Planet M.U.L.E.
Planet Mule 2 => Planet M.U.L.E. 2 Discussion => Topic started by: Peter on January 04, 2011, 12:18
Title: Test Version 0.21 Post by: Peter on January 04, 2011, 12:18 There will be a MULE 2 prototype test session at:
Tuesday 11 Jan 19.00 UTC Click this link to see what time it is in your time zone: http://permatime.com/UTC/2011-01-11/19:00 We would be glad if you could join us and playtest the game. We aim to fill all 5 player slots. --- Play the game by going to this address: http://www.planetmule.com/test-mule2 The game requires Java to be installed. Click here to make sure it is: http://www.java.com/en/download/installed.jsp You must allow the security request that pops up when you enter the page. Use your Planet Mule username/password to login. Preferably use the same name in the Mibbit Chat. --- Read about the game here: http://www.planetmule.com/forum?topic=1226.0 Title: Re: MULE 2 - Alpha Test - Tuesday 11 Jan 19.00 UTC Post by: leahcim99 on January 04, 2011, 22:55 I shall try to be available - I may be able to scam out of work a little early.
Title: Re: MULE 2 - Alpha Test - Tuesday 11 Jan 19.00 UTC Post by: Intergalactic Mole on January 11, 2011, 20:56 Thanks for the opportunity to test Mule2 with you guys.
I thought the new concepts of the game were pretty neat. However, the food requirements seemed way too high, and the production was not increased accordingly. Seems somewhat imbalanced in that regard. Also, 82 minutes for a full game is about on par with the original. It would be nice to be able to cut that down even more. I guess having been stuck in that loop myself, it is a little difficult to comment on anything else since I didn't have much opportunity to DO anything else. :) |